awake: requires fist be asleep

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
requires fist be asleep 1.00
requires be asleep 0.86
requires first be asleep 0.85
requires be asleep first 0.85
requires not stay asleep 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.67
Plausible(awake, requires fist be asleep)
Evidence: 0.09
¬ Salient(awake, requires fist be asleep)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.09
Salient(awake, requires fist be asleep)
Evidence: 0.06
¬ Salient(awake, requires be asleep)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.09
Salient(awake, requires fist be asleep)
Evidence: 0.07
¬ Salient(awake, requires first be asleep)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.09
Salient(awake, requires fist be asleep)
Evidence: 0.07
¬ Salient(awake, requires be asleep first)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.78
Typical(awake, requires fist be asleep)
Evidence: 0.15
¬ Typical(awake, requires not stay asleep)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.78
Typical(awake, requires fist be asleep)
Evidence: 0.48
¬ Typical(awake, requires be asleep)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.78
Typical(awake, requires fist be asleep)
Evidence: 0.58
¬ Typical(awake, requires first be asleep)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.78
Typical(awake, requires fist be asleep)
Evidence: 0.59
¬ Typical(awake, requires be asleep first)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.08
Remarkable(awake, requires fist be asleep)
Evidence: 0.17
¬ Remarkable(awake, requires be asleep)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.08
Remarkable(awake, requires fist be asleep)
Evidence: 0.19
¬ Remarkable(awake, requires first be asleep)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.08
Remarkable(awake, requires fist be asleep)
Evidence: 0.20
¬ Remarkable(awake, requires be asleep first)
0.55
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.85
Evidence: 0.67
Plausible(awake, requires fist be asleep)
Evidence: 0.75
¬ Plausible(awake, requires be asleep first)
0.54
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.85
Evidence: 0.67
Plausible(awake, requires fist be asleep)
Evidence: 0.76
¬ Plausible(awake, requires first be asleep)
0.53
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.86
Evidence: 0.67
Plausible(awake, requires fist be asleep)
Evidence: 0.83
¬ Plausible(awake, requires be asleep)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.67
Plausible(awake, requires fist be asleep)
Evidence: 0.73
¬ Plausible(awake, requires not stay asleep)
0.38
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.82
Evidence: 0.09
Salient(awake, requires fist be asleep)
Evidence: 0.51
¬ Salient(awake, requires not stay asleep)
0.20
Rule weight: 0.85
Evidence weight: 0.29
Similarity weight: 0.82
Evidence: 0.08
Remarkable(awake, requires fist be asleep)
Evidence: 0.77
¬ Remarkable(awake, requires not stay asleep)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.09
Salient(awake, requires fist be asleep)
Evidence: 0.78
¬ Typical(awake, requires fist be asleep)
Evidence: 0.08
¬ Remarkable(awake, requires fist be asleep)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.67
Plausible(awake, requires fist be asleep)
Evidence: 0.78
¬ Typical(awake, requires fist be asleep)