audio: become pitched

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents sound
Weight: 0.67
, feature
Weight: 0.65
, electronic device
Weight: 0.64
, stream
Weight: 0.60
, web page
Weight: 0.59
Siblings amplifier
Weight: 0.60
, digital camera
Weight: 0.36
, video
Weight: 0.35
, playback
Weight: 0.35
, stereo
Weight: 0.35

Related properties

Property Similarity
become pitched 1.00
get pitched 0.96
become higher pitched 0.95
get high pitched 0.93

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.42
Plausible(audio, become pitched)
Evidence: 0.11
¬ Salient(audio, become pitched)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.42
Plausible(audio, become pitched)
Evidence: 0.06
¬ Plausible(audio, become higher pitched)
0.76
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.95
Evidence: 0.11
Salient(audio, become pitched)
Evidence: 0.07
¬ Salient(audio, become higher pitched)
0.76
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.95
Evidence: 0.11
Remarkable(audio, become pitched)
Evidence: 0.07
¬ Remarkable(audio, become higher pitched)
0.72
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.96
Evidence: 0.11
Remarkable(audio, become pitched)
Evidence: 0.14
¬ Remarkable(audio, get pitched)
0.71
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.96
Evidence: 0.11
Salient(audio, become pitched)
Evidence: 0.15
¬ Salient(audio, get pitched)
0.70
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.93
Evidence: 0.11
Remarkable(audio, become pitched)
Evidence: 0.13
¬ Remarkable(audio, get high pitched)
0.67
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.93
Evidence: 0.11
Salient(audio, become pitched)
Evidence: 0.18
¬ Salient(audio, get high pitched)
0.65
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.95
Evidence: 0.22
Typical(audio, become pitched)
Evidence: 0.25
¬ Typical(audio, become higher pitched)
0.63
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.96
Evidence: 0.22
Typical(audio, become pitched)
Evidence: 0.29
¬ Typical(audio, get pitched)
0.58
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.96
Evidence: 0.42
Plausible(audio, become pitched)
Evidence: 0.51
¬ Plausible(audio, get pitched)
0.52
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.93
Evidence: 0.22
Typical(audio, become pitched)
Evidence: 0.44
¬ Typical(audio, get high pitched)
0.51
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.93
Evidence: 0.42
Plausible(audio, become pitched)
Evidence: 0.62
¬ Plausible(audio, get high pitched)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.11
Salient(audio, become pitched)
Evidence: 0.22
¬ Typical(audio, become pitched)
Evidence: 0.11
¬ Remarkable(audio, become pitched)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.42
Plausible(audio, become pitched)
Evidence: 0.22
¬ Typical(audio, become pitched)