bet: is bad beat jackpot

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents horse
Weight: 0.54
, network
Weight: 0.54
, thing
Weight: 0.52
, strategy
Weight: 0.50
Siblings betting
Weight: 0.41
, flip flop
Weight: 0.32
, hey
Weight: 0.32
, remember
Weight: 0.31

Related properties

Property Similarity
is bad beat jackpot 1.00
is beat jackpot 0.99

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.95
Plausible(bet, is bad beat jackpot)
Evidence: 0.99
¬ Salient(bet, is bad beat jackpot)

Similarity expansion

0.84
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.99
Evidence: 0.99
Typical(bet, is bad beat jackpot)
Evidence: 0.88
¬ Typical(bet, is beat jackpot)
0.83
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.99
Evidence: 0.99
Salient(bet, is bad beat jackpot)
Evidence: 0.89
¬ Salient(bet, is beat jackpot)
0.81
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.99
Evidence: 0.95
Plausible(bet, is bad beat jackpot)
Evidence: 0.85
¬ Plausible(bet, is beat jackpot)
0.62
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.99
Evidence: 0.55
Remarkable(bet, is bad beat jackpot)
Evidence: 0.59
¬ Remarkable(bet, is beat jackpot)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Salient(bet, is bad beat jackpot)
Evidence: 0.99
¬ Typical(bet, is bad beat jackpot)
Evidence: 0.55
¬ Remarkable(bet, is bad beat jackpot)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.95
Plausible(bet, is bad beat jackpot)
Evidence: 0.99
¬ Typical(bet, is bad beat jackpot)