ball: be used to catch

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents tennis ball
Weight: 0.82
, cue ball
Weight: 0.79
, song
Weight: 0.57
, device
Weight: 0.56
, weapon
Weight: 0.56
Siblings baseball bat
Weight: 0.33
, play
Weight: 0.32
, glove
Weight: 0.32
, pocket knife
Weight: 0.32
, spear
Weight: 0.31

Related properties

Property Similarity
be used to catch 1.00
be used to pass time 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.27
¬ Remarkable(ball, be used to catch)
Evidence: 0.31
¬ Remarkable(play, be used to pass time)

Remarkability from sibling implausibility

0.41
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.53
Plausible(ball, be used to catch)
Evidence: 0.31
Remarkable(play, be used to pass time)
Evidence: 0.29
¬ Plausible(play, be used to pass time)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.53
Plausible(ball, be used to catch)
Evidence: 0.27
¬ Salient(ball, be used to catch)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.27
Salient(ball, be used to catch)
Evidence: 0.77
¬ Typical(ball, be used to catch)
Evidence: 0.27
¬ Remarkable(ball, be used to catch)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.53
Plausible(ball, be used to catch)
Evidence: 0.77
¬ Typical(ball, be used to catch)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.27
¬ Remarkable(ball, be used to catch)
Evidence: 0.53
¬ Typical(play, be used to pass time)