bleacher: be used to sit down on

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents place
Weight: 0.50
, thing
Weight: 0.49
, area
Weight: 0.44
, object
Weight: 0.43
, item
Weight: 0.43
Siblings sidewalk
Weight: 0.31
, stadium
Weight: 0.31
, playground
Weight: 0.31
, school cafeteria
Weight: 0.31
, baseball game
Weight: 0.30

Related properties

Property Similarity
be used to sit down on 1.00
be used to sit on 0.94
fall down 0.82
be used to play on 0.78
be used to walk on 0.78
be used to stay out of street 0.78
be used to sit in while view sport event 0.77
roll down hill 0.77
be avoid by go around them 0.76
be used to stay to leave your thing 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.38
Rule weight: 0.66
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.56
Plausible(thing, roll down hill)
Evidence: 0.60
¬ Typical(bleacher, be used to sit down on)
0.29
Rule weight: 0.66
Evidence weight: 0.53
Similarity weight: 0.82
Evidence: 0.22
Plausible(thing, fall down)
Evidence: 0.60
¬ Typical(bleacher, be used to sit down on)
0.24
Rule weight: 0.66
Evidence weight: 0.47
Similarity weight: 0.76
Evidence: 0.13
Plausible(object, be avoid by go around them)
Evidence: 0.60
¬ Typical(bleacher, be used to sit down on)
0.23
Rule weight: 0.66
Evidence weight: 0.44
Similarity weight: 0.76
Evidence: 0.08
Plausible(place, be used to stay to leave your thing)
Evidence: 0.60
¬ Typical(bleacher, be used to sit down on)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.15
Plausible(bleacher, be used to sit down on)
Evidence: 0.08
¬ Plausible(place, be used to stay to leave your thing)
0.06
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.15
Plausible(bleacher, be used to sit down on)
Evidence: 0.13
¬ Plausible(object, be avoid by go around them)
0.06
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.15
Plausible(bleacher, be used to sit down on)
Evidence: 0.22
¬ Plausible(thing, fall down)
0.04
Rule weight: 0.09
Evidence weight: 0.52
Similarity weight: 0.77
Evidence: 0.15
Plausible(bleacher, be used to sit down on)
Evidence: 0.56
¬ Plausible(thing, roll down hill)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.30
¬ Remarkable(bleacher, be used to sit down on)
Evidence: 0.28
¬ Remarkable(thing, fall down)
0.42
Rule weight: 0.58
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.30
¬ Remarkable(bleacher, be used to sit down on)
Evidence: 0.15
¬ Remarkable(thing, roll down hill)
0.41
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.30
¬ Remarkable(bleacher, be used to sit down on)
Evidence: 0.20
¬ Remarkable(object, be avoid by go around them)
0.34
Rule weight: 0.58
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.30
¬ Remarkable(bleacher, be used to sit down on)
Evidence: 0.74
¬ Remarkable(place, be used to stay to leave your thing)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.30
¬ Remarkable(bleacher, be used to sit down on)
Evidence: 0.39
¬ Remarkable(sidewalk, be used to play on)
0.08
Rule weight: 0.13
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.30
¬ Remarkable(bleacher, be used to sit down on)
Evidence: 0.74
¬ Remarkable(sidewalk, be used to walk on)
0.08
Rule weight: 0.13
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.30
¬ Remarkable(bleacher, be used to sit down on)
Evidence: 0.77
¬ Remarkable(sidewalk, be used to stay out of street)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.22
Plausible(thing, fall down)
Evidence: 0.30
Remarkable(bleacher, be used to sit down on)
Evidence: 0.15
¬ Plausible(bleacher, be used to sit down on)
0.31
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.56
Plausible(thing, roll down hill)
Evidence: 0.30
Remarkable(bleacher, be used to sit down on)
Evidence: 0.15
¬ Plausible(bleacher, be used to sit down on)
0.29
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.13
Plausible(object, be avoid by go around them)
Evidence: 0.30
Remarkable(bleacher, be used to sit down on)
Evidence: 0.15
¬ Plausible(bleacher, be used to sit down on)
0.29
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.08
Plausible(place, be used to stay to leave your thing)
Evidence: 0.30
Remarkable(bleacher, be used to sit down on)
Evidence: 0.15
¬ Plausible(bleacher, be used to sit down on)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.15
Plausible(bleacher, be used to sit down on)
Evidence: 0.39
Remarkable(sidewalk, be used to play on)
Evidence: 0.08
¬ Plausible(sidewalk, be used to play on)
0.45
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.15
Plausible(bleacher, be used to sit down on)
Evidence: 0.74
Remarkable(sidewalk, be used to walk on)
Evidence: 0.21
¬ Plausible(sidewalk, be used to walk on)
0.44
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.15
Plausible(bleacher, be used to sit down on)
Evidence: 0.77
Remarkable(sidewalk, be used to stay out of street)
Evidence: 0.35
¬ Plausible(sidewalk, be used to stay out of street)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.15
Plausible(bleacher, be used to sit down on)
Evidence: 0.31
¬ Salient(bleacher, be used to sit down on)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.94
Evidence: 0.15
Plausible(bleacher, be used to sit down on)
Evidence: 0.12
¬ Plausible(bleacher, be used to sit on)
0.62
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.94
Evidence: 0.60
Typical(bleacher, be used to sit down on)
Evidence: 0.58
¬ Typical(bleacher, be used to sit on)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.15
Plausible(bleacher, be used to sit down on)
Evidence: 0.09
¬ Plausible(bleacher, be used to sit in while view sport event)
0.57
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.94
Evidence: 0.31
Salient(bleacher, be used to sit down on)
Evidence: 0.41
¬ Salient(bleacher, be used to sit on)
0.57
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.94
Evidence: 0.30
Remarkable(bleacher, be used to sit down on)
Evidence: 0.42
¬ Remarkable(bleacher, be used to sit on)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.60
Typical(bleacher, be used to sit down on)
Evidence: 0.55
¬ Typical(bleacher, be used to sit in while view sport event)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.31
Salient(bleacher, be used to sit down on)
Evidence: 0.46
¬ Salient(bleacher, be used to sit in while view sport event)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.77
Evidence: 0.30
Remarkable(bleacher, be used to sit down on)
Evidence: 0.64
¬ Remarkable(bleacher, be used to sit in while view sport event)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.31
Salient(bleacher, be used to sit down on)
Evidence: 0.60
¬ Typical(bleacher, be used to sit down on)
Evidence: 0.30
¬ Remarkable(bleacher, be used to sit down on)

