awake: requires not stay asleep

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
requires not stay asleep 1.00
requires be asleep 0.93
requires first be asleep 0.91
requires be asleep first 0.91
requires get enough sleep 0.84
requires get to sleep 0.83
be motivated by you be not sleep 0.83
requires go to sleep 0.83
requires go to sleep first 0.82
requires fist be asleep 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.73
Plausible(awake, requires not stay asleep)
Evidence: 0.51
¬ Salient(awake, requires not stay asleep)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.51
Salient(awake, requires not stay asleep)
Evidence: 0.06
¬ Salient(awake, requires be asleep)
0.76
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.93
Evidence: 0.77
Remarkable(awake, requires not stay asleep)
Evidence: 0.17
¬ Remarkable(awake, requires be asleep)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.51
Salient(awake, requires not stay asleep)
Evidence: 0.07
¬ Salient(awake, requires first be asleep)
0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.51
Salient(awake, requires not stay asleep)
Evidence: 0.07
¬ Salient(awake, requires be asleep first)
0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.91
Evidence: 0.77
Remarkable(awake, requires not stay asleep)
Evidence: 0.19
¬ Remarkable(awake, requires first be asleep)
0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.91
Evidence: 0.77
Remarkable(awake, requires not stay asleep)
Evidence: 0.20
¬ Remarkable(awake, requires be asleep first)
0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.77
Remarkable(awake, requires not stay asleep)
Evidence: 0.08
¬ Remarkable(awake, requires fist be asleep)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.51
Salient(awake, requires not stay asleep)
Evidence: 0.09
¬ Salient(awake, requires fist be asleep)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.51
Salient(awake, requires not stay asleep)
Evidence: 0.13
¬ Salient(awake, requires get to sleep)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.51
Salient(awake, requires not stay asleep)
Evidence: 0.12
¬ Salient(awake, requires go to sleep)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.51
Salient(awake, requires not stay asleep)
Evidence: 0.16
¬ Salient(awake, requires go to sleep first)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.15
Typical(awake, requires not stay asleep)
Evidence: 0.14
¬ Typical(awake, requires get enough sleep)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.77
Remarkable(awake, requires not stay asleep)
Evidence: 0.48
¬ Remarkable(awake, requires get to sleep)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.51
Salient(awake, requires not stay asleep)
Evidence: 0.24
¬ Salient(awake, be motivated by you be not sleep)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.91
Evidence: 0.73
Plausible(awake, requires not stay asleep)
Evidence: 0.75
¬ Plausible(awake, requires be asleep first)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.91
Evidence: 0.73
Plausible(awake, requires not stay asleep)
Evidence: 0.76
¬ Plausible(awake, requires first be asleep)
0.62
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.93
Evidence: 0.73
Plausible(awake, requires not stay asleep)
Evidence: 0.83
¬ Plausible(awake, requires be asleep)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.77
Remarkable(awake, requires not stay asleep)
Evidence: 0.59
¬ Remarkable(awake, requires go to sleep)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.15
Typical(awake, requires not stay asleep)
Evidence: 0.16
¬ Typical(awake, be motivated by you be not sleep)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.15
Typical(awake, requires not stay asleep)
Evidence: 0.18
¬ Typical(awake, requires go to sleep first)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.83
Evidence: 0.73
Plausible(awake, requires not stay asleep)
Evidence: 0.63
¬ Plausible(awake, requires get to sleep)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.77
Remarkable(awake, requires not stay asleep)
Evidence: 0.73
¬ Remarkable(awake, requires go to sleep first)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.83
Evidence: 0.15
Typical(awake, requires not stay asleep)
Evidence: 0.20
¬ Typical(awake, requires go to sleep)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.77
Remarkable(awake, requires not stay asleep)
Evidence: 0.79
¬ Remarkable(awake, be motivated by you be not sleep)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.73
Plausible(awake, requires not stay asleep)
Evidence: 0.71
¬ Plausible(awake, requires get enough sleep)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.77
Remarkable(awake, requires not stay asleep)
Evidence: 0.86
¬ Remarkable(awake, requires get enough sleep)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.73
Plausible(awake, requires not stay asleep)
Evidence: 0.70
¬ Plausible(awake, be motivated by you be not sleep)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.73
Plausible(awake, requires not stay asleep)
Evidence: 0.67
¬ Plausible(awake, requires fist be asleep)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.51
Salient(awake, requires not stay asleep)
Evidence: 0.40
¬ Salient(awake, requires get enough sleep)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.73
Plausible(awake, requires not stay asleep)
Evidence: 0.70
¬ Plausible(awake, requires go to sleep)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.73
Plausible(awake, requires not stay asleep)
Evidence: 0.71
¬ Plausible(awake, requires go to sleep first)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.15
Typical(awake, requires not stay asleep)
Evidence: 0.26
¬ Typical(awake, requires get to sleep)
0.47
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.93
Evidence: 0.15
Typical(awake, requires not stay asleep)
Evidence: 0.48
¬ Typical(awake, requires be asleep)
0.40
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.91
Evidence: 0.15
Typical(awake, requires not stay asleep)
Evidence: 0.58
¬ Typical(awake, requires first be asleep)
0.39
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.91
Evidence: 0.15
Typical(awake, requires not stay asleep)
Evidence: 0.59
¬ Typical(awake, requires be asleep first)
0.23
Rule weight: 0.85
Evidence weight: 0.33
Similarity weight: 0.82
Evidence: 0.15
Typical(awake, requires not stay asleep)
Evidence: 0.78
¬ Typical(awake, requires fist be asleep)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.51
Salient(awake, requires not stay asleep)
Evidence: 0.15
¬ Typical(awake, requires not stay asleep)
Evidence: 0.77
¬ Remarkable(awake, requires not stay asleep)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.73
Plausible(awake, requires not stay asleep)
Evidence: 0.15
¬ Typical(awake, requires not stay asleep)