batman: die

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents superhero
Weight: 0.68
, movie
Weight: 0.67
, tv show
Weight: 0.65
, hero
Weight: 0.65
, game
Weight: 0.64
Siblings smallville
Weight: 0.36
, superman
Weight: 0.36
, sherlock holmes
Weight: 0.35
, cricket game
Weight: 0.35
, simpsons
Weight: 0.35

Related properties

Property Similarity
die 1.00
die in infinity war 0.79
want kill 0.76
die in batman dark night 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.32
Rule weight: 0.66
Evidence weight: 0.48
Similarity weight: 1.00
Evidence: 0.12
Plausible(game, die)
Evidence: 0.59
¬ Typical(batman, die)
0.29
Rule weight: 0.66
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.06
Plausible(hero, die)
Evidence: 0.59
¬ Typical(batman, die)
0.28
Rule weight: 0.66
Evidence weight: 0.54
Similarity weight: 0.79
Evidence: 0.22
Plausible(hero, die in infinity war)
Evidence: 0.59
¬ Typical(batman, die)

Plausibility inheritance from parent to child

0.09
Rule weight: 0.09
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.41
Plausible(batman, die)
Evidence: 0.06
¬ Plausible(hero, die)
0.09
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.41
Plausible(batman, die)
Evidence: 0.12
¬ Plausible(game, die)
0.06
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.41
Plausible(batman, die)
Evidence: 0.22
¬ Plausible(hero, die in infinity war)

Remarkability exclusitivity betweem a parent and a child

0.56
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.31
¬ Remarkable(batman, die)
Evidence: 0.09
¬ Remarkable(game, die)
0.56
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.31
¬ Remarkable(batman, die)
Evidence: 0.11
¬ Remarkable(hero, die)
0.44
Rule weight: 0.58
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.31
¬ Remarkable(batman, die)
Evidence: 0.13
¬ Remarkable(hero, die in infinity war)

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.31
¬ Remarkable(batman, die)
Evidence: 0.24
¬ Remarkable(superman, die)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.12
Plausible(game, die)
Evidence: 0.31
Remarkable(batman, die)
Evidence: 0.41
¬ Plausible(batman, die)
0.31
Rule weight: 0.42
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.06
Plausible(hero, die)
Evidence: 0.31
Remarkable(batman, die)
Evidence: 0.41
¬ Plausible(batman, die)
0.26
Rule weight: 0.42
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.22
Plausible(hero, die in infinity war)
Evidence: 0.31
Remarkable(batman, die)
Evidence: 0.41
¬ Plausible(batman, die)

Remarkability from sibling implausibility

0.52
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.41
Plausible(batman, die)
Evidence: 0.24
Remarkable(superman, die)
Evidence: 0.30
¬ Plausible(superman, die)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.41
Plausible(batman, die)
Evidence: 0.32
¬ Salient(batman, die)

Similarity expansion

0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.75
Evidence: 0.59
Typical(batman, die)
Evidence: 1.00
¬ Typical(batman, die in batman dark night)
0.37
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.75
Evidence: 0.31
Remarkable(batman, die)
Evidence: 0.62
¬ Remarkable(batman, die in batman dark night)
0.28
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.75
Evidence: 0.41
Plausible(batman, die)
Evidence: 0.97
¬ Plausible(batman, die in batman dark night)
0.21
Rule weight: 0.85
Evidence weight: 0.32
Similarity weight: 0.75
Evidence: 0.32
Salient(batman, die)
Evidence: 1.00
¬ Salient(batman, die in batman dark night)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.32
Salient(batman, die)
Evidence: 0.59
¬ Typical(batman, die)
Evidence: 0.31
¬ Remarkable(batman, die)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.41
Plausible(batman, die)
Evidence: 0.59
¬ Typical(batman, die)

Typicality and Rermarkability incompatibility between a parent and a child

0.47
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.31
¬ Remarkable(batman, die)
Evidence: 0.24
¬ Typical(hero, die)
0.43
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.31
¬ Remarkable(batman, die)
Evidence: 0.50
¬ Typical(game, die)
0.34
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.31
¬ Remarkable(batman, die)
Evidence: 0.53
¬ Typical(hero, die in infinity war)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.31
¬ Remarkable(batman, die)
Evidence: 0.52
¬ Typical(superman, die)

Typicality inheritance from parent to child

0.44
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.59
Typical(batman, die)
Evidence: 0.24
¬ Typical(hero, die)
0.39
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.59
Typical(batman, die)
Evidence: 0.50
¬ Typical(game, die)
0.30
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.59
Typical(batman, die)
Evidence: 0.53
¬ Typical(hero, die in infinity war)