audio: get pitched

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents sound
Weight: 0.67
, feature
Weight: 0.65
, electronic device
Weight: 0.64
, stream
Weight: 0.60
, web page
Weight: 0.59
Siblings amplifier
Weight: 0.60
, digital camera
Weight: 0.36
, video
Weight: 0.35
, playback
Weight: 0.35
, stereo
Weight: 0.35

Related properties

Property Similarity
get pitched 1.00
get high pitched 0.97
become pitched 0.96
become higher pitched 0.91

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.51
Plausible(audio, get pitched)
Evidence: 0.15
¬ Salient(audio, get pitched)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.51
Plausible(audio, get pitched)
Evidence: 0.06
¬ Plausible(audio, become higher pitched)
0.74
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.15
Salient(audio, get pitched)
Evidence: 0.11
¬ Salient(audio, become pitched)
0.74
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.96
Evidence: 0.14
Remarkable(audio, get pitched)
Evidence: 0.11
¬ Remarkable(audio, become pitched)
0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.15
Salient(audio, get pitched)
Evidence: 0.07
¬ Salient(audio, become higher pitched)
0.73
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.97
Evidence: 0.14
Remarkable(audio, get pitched)
Evidence: 0.13
¬ Remarkable(audio, get high pitched)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.14
Remarkable(audio, get pitched)
Evidence: 0.07
¬ Remarkable(audio, become higher pitched)
0.70
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.97
Evidence: 0.15
Salient(audio, get pitched)
Evidence: 0.18
¬ Salient(audio, get high pitched)
0.69
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.96
Evidence: 0.29
Typical(audio, get pitched)
Evidence: 0.22
¬ Typical(audio, become pitched)
0.65
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.96
Evidence: 0.51
Plausible(audio, get pitched)
Evidence: 0.42
¬ Plausible(audio, become pitched)
0.64
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.91
Evidence: 0.29
Typical(audio, get pitched)
Evidence: 0.25
¬ Typical(audio, become higher pitched)
0.57
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.97
Evidence: 0.51
Plausible(audio, get pitched)
Evidence: 0.62
¬ Plausible(audio, get high pitched)
0.57
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.97
Evidence: 0.29
Typical(audio, get pitched)
Evidence: 0.44
¬ Typical(audio, get high pitched)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.15
Salient(audio, get pitched)
Evidence: 0.29
¬ Typical(audio, get pitched)
Evidence: 0.14
¬ Remarkable(audio, get pitched)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.51
Plausible(audio, get pitched)
Evidence: 0.29
¬ Typical(audio, get pitched)