blind: carry stick

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents device
Weight: 0.56
, track
Weight: 0.53
, treatment
Weight: 0.51
, thing
Weight: 0.49
Siblings blind people
Weight: 0.33
, color blindness
Weight: 0.31
, wheelchair
Weight: 0.31
, computer mouse
Weight: 0.31
, electronic device
Weight: 0.31

Related properties

Property Similarity
carry stick 1.00
carry white stick 0.96
get stuck 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.07
Plausible(blind, carry stick)
Evidence: 0.08
¬ Salient(blind, carry stick)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.96
Evidence: 0.10
Remarkable(blind, carry stick)
Evidence: 0.04
¬ Remarkable(blind, carry white stick)
0.79
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.96
Evidence: 0.07
Plausible(blind, carry stick)
Evidence: 0.04
¬ Plausible(blind, carry white stick)
0.79
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.96
Evidence: 0.08
Salient(blind, carry stick)
Evidence: 0.04
¬ Salient(blind, carry white stick)
0.68
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.96
Evidence: 0.25
Typical(blind, carry stick)
Evidence: 0.23
¬ Typical(blind, carry white stick)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.08
Salient(blind, carry stick)
Evidence: 0.30
¬ Salient(blind, get stuck)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.10
Remarkable(blind, carry stick)
Evidence: 0.34
¬ Remarkable(blind, get stuck)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.07
Plausible(blind, carry stick)
Evidence: 0.35
¬ Plausible(blind, get stuck)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.25
Typical(blind, carry stick)
Evidence: 0.47
¬ Typical(blind, get stuck)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.08
Salient(blind, carry stick)
Evidence: 0.25
¬ Typical(blind, carry stick)
Evidence: 0.10
¬ Remarkable(blind, carry stick)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.07
Plausible(blind, carry stick)
Evidence: 0.25
¬ Typical(blind, carry stick)