assassin: kill

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents character
Weight: 0.60
, game
Weight: 0.56
, class
Weight: 0.54
, group
Weight: 0.52
, thing
Weight: 0.50
Siblings ninja
Weight: 0.58
, mailman
Weight: 0.41
, villain
Weight: 0.35
, avenger
Weight: 0.34
, superhero
Weight: 0.33

Related properties

Property Similarity
kill 1.00
kill people 0.93
try kill 0.91
kill templars 0.89
get away killing 0.80
kill guards 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.31
Plausible(assassin, kill)
Evidence: 0.53
¬ Salient(assassin, kill)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.91
Remarkable(assassin, kill)
Evidence: 0.82
¬ Remarkable(assassin, kill people)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.91
Remarkable(assassin, kill)
Evidence: 0.66
¬ Remarkable(assassin, kill templars)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.91
Remarkable(assassin, kill)
Evidence: 0.77
¬ Remarkable(assassin, get away killing)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.91
Remarkable(assassin, kill)
Evidence: 0.82
¬ Remarkable(assassin, kill guards)
0.51
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.93
Evidence: 0.53
Salient(assassin, kill)
Evidence: 0.77
¬ Salient(assassin, kill people)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.53
Salient(assassin, kill)
Evidence: 0.59
¬ Salient(assassin, kill guards)
0.49
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.89
Evidence: 0.53
Salient(assassin, kill)
Evidence: 0.77
¬ Salient(assassin, kill templars)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.11
Typical(assassin, kill)
Evidence: 0.32
¬ Typical(assassin, kill guards)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.53
Salient(assassin, kill)
Evidence: 0.63
¬ Salient(assassin, get away killing)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.31
Plausible(assassin, kill)
Evidence: 0.43
¬ Plausible(assassin, kill guards)
0.47
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.93
Evidence: 0.31
Plausible(assassin, kill)
Evidence: 0.59
¬ Plausible(assassin, kill people)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.80
Evidence: 0.31
Plausible(assassin, kill)
Evidence: 0.49
¬ Plausible(assassin, get away killing)
0.42
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.93
Evidence: 0.11
Typical(assassin, kill)
Evidence: 0.53
¬ Typical(assassin, kill people)
0.42
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.80
Evidence: 0.11
Typical(assassin, kill)
Evidence: 0.44
¬ Typical(assassin, get away killing)
0.40
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.89
Evidence: 0.31
Plausible(assassin, kill)
Evidence: 0.68
¬ Plausible(assassin, kill templars)
0.29
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.89
Evidence: 0.11
Typical(assassin, kill)
Evidence: 0.70
¬ Typical(assassin, kill templars)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.53
Salient(assassin, kill)
Evidence: 0.11
¬ Typical(assassin, kill)
Evidence: 0.91
¬ Remarkable(assassin, kill)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.31
Plausible(assassin, kill)
Evidence: 0.11
¬ Typical(assassin, kill)