ball: be at toy store

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents tennis ball
Weight: 0.82
, cue ball
Weight: 0.79
, song
Weight: 0.57
, device
Weight: 0.56
, weapon
Weight: 0.56
Siblings baseball bat
Weight: 0.33
, play
Weight: 0.32
, glove
Weight: 0.32
, pocket knife
Weight: 0.32
, spear
Weight: 0.31

Related properties

Property Similarity
be at toy store 1.00
be toy 0.95
requires toy 0.93
requires buy toy 0.90
be available at toy store 0.90
be at toy box 0.89
be at store 0.84
be at gun store 0.79
be at child toybox 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.22
Rule weight: 0.66
Evidence weight: 0.41
Similarity weight: 0.79
Evidence: 0.11
Plausible(weapon, be at gun store)
Evidence: 0.66
¬ Typical(ball, be at toy store)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.14
Plausible(ball, be at toy store)
Evidence: 0.11
¬ Plausible(weapon, be at gun store)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.31
¬ Remarkable(ball, be at toy store)
Evidence: 0.20
¬ Remarkable(weapon, be at gun store)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.31
¬ Remarkable(ball, be at toy store)
Evidence: 0.17
¬ Remarkable(baseball bat, be available at toy store)
0.11
Rule weight: 0.13
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.31
¬ Remarkable(ball, be at toy store)
Evidence: 0.34
¬ Remarkable(play, requires buy toy)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.11
Plausible(weapon, be at gun store)
Evidence: 0.31
Remarkable(ball, be at toy store)
Evidence: 0.14
¬ Plausible(ball, be at toy store)

Remarkability from sibling implausibility

0.51
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.14
Plausible(ball, be at toy store)
Evidence: 0.34
Remarkable(play, requires buy toy)
Evidence: 0.11
¬ Plausible(play, requires buy toy)
0.45
Rule weight: 0.60
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.14
Plausible(ball, be at toy store)
Evidence: 0.17
Remarkable(baseball bat, be available at toy store)
Evidence: 0.25
¬ Plausible(baseball bat, be available at toy store)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.14
Plausible(ball, be at toy store)
Evidence: 0.26
¬ Salient(ball, be at toy store)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.66
Typical(ball, be at toy store)
Evidence: 0.21
¬ Typical(ball, be toy)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.14
Plausible(ball, be at toy store)
Evidence: 0.14
¬ Plausible(ball, be at toy box)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.89
Evidence: 0.66
Typical(ball, be at toy store)
Evidence: 0.51
¬ Typical(ball, be at toy box)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.26
Salient(ball, be at toy store)
Evidence: 0.05
¬ Salient(ball, be at child toybox)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.14
Plausible(ball, be at toy store)
Evidence: 0.16
¬ Plausible(ball, be at store)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.31
Remarkable(ball, be at toy store)
Evidence: 0.12
¬ Remarkable(ball, be at child toybox)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.66
Typical(ball, be at toy store)
Evidence: 0.58
¬ Typical(ball, be at store)
0.51
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.84
Evidence: 0.31
Remarkable(ball, be at toy store)
Evidence: 0.42
¬ Remarkable(ball, be at store)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.66
Typical(ball, be at toy store)
Evidence: 0.76
¬ Typical(ball, be at child toybox)
0.46
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.84
Evidence: 0.26
Salient(ball, be at toy store)
Evidence: 0.48
¬ Salient(ball, be at store)
0.42
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.95
Evidence: 0.31
Remarkable(ball, be at toy store)
Evidence: 0.69
¬ Remarkable(ball, be toy)
0.42
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.95
Evidence: 0.14
Plausible(ball, be at toy store)
Evidence: 0.56
¬ Plausible(ball, be toy)
0.41
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.89
Evidence: 0.26
Salient(ball, be at toy store)
Evidence: 0.62
¬ Salient(ball, be at toy box)
0.40
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.89
Evidence: 0.31
Remarkable(ball, be at toy store)
Evidence: 0.70
¬ Remarkable(ball, be at toy box)
0.30
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.95
Evidence: 0.26
Salient(ball, be at toy store)
Evidence: 0.85
¬ Salient(ball, be toy)
0.28
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.76
Evidence: 0.14
Plausible(ball, be at toy store)
Evidence: 0.67
¬ Plausible(ball, be at child toybox)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.26
Salient(ball, be at toy store)
Evidence: 0.66
¬ Typical(ball, be at toy store)
Evidence: 0.31
¬ Remarkable(ball, be at toy store)

Typical implies Plausible

0.21
Rule weight: 0.48
Evidence weight: 0.43
Similarity weight: 1.00
Evidence: 0.14
Plausible(ball, be at toy store)
Evidence: 0.66
¬ Typical(ball, be at toy store)

Typicality and Rermarkability incompatibility between a parent and a child

0.31
Rule weight: 0.51
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.31
¬ Remarkable(ball, be at toy store)
Evidence: 0.76
¬ Typical(weapon, be at gun store)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.31
¬ Remarkable(ball, be at toy store)
Evidence: 0.54
¬ Typical(baseball bat, be available at toy store)
0.09
Rule weight: 0.14
Evidence weight: 0.74
Similarity weight: 0.90
Evidence: 0.31
¬ Remarkable(ball, be at toy store)
Evidence: 0.82
¬ Typical(play, requires buy toy)

Typicality inheritance from parent to child

0.28
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.66
Typical(ball, be at toy store)
Evidence: 0.76
¬ Typical(weapon, be at gun store)