ball: be used to game

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents tennis ball
Weight: 0.82
, cue ball
Weight: 0.79
, song
Weight: 0.57
, device
Weight: 0.56
, weapon
Weight: 0.56
Siblings baseball bat
Weight: 0.33
, play
Weight: 0.32
, glove
Weight: 0.32
, pocket knife
Weight: 0.32
, spear
Weight: 0.31

Related properties

Property Similarity
be used to game 1.00
be used to play game 0.97
requires game 0.95
requires game to play 0.95
be use in game 0.94
requires have game to play 0.93
requires start game 0.89
be at baseball game 0.88
be motivated by win game 0.88
requires learn game 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.56
Rule weight: 0.66
Evidence weight: 0.87
Similarity weight: 0.97
Evidence: 0.18
Plausible(tennis ball, be used to play game)
Evidence: 0.16
¬ Typical(ball, be used to game)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.97
Evidence: 0.51
Plausible(ball, be used to game)
Evidence: 0.18
¬ Plausible(tennis ball, be used to play game)

Remarkability exclusitivity betweem a parent and a child

0.15
Rule weight: 0.58
Evidence weight: 0.27
Similarity weight: 0.97
Evidence: 0.90
¬ Remarkable(ball, be used to game)
Evidence: 0.82
¬ Remarkable(tennis ball, be used to play game)

Remarkability exclusitivity between siblings

0.04
Rule weight: 0.13
Evidence weight: 0.31
Similarity weight: 0.95
Evidence: 0.90
¬ Remarkable(ball, be used to game)
Evidence: 0.77
¬ Remarkable(play, requires game)
0.03
Rule weight: 0.13
Evidence weight: 0.23
Similarity weight: 0.95
Evidence: 0.90
¬ Remarkable(ball, be used to game)
Evidence: 0.86
¬ Remarkable(play, requires game to play)
0.03
Rule weight: 0.13
Evidence weight: 0.22
Similarity weight: 0.93
Evidence: 0.90
¬ Remarkable(ball, be used to game)
Evidence: 0.87
¬ Remarkable(play, requires have game to play)
0.02
Rule weight: 0.13
Evidence weight: 0.19
Similarity weight: 0.87
Evidence: 0.90
¬ Remarkable(ball, be used to game)
Evidence: 0.90
¬ Remarkable(play, requires learn game)

Remarkability from parent implausibility

0.39
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.97
Evidence: 0.18
Plausible(tennis ball, be used to play game)
Evidence: 0.90
Remarkable(ball, be used to game)
Evidence: 0.51
¬ Plausible(ball, be used to game)

Remarkability from sibling implausibility

0.54
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.51
Plausible(ball, be used to game)
Evidence: 0.86
Remarkable(play, requires game to play)
Evidence: 0.70
¬ Plausible(play, requires game to play)
0.53
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.51
Plausible(ball, be used to game)
Evidence: 0.87
Remarkable(play, requires have game to play)
Evidence: 0.76
¬ Plausible(play, requires have game to play)
0.52
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.95
Evidence: 0.51
Plausible(ball, be used to game)
Evidence: 0.77
Remarkable(play, requires game)
Evidence: 0.77
¬ Plausible(play, requires game)
0.51
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.51
Plausible(ball, be used to game)
Evidence: 0.90
Remarkable(play, requires learn game)
Evidence: 0.68
¬ Plausible(play, requires learn game)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.51
Plausible(ball, be used to game)
Evidence: 0.78
¬ Salient(ball, be used to game)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.16
Typical(ball, be used to game)
Evidence: 0.08
¬ Typical(ball, be use in game)
0.75
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.97
Evidence: 0.90
Remarkable(ball, be used to game)
Evidence: 0.92
¬ Remarkable(ball, be used to play game)
0.73
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.97
Evidence: 0.16
Typical(ball, be used to game)
Evidence: 0.14
¬ Typical(ball, be used to play game)
0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.94
Evidence: 0.90
Remarkable(ball, be used to game)
Evidence: 0.93
¬ Remarkable(ball, be use in game)
0.68
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.97
Evidence: 0.78
Salient(ball, be used to game)
Evidence: 0.80
¬ Salient(ball, be used to play game)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.90
Remarkable(ball, be used to game)
Evidence: 0.93
¬ Remarkable(ball, be at baseball game)
0.66
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.94
Evidence: 0.78
Salient(ball, be used to game)
Evidence: 0.85
¬ Salient(ball, be use in game)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.51
Plausible(ball, be used to game)
Evidence: 0.29
¬ Plausible(ball, be at baseball game)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.78
Salient(ball, be used to game)
Evidence: 0.67
¬ Salient(ball, be at baseball game)
0.62
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.97
Evidence: 0.51
Plausible(ball, be used to game)
Evidence: 0.52
¬ Plausible(ball, be used to play game)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.88
Evidence: 0.16
Typical(ball, be used to game)
Evidence: 0.23
¬ Typical(ball, be at baseball game)
0.52
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.94
Evidence: 0.51
Plausible(ball, be used to game)
Evidence: 0.72
¬ Plausible(ball, be use in game)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.78
Salient(ball, be used to game)
Evidence: 0.16
¬ Typical(ball, be used to game)
Evidence: 0.90
¬ Remarkable(ball, be used to game)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.51
Plausible(ball, be used to game)
Evidence: 0.16
¬ Typical(ball, be used to game)

Typicality and Rermarkability incompatibility between a parent and a child

0.32
Rule weight: 0.51
Evidence weight: 0.65
Similarity weight: 0.97
Evidence: 0.90
¬ Remarkable(ball, be used to game)
Evidence: 0.39
¬ Typical(tennis ball, be used to play game)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.95
Evidence: 0.90
¬ Remarkable(ball, be used to game)
Evidence: 0.15
¬ Typical(play, requires game)
0.11
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.90
¬ Remarkable(ball, be used to game)
Evidence: 0.12
¬ Typical(play, requires have game to play)
0.11
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.90
¬ Remarkable(ball, be used to game)
Evidence: 0.16
¬ Typical(play, requires game to play)
0.10
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.90
¬ Remarkable(ball, be used to game)
Evidence: 0.15
¬ Typical(play, requires learn game)

Typicality inheritance from parent to child

0.32
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 0.97
Evidence: 0.16
Typical(ball, be used to game)
Evidence: 0.39
¬ Typical(tennis ball, be used to play game)