bass drum: be used to make loud noise

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents percussion instrument
Weight: 0.80
, musical instrument
Weight: 0.70
, drum
Weight: 0.70
, instrument
Weight: 0.70
, sound
Weight: 0.60
Siblings cymbal
Weight: 0.50
, bass guitar
Weight: 0.43
, bass
Weight: 0.40
, bass clarinet
Weight: 0.40
, acoustic guitar
Weight: 0.40

Related properties

Property Similarity
be used to make loud noise 1.00
be used to make noise 0.95
be used to make loud sound 0.94
be loud 0.93
be used to make loud crash noise 0.93
be used to make lot of noise 0.91
be used to create noise 0.90
be very quiet or very loud 0.85
be make loud than they really be 0.85
be very noisy when you play them 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.59
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.74
Plausible(drum, be used to make noise)
Evidence: 0.27
¬ Typical(bass drum, be used to make loud noise)
0.56
Rule weight: 0.66
Evidence weight: 0.88
Similarity weight: 0.95
Evidence: 0.56
Plausible(percussion instrument, be used to make noise)
Evidence: 0.27
¬ Typical(bass drum, be used to make loud noise)
0.53
Rule weight: 0.66
Evidence weight: 0.84
Similarity weight: 0.95
Evidence: 0.40
Plausible(musical instrument, be used to make noise)
Evidence: 0.27
¬ Typical(bass drum, be used to make loud noise)
0.51
Rule weight: 0.66
Evidence weight: 0.82
Similarity weight: 0.93
Evidence: 0.32
Plausible(sound, be loud)
Evidence: 0.27
¬ Typical(bass drum, be used to make loud noise)
0.48
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.91
Evidence: 0.23
Plausible(percussion instrument, be used to make lot of noise)
Evidence: 0.27
¬ Typical(bass drum, be used to make loud noise)
0.45
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.23
Plausible(sound, be make loud than they really be)
Evidence: 0.27
¬ Typical(bass drum, be used to make loud noise)
0.44
Rule weight: 0.66
Evidence weight: 0.78
Similarity weight: 0.85
Evidence: 0.19
Plausible(sound, be very quiet or very loud)
Evidence: 0.27
¬ Typical(bass drum, be used to make loud noise)
0.42
Rule weight: 0.66
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.13
Plausible(drum, be very noisy when you play them)
Evidence: 0.27
¬ Typical(bass drum, be used to make loud noise)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 0.91
Evidence: 0.35
Plausible(bass drum, be used to make loud noise)
Evidence: 0.23
¬ Plausible(percussion instrument, be used to make lot of noise)
0.07
Rule weight: 0.09
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.35
Plausible(bass drum, be used to make loud noise)
Evidence: 0.13
¬ Plausible(drum, be very noisy when you play them)
0.07
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.35
Plausible(bass drum, be used to make loud noise)
Evidence: 0.19
¬ Plausible(sound, be very quiet or very loud)
0.07
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.93
Evidence: 0.35
Plausible(bass drum, be used to make loud noise)
Evidence: 0.32
¬ Plausible(sound, be loud)
0.07
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.35
Plausible(bass drum, be used to make loud noise)
Evidence: 0.23
¬ Plausible(sound, be make loud than they really be)
0.07
Rule weight: 0.09
Evidence weight: 0.74
Similarity weight: 0.95
Evidence: 0.35
Plausible(bass drum, be used to make loud noise)
Evidence: 0.40
¬ Plausible(musical instrument, be used to make noise)
0.06
Rule weight: 0.09
Evidence weight: 0.63
Similarity weight: 0.95
Evidence: 0.35
Plausible(bass drum, be used to make loud noise)
Evidence: 0.56
¬ Plausible(percussion instrument, be used to make noise)
0.05
Rule weight: 0.09
Evidence weight: 0.52
Similarity weight: 0.95
Evidence: 0.35
Plausible(bass drum, be used to make loud noise)
Evidence: 0.74
¬ Plausible(drum, be used to make noise)