Typical implies Plausible

0.23
Rule weight: 0.48
Evidence weight: 0.49
Similarity weight: 1.00
Evidence: 0.15
Plausible(bleacher, be used to sit down on)
Evidence: 0.60
¬ Typical(bleacher, be used to sit down on)

Typicality and Rermarkability incompatibility between a parent and a child

0.34
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.30
¬ Remarkable(bleacher, be used to sit down on)
Evidence: 0.58
¬ Typical(thing, fall down)
0.32
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.30
¬ Remarkable(bleacher, be used to sit down on)
Evidence: 0.57
¬ Typical(place, be used to stay to leave your thing)
0.31
Rule weight: 0.51
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.30
¬ Remarkable(bleacher, be used to sit down on)
Evidence: 0.72
¬ Typical(object, be avoid by go around them)
0.29
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.30
¬ Remarkable(bleacher, be used to sit down on)
Evidence: 0.85
¬ Typical(thing, roll down hill)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.30
¬ Remarkable(bleacher, be used to sit down on)
Evidence: 0.27
¬ Typical(sidewalk, be used to stay out of street)
0.09
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.30
¬ Remarkable(bleacher, be used to sit down on)
Evidence: 0.40
¬ Typical(sidewalk, be used to walk on)
0.08
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.30
¬ Remarkable(bleacher, be used to sit down on)
Evidence: 0.70
¬ Typical(sidewalk, be used to play on)

Typicality inheritance from parent to child

0.30
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.60
Typical(bleacher, be used to sit down on)
Evidence: 0.58
¬ Typical(thing, fall down)
0.29
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.60
Typical(bleacher, be used to sit down on)
Evidence: 0.57
¬ Typical(place, be used to stay to leave your thing)
0.26
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.60
Typical(bleacher, be used to sit down on)
Evidence: 0.72
¬ Typical(object, be avoid by go around them)
0.25
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.60
Typical(bleacher, be used to sit down on)
Evidence: 0.85
¬ Typical(thing, roll down hill)