awake: be motivated by you be not sleep

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
be motivated by you be not sleep 1.00
be motivated by you finish sleep 0.90
requires go to sleep 0.90
requires get enough sleep 0.90
requires get to sleep 0.90
be used to leving sleep 0.89
requires sleep 0.88
requires go to sleep first 0.88
be motivated by someone want to play with you 0.86
requires end of sleep 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.57
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.96
Plausible(play, be motivated by someone want to play with you)
Evidence: 0.16
¬ Typical(awake, be motivated by you be not sleep)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 0.86
Evidence: 0.70
Plausible(awake, be motivated by you be not sleep)
Evidence: 0.96
¬ Plausible(play, be motivated by someone want to play with you)

Remarkability exclusitivity betweem a parent and a child

0.12
Rule weight: 0.58
Evidence weight: 0.24
Similarity weight: 0.86
Evidence: 0.79
¬ Remarkable(awake, be motivated by you be not sleep)
Evidence: 0.96
¬ Remarkable(play, be motivated by someone want to play with you)

Remarkability from parent implausibility

0.36
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.96
Plausible(play, be motivated by someone want to play with you)
Evidence: 0.79
Remarkable(awake, be motivated by you be not sleep)
Evidence: 0.70
¬ Plausible(awake, be motivated by you be not sleep)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.70
Plausible(awake, be motivated by you be not sleep)
Evidence: 0.24
¬ Salient(awake, be motivated by you be not sleep)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.79
Remarkable(awake, be motivated by you be not sleep)
Evidence: 0.30
¬ Remarkable(awake, be used to leving sleep)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.24
Salient(awake, be motivated by you be not sleep)
Evidence: 0.12
¬ Salient(awake, requires go to sleep)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.24
Salient(awake, be motivated by you be not sleep)
Evidence: 0.13
¬ Salient(awake, requires get to sleep)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.24
Salient(awake, be motivated by you be not sleep)
Evidence: 0.13
¬ Salient(awake, be motivated by you finish sleep)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.24
Salient(awake, be motivated by you be not sleep)
Evidence: 0.12
¬ Salient(awake, be used to leving sleep)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.79
Remarkable(awake, be motivated by you be not sleep)
Evidence: 0.48
¬ Remarkable(awake, requires get to sleep)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.79
Remarkable(awake, be motivated by you be not sleep)
Evidence: 0.42
¬ Remarkable(awake, requires sleep)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.16
Typical(awake, be motivated by you be not sleep)
Evidence: 0.14
¬ Typical(awake, requires get enough sleep)
0.68
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.79
Remarkable(awake, be motivated by you be not sleep)
Evidence: 0.55
¬ Remarkable(awake, be motivated by you finish sleep)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.24
Salient(awake, be motivated by you be not sleep)
Evidence: 0.14
¬ Salient(awake, requires sleep)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.79
Remarkable(awake, be motivated by you be not sleep)
Evidence: 0.59
¬ Remarkable(awake, requires go to sleep)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.24
Salient(awake, be motivated by you be not sleep)
Evidence: 0.16
¬ Salient(awake, requires go to sleep first)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.70
Plausible(awake, be motivated by you be not sleep)
Evidence: 0.46
¬ Plausible(awake, be used to leving sleep)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.16
Typical(awake, be motivated by you be not sleep)
Evidence: 0.18
¬ Typical(awake, requires go to sleep first)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.16
Typical(awake, be motivated by you be not sleep)
Evidence: 0.20
¬ Typical(awake, requires go to sleep)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.79
Remarkable(awake, be motivated by you be not sleep)
Evidence: 0.73
¬ Remarkable(awake, requires go to sleep first)
0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.79
Remarkable(awake, be motivated by you be not sleep)
Evidence: 0.86
¬ Remarkable(awake, requires get enough sleep)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.79
Remarkable(awake, be motivated by you be not sleep)
Evidence: 0.68
¬ Remarkable(awake, requires end of sleep)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.70
Plausible(awake, be motivated by you be not sleep)
Evidence: 0.48
¬ Plausible(awake, requires end of sleep)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.88
Evidence: 0.70
Plausible(awake, be motivated by you be not sleep)
Evidence: 0.56
¬ Plausible(awake, requires sleep)
0.62
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.90
Evidence: 0.70
Plausible(awake, be motivated by you be not sleep)
Evidence: 0.63
¬ Plausible(awake, requires get to sleep)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.90
Evidence: 0.16
Typical(awake, be motivated by you be not sleep)
Evidence: 0.23
¬ Typical(awake, be motivated by you finish sleep)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.90
Evidence: 0.70
Plausible(awake, be motivated by you be not sleep)
Evidence: 0.65
¬ Plausible(awake, be motivated by you finish sleep)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.24
Salient(awake, be motivated by you be not sleep)
Evidence: 0.22
¬ Salient(awake, requires end of sleep)
0.61
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.90
Evidence: 0.70
Plausible(awake, be motivated by you be not sleep)
Evidence: 0.70
¬ Plausible(awake, requires go to sleep)
0.60
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.90
Evidence: 0.70
Plausible(awake, be motivated by you be not sleep)
Evidence: 0.71
¬ Plausible(awake, requires get enough sleep)
0.60
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.90
Evidence: 0.16
Typical(awake, be motivated by you be not sleep)
Evidence: 0.26
¬ Typical(awake, requires get to sleep)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.88
Evidence: 0.70
Plausible(awake, be motivated by you be not sleep)
Evidence: 0.71
¬ Plausible(awake, requires go to sleep first)
0.57
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.16
Typical(awake, be motivated by you be not sleep)
Evidence: 0.29
¬ Typical(awake, requires sleep)
0.56
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.86
Evidence: 0.16
Typical(awake, be motivated by you be not sleep)
Evidence: 0.28
¬ Typical(awake, requires end of sleep)
0.53
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.90
Evidence: 0.24
Salient(awake, be motivated by you be not sleep)
Evidence: 0.40
¬ Salient(awake, requires get enough sleep)
0.53
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.89
Evidence: 0.16
Typical(awake, be motivated by you be not sleep)
Evidence: 0.37
¬ Typical(awake, be used to leving sleep)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.24
Salient(awake, be motivated by you be not sleep)
Evidence: 0.16
¬ Typical(awake, be motivated by you be not sleep)
Evidence: 0.79
¬ Remarkable(awake, be motivated by you be not sleep)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.70
Plausible(awake, be motivated by you be not sleep)
Evidence: 0.16
¬ Typical(awake, be motivated by you be not sleep)

Typicality and Rermarkability incompatibility between a parent and a child

0.43
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.79
¬ Remarkable(awake, be motivated by you be not sleep)
Evidence: 0.03
¬ Typical(play, be motivated by someone want to play with you)

Typicality inheritance from parent to child

0.41
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.16
Typical(awake, be motivated by you be not sleep)
Evidence: 0.03
¬ Typical(play, be motivated by someone want to play with you)