Remarkability exclusitivity betweem a parent and a child

0.41
Rule weight: 0.58
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)
Evidence: 0.21
¬ Remarkable(sound, be very quiet or very loud)
0.41
Rule weight: 0.58
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)
Evidence: 0.17
¬ Remarkable(drum, be very noisy when you play them)
0.38
Rule weight: 0.58
Evidence weight: 0.71
Similarity weight: 0.93
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)
Evidence: 0.40
¬ Remarkable(sound, be loud)
0.36
Rule weight: 0.58
Evidence weight: 0.74
Similarity weight: 0.85
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)
Evidence: 0.35
¬ Remarkable(sound, be make loud than they really be)
0.30
Rule weight: 0.58
Evidence weight: 0.55
Similarity weight: 0.95
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)
Evidence: 0.61
¬ Remarkable(musical instrument, be used to make noise)
0.29
Rule weight: 0.58
Evidence weight: 0.56
Similarity weight: 0.91
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)
Evidence: 0.60
¬ Remarkable(percussion instrument, be used to make lot of noise)
0.26
Rule weight: 0.58
Evidence weight: 0.48
Similarity weight: 0.95
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)
Evidence: 0.70
¬ Remarkable(drum, be used to make noise)
0.25
Rule weight: 0.58
Evidence weight: 0.46
Similarity weight: 0.95
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)
Evidence: 0.73
¬ Remarkable(percussion instrument, be used to make noise)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.53
Similarity weight: 0.93
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)
Evidence: 0.64
¬ Remarkable(cymbal, be used to make loud crash noise)
0.06
Rule weight: 0.13
Evidence weight: 0.45
Similarity weight: 0.95
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)
Evidence: 0.75
¬ Remarkable(cymbal, be used to make noise)
0.05
Rule weight: 0.13
Evidence weight: 0.43
Similarity weight: 0.94
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)
Evidence: 0.78
¬ Remarkable(cymbal, be used to make loud sound)
0.05
Rule weight: 0.13
Evidence weight: 0.44
Similarity weight: 0.90
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)
Evidence: 0.76
¬ Remarkable(cymbal, be used to create noise)

Remarkability from parent implausibility

0.39
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.74
Plausible(drum, be used to make noise)
Evidence: 0.74
Remarkable(bass drum, be used to make loud noise)
Evidence: 0.35
¬ Plausible(bass drum, be used to make loud noise)
0.38
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.56
Plausible(percussion instrument, be used to make noise)
Evidence: 0.74
Remarkable(bass drum, be used to make loud noise)
Evidence: 0.35
¬ Plausible(bass drum, be used to make loud noise)
0.38
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.95
Evidence: 0.40
Plausible(musical instrument, be used to make noise)
Evidence: 0.74
Remarkable(bass drum, be used to make loud noise)
Evidence: 0.35
¬ Plausible(bass drum, be used to make loud noise)
0.37
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.93
Evidence: 0.32
Plausible(sound, be loud)
Evidence: 0.74
Remarkable(bass drum, be used to make loud noise)
Evidence: 0.35
¬ Plausible(bass drum, be used to make loud noise)
0.36
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.23
Plausible(percussion instrument, be used to make lot of noise)
Evidence: 0.74
Remarkable(bass drum, be used to make loud noise)
Evidence: 0.35
¬ Plausible(bass drum, be used to make loud noise)
0.33
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.23
Plausible(sound, be make loud than they really be)
Evidence: 0.74
Remarkable(bass drum, be used to make loud noise)
Evidence: 0.35
¬ Plausible(bass drum, be used to make loud noise)
0.33
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.19
Plausible(sound, be very quiet or very loud)
Evidence: 0.74
Remarkable(bass drum, be used to make loud noise)
Evidence: 0.35
¬ Plausible(bass drum, be used to make loud noise)
0.32
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.13
Plausible(drum, be very noisy when you play them)
Evidence: 0.74
Remarkable(bass drum, be used to make loud noise)
Evidence: 0.35
¬ Plausible(bass drum, be used to make loud noise)

Remarkability from sibling implausibility

0.56
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.35
Plausible(bass drum, be used to make loud noise)
Evidence: 0.75
Remarkable(cymbal, be used to make noise)
Evidence: 0.13
¬ Plausible(cymbal, be used to make noise)
0.55
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.94
Evidence: 0.35
Plausible(bass drum, be used to make loud noise)
Evidence: 0.78
Remarkable(cymbal, be used to make loud sound)
Evidence: 0.11
¬ Plausible(cymbal, be used to make loud sound)
0.55
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.93
Evidence: 0.35
Plausible(bass drum, be used to make loud noise)
Evidence: 0.64
Remarkable(cymbal, be used to make loud crash noise)
Evidence: 0.07
¬ Plausible(cymbal, be used to make loud crash noise)
0.53
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.35
Plausible(bass drum, be used to make loud noise)
Evidence: 0.76
Remarkable(cymbal, be used to create noise)
Evidence: 0.13
¬ Plausible(cymbal, be used to create noise)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.46
Similarity weight: 1.00
Evidence: 0.35
Plausible(bass drum, be used to make loud noise)
Evidence: 0.82
¬ Salient(bass drum, be used to make loud noise)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.35
Plausible(bass drum, be used to make loud noise)
Evidence: 0.10
¬ Plausible(bass drum, be used to make lot of noise)
0.69
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.82
Salient(bass drum, be used to make loud noise)
Evidence: 0.86
¬ Salient(bass drum, be used to make noise)
0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.91
Evidence: 0.82
Salient(bass drum, be used to make loud noise)
Evidence: 0.66
¬ Salient(bass drum, be used to make lot of noise)
0.68
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.95
Evidence: 0.27
Typical(bass drum, be used to make loud noise)
Evidence: 0.23
¬ Typical(bass drum, be used to make noise)
0.66
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.95
Evidence: 0.74
Remarkable(bass drum, be used to make loud noise)
Evidence: 0.73
¬ Remarkable(bass drum, be used to make noise)
0.64
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.91
Evidence: 0.74
Remarkable(bass drum, be used to make loud noise)
Evidence: 0.69
¬ Remarkable(bass drum, be used to make lot of noise)
0.59
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.95
Evidence: 0.35
Plausible(bass drum, be used to make loud noise)
Evidence: 0.42
¬ Plausible(bass drum, be used to make noise)
0.48
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.91
Evidence: 0.27
Typical(bass drum, be used to make loud noise)
Evidence: 0.53
¬ Typical(bass drum, be used to make lot of noise)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.82
Salient(bass drum, be used to make loud noise)
Evidence: 0.27
¬ Typical(bass drum, be used to make loud noise)
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.35
Plausible(bass drum, be used to make loud noise)
Evidence: 0.27
¬ Typical(bass drum, be used to make loud noise)

