baseball: be used to catch

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents baseball player
Weight: 0.64
, sport
Weight: 0.62
, basketball
Weight: 0.62
, game
Weight: 0.61
Siblings home run
Weight: 0.64
, golf
Weight: 0.58
, baseball game
Weight: 0.39
, baseball team
Weight: 0.39
, baseball field
Weight: 0.38

Related properties

Property Similarity
be used to catch 1.00
be used to practise catch 1.00
be used to play catch 0.95
catch baseball 0.85
catch fly ball 0.85
be used to pass time 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.41
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.85
Evidence: 0.53
Plausible(baseball player, catch baseball)
Evidence: 0.60
¬ Typical(baseball, be used to catch)
0.30
Rule weight: 0.66
Evidence weight: 0.53
Similarity weight: 0.85
Evidence: 0.22
Plausible(baseball player, catch fly ball)
Evidence: 0.60
¬ Typical(baseball, be used to catch)
0.27
Rule weight: 0.66
Evidence weight: 0.54
Similarity weight: 0.75
Evidence: 0.23
Plausible(game, be used to pass time)
Evidence: 0.60
¬ Typical(baseball, be used to catch)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.16
Plausible(baseball, be used to catch)
Evidence: 0.22
¬ Plausible(baseball player, catch fly ball)
0.06
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.16
Plausible(baseball, be used to catch)
Evidence: 0.23
¬ Plausible(game, be used to pass time)
0.04
Rule weight: 0.09
Evidence weight: 0.55
Similarity weight: 0.85
Evidence: 0.16
Plausible(baseball, be used to catch)
Evidence: 0.53
¬ Plausible(baseball player, catch baseball)

Remarkability exclusitivity betweem a parent and a child

0.41
Rule weight: 0.58
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.37
¬ Remarkable(baseball, be used to catch)
Evidence: 0.44
¬ Remarkable(baseball player, catch fly ball)
0.37
Rule weight: 0.58
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.37
¬ Remarkable(baseball, be used to catch)
Evidence: 0.41
¬ Remarkable(game, be used to pass time)
0.36
Rule weight: 0.58
Evidence weight: 0.73
Similarity weight: 0.85
Evidence: 0.37
¬ Remarkable(baseball, be used to catch)
Evidence: 0.74
¬ Remarkable(baseball player, catch baseball)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.53
Plausible(baseball player, catch baseball)
Evidence: 0.37
Remarkable(baseball, be used to catch)
Evidence: 0.16
¬ Plausible(baseball, be used to catch)
0.33
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.22
Plausible(baseball player, catch fly ball)
Evidence: 0.37
Remarkable(baseball, be used to catch)
Evidence: 0.16
¬ Plausible(baseball, be used to catch)
0.29
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.23
Plausible(game, be used to pass time)
Evidence: 0.37
Remarkable(baseball, be used to catch)
Evidence: 0.16
¬ Plausible(baseball, be used to catch)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.16
Plausible(baseball, be used to catch)
Evidence: 0.43
¬ Salient(baseball, be used to catch)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.43
Salient(baseball, be used to catch)
Evidence: 0.12
¬ Salient(baseball, be used to practise catch)
0.79
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.37
Remarkable(baseball, be used to catch)
Evidence: 0.11
¬ Remarkable(baseball, be used to practise catch)
0.76
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.16
Plausible(baseball, be used to catch)
Evidence: 0.13
¬ Plausible(baseball, be used to practise catch)
0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.60
Typical(baseball, be used to catch)
Evidence: 0.35
¬ Typical(baseball, be used to play catch)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.95
Evidence: 0.16
Plausible(baseball, be used to catch)
Evidence: 0.24
¬ Plausible(baseball, be used to play catch)
0.57
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.60
Typical(baseball, be used to catch)
Evidence: 0.83
¬ Typical(baseball, be used to practise catch)
0.57
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.95
Evidence: 0.43
Salient(baseball, be used to catch)
Evidence: 0.52
¬ Salient(baseball, be used to play catch)
0.39
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.95
Evidence: 0.37
Remarkable(baseball, be used to catch)
Evidence: 0.81
¬ Remarkable(baseball, be used to play catch)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.43
Salient(baseball, be used to catch)
Evidence: 0.60
¬ Typical(baseball, be used to catch)
Evidence: 0.37
¬ Remarkable(baseball, be used to catch)

Typical implies Plausible

0.24
Rule weight: 0.48
Evidence weight: 0.50
Similarity weight: 1.00
Evidence: 0.16
Plausible(baseball, be used to catch)
Evidence: 0.60
¬ Typical(baseball, be used to catch)

Typicality and Rermarkability incompatibility between a parent and a child

0.41
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.37
¬ Remarkable(baseball, be used to catch)
Evidence: 0.18
¬ Typical(baseball player, catch baseball)
0.36
Rule weight: 0.51
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.37
¬ Remarkable(baseball, be used to catch)
Evidence: 0.44
¬ Typical(baseball player, catch fly ball)
0.31
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.37
¬ Remarkable(baseball, be used to catch)
Evidence: 0.50
¬ Typical(game, be used to pass time)

Typicality inheritance from parent to child

0.38
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.60
Typical(baseball, be used to catch)
Evidence: 0.18
¬ Typical(baseball player, catch baseball)
0.34
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.60
Typical(baseball, be used to catch)
Evidence: 0.44
¬ Typical(baseball player, catch fly ball)
0.29
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.60
Typical(baseball, be used to catch)
Evidence: 0.50
¬ Typical(game, be used to pass time)