bar: be used to get drunk

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents spot
Weight: 0.62
, candy bar
Weight: 0.62
, feature
Weight: 0.60
, location
Weight: 0.59
Siblings chocolate bar
Weight: 0.66
, japanese restaurant
Weight: 0.64
, bar stool
Weight: 0.63
, disco
Weight: 0.54
, handlebar
Weight: 0.42

Related properties

Property Similarity
be used to get drunk 1.00
be at drunk 0.97
be used to drink 0.83
be used to drink alcohol 0.82
be used to serve and imbibe alcoholic drink 0.79
be used to sit down while drink beer 0.78
be used to serve drink 0.77
be used to sit down while drink cocktail 0.77
be used to sit down while drink martini 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.82
Similarity weight: 0.97
Evidence: 0.69
¬ Remarkable(bar, be used to get drunk)
Evidence: 0.25
¬ Remarkable(bar stool, be at drunk)
0.06
Rule weight: 0.13
Evidence weight: 0.59
Similarity weight: 0.77
Evidence: 0.69
¬ Remarkable(bar, be used to get drunk)
Evidence: 0.60
¬ Remarkable(bar stool, be used to sit down while drink cocktail)
0.06
Rule weight: 0.13
Evidence weight: 0.56
Similarity weight: 0.76
Evidence: 0.69
¬ Remarkable(bar, be used to get drunk)
Evidence: 0.64
¬ Remarkable(bar stool, be used to sit down while drink martini)
0.05
Rule weight: 0.13
Evidence weight: 0.51
Similarity weight: 0.78
Evidence: 0.69
¬ Remarkable(bar, be used to get drunk)
Evidence: 0.71
¬ Remarkable(bar stool, be used to sit down while drink beer)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.16
Plausible(bar, be used to get drunk)
Evidence: 0.71
Remarkable(bar stool, be used to sit down while drink beer)
Evidence: 0.12
¬ Plausible(bar stool, be used to sit down while drink beer)
0.44
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.16
Plausible(bar, be used to get drunk)
Evidence: 0.60
Remarkable(bar stool, be used to sit down while drink cocktail)
Evidence: 0.12
¬ Plausible(bar stool, be used to sit down while drink cocktail)
0.44
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.16
Plausible(bar, be used to get drunk)
Evidence: 0.64
Remarkable(bar stool, be used to sit down while drink martini)
Evidence: 0.13
¬ Plausible(bar stool, be used to sit down while drink martini)
0.44
Rule weight: 0.60
Evidence weight: 0.75
Similarity weight: 0.97
Evidence: 0.16
Plausible(bar, be used to get drunk)
Evidence: 0.25
Remarkable(bar stool, be at drunk)
Evidence: 0.40
¬ Plausible(bar stool, be at drunk)

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.53
Similarity weight: 1.00
Evidence: 0.16
Plausible(bar, be used to get drunk)
Evidence: 0.56
¬ Salient(bar, be used to get drunk)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.16
Plausible(bar, be used to get drunk)
Evidence: 0.05
¬ Plausible(bar, be used to serve and imbibe alcoholic drink)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.49
Typical(bar, be used to get drunk)
Evidence: 0.28
¬ Typical(bar, be used to drink)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.49
Typical(bar, be used to get drunk)
Evidence: 0.35
¬ Typical(bar, be used to drink alcohol)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.83
Evidence: 0.69
Remarkable(bar, be used to get drunk)
Evidence: 0.74
¬ Remarkable(bar, be used to drink)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.16
Plausible(bar, be used to get drunk)
Evidence: 0.27
¬ Plausible(bar, be used to drink alcohol)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.69
Remarkable(bar, be used to get drunk)
Evidence: 0.76
¬ Remarkable(bar, be used to drink alcohol)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.16
Plausible(bar, be used to get drunk)
Evidence: 0.22
¬ Plausible(bar, be used to serve drink)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.49
Typical(bar, be used to get drunk)
Evidence: 0.41
¬ Typical(bar, be used to serve drink)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.56
Salient(bar, be used to get drunk)
Evidence: 0.52
¬ Salient(bar, be used to serve and imbibe alcoholic drink)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.69
Remarkable(bar, be used to get drunk)
Evidence: 0.75
¬ Remarkable(bar, be used to serve and imbibe alcoholic drink)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.69
Remarkable(bar, be used to get drunk)
Evidence: 0.74
¬ Remarkable(bar, be used to serve drink)
0.49
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.82
Evidence: 0.56
Salient(bar, be used to get drunk)
Evidence: 0.70
¬ Salient(bar, be used to drink alcohol)
0.49
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.83
Evidence: 0.16
Plausible(bar, be used to get drunk)
Evidence: 0.37
¬ Plausible(bar, be used to drink)
0.48
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.83
Evidence: 0.56
Salient(bar, be used to get drunk)
Evidence: 0.74
¬ Salient(bar, be used to drink)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.56
Salient(bar, be used to get drunk)
Evidence: 0.66
¬ Salient(bar, be used to serve drink)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.49
Typical(bar, be used to get drunk)
Evidence: 0.65
¬ Typical(bar, be used to serve and imbibe alcoholic drink)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.56
Salient(bar, be used to get drunk)
Evidence: 0.49
¬ Typical(bar, be used to get drunk)
Evidence: 0.69
¬ Remarkable(bar, be used to get drunk)

Typical implies Plausible

0.28
Rule weight: 0.48
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.16
Plausible(bar, be used to get drunk)
Evidence: 0.49
¬ Typical(bar, be used to get drunk)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.69
¬ Remarkable(bar, be used to get drunk)
Evidence: 0.50
¬ Typical(bar stool, be used to sit down while drink beer)
0.07
Rule weight: 0.14
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.69
¬ Remarkable(bar, be used to get drunk)
Evidence: 0.51
¬ Typical(bar stool, be used to sit down while drink martini)
0.07
Rule weight: 0.14
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.69
¬ Remarkable(bar, be used to get drunk)
Evidence: 0.53
¬ Typical(bar stool, be used to sit down while drink cocktail)
0.05
Rule weight: 0.14
Evidence weight: 0.39
Similarity weight: 0.97
Evidence: 0.69
¬ Remarkable(bar, be used to get drunk)
Evidence: 0.89
¬ Typical(bar stool, be at drunk)