Typicality and Rermarkability incompatibility between a parent and a child

0.44
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.95
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)
Evidence: 0.12
¬ Typical(drum, be used to make noise)
0.42
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)
Evidence: 0.19
¬ Typical(percussion instrument, be used to make noise)
0.38
Rule weight: 0.51
Evidence weight: 0.79
Similarity weight: 0.95
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)
Evidence: 0.29
¬ Typical(musical instrument, be used to make noise)
0.34
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 0.93
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)
Evidence: 0.38
¬ Typical(sound, be loud)
0.32
Rule weight: 0.51
Evidence weight: 0.69
Similarity weight: 0.91
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)
Evidence: 0.42
¬ Typical(percussion instrument, be used to make lot of noise)
0.28
Rule weight: 0.51
Evidence weight: 0.64
Similarity weight: 0.85
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)
Evidence: 0.49
¬ Typical(sound, be make loud than they really be)
0.24
Rule weight: 0.51
Evidence weight: 0.54
Similarity weight: 0.85
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)
Evidence: 0.62
¬ Typical(sound, be very quiet or very loud)
0.19
Rule weight: 0.51
Evidence weight: 0.46
Similarity weight: 0.82
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)
Evidence: 0.73
¬ Typical(drum, be very noisy when you play them)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.66
Similarity weight: 0.95
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)
Evidence: 0.46
¬ Typical(cymbal, be used to make noise)
0.08
Rule weight: 0.14
Evidence weight: 0.66
Similarity weight: 0.94
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)
Evidence: 0.46
¬ Typical(cymbal, be used to make loud sound)
0.08
Rule weight: 0.14
Evidence weight: 0.67
Similarity weight: 0.90
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)
Evidence: 0.45
¬ Typical(cymbal, be used to create noise)
0.07
Rule weight: 0.14
Evidence weight: 0.57
Similarity weight: 0.93
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)
Evidence: 0.59
¬ Typical(cymbal, be used to make loud crash noise)

Typicality inheritance from parent to child

0.42
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.95
Evidence: 0.27
Typical(bass drum, be used to make loud noise)
Evidence: 0.12
¬ Typical(drum, be used to make noise)
0.40
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.27
Typical(bass drum, be used to make loud noise)
Evidence: 0.19
¬ Typical(percussion instrument, be used to make noise)
0.36
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 0.95
Evidence: 0.27
Typical(bass drum, be used to make loud noise)
Evidence: 0.29
¬ Typical(musical instrument, be used to make noise)
0.33
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 0.93
Evidence: 0.27
Typical(bass drum, be used to make loud noise)
Evidence: 0.38
¬ Typical(sound, be loud)
0.31
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 0.91
Evidence: 0.27
Typical(bass drum, be used to make loud noise)
Evidence: 0.42
¬ Typical(percussion instrument, be used to make lot of noise)
0.26
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 0.85
Evidence: 0.27
Typical(bass drum, be used to make loud noise)
Evidence: 0.49
¬ Typical(sound, be make loud than they really be)
0.23
Rule weight: 0.48
Evidence weight: 0.54
Similarity weight: 0.85
Evidence: 0.27
Typical(bass drum, be used to make loud noise)
Evidence: 0.62
¬ Typical(sound, be very quiet or very loud)
0.19
Rule weight: 0.48
Evidence weight: 0.46
Similarity weight: 0.82
Evidence: 0.27
Typical(bass drum, be used to make loud noise)
Evidence: 0.73
¬ Typical(drum, be very noisy when you play them)