blitz: be right now

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.56
, time
Weight: 0.51
, band
Weight: 0.45
, magazine
Weight: 0.42
, problem
Weight: 0.41
Siblings rush
Weight: 0.32
, big bang
Weight: 0.31
, flip flop
Weight: 0.31
, play game
Weight: 0.31

Related properties

Property Similarity
be right now 1.00
has time now 0.86
is tier pick right now 0.83
is high tier pick right now 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.24
Plausible(blitz, be right now)
Evidence: 0.50
¬ Salient(blitz, be right now)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.96
Remarkable(blitz, be right now)
Evidence: 0.97
¬ Remarkable(blitz, has time now)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.96
Remarkable(blitz, be right now)
Evidence: 0.88
¬ Remarkable(blitz, is tier pick right now)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.96
Remarkable(blitz, be right now)
Evidence: 0.77
¬ Remarkable(blitz, is high tier pick right now)
0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.04
Typical(blitz, be right now)
Evidence: 0.08
¬ Typical(blitz, has time now)
0.56
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.86
Evidence: 0.24
Plausible(blitz, be right now)
Evidence: 0.31
¬ Plausible(blitz, has time now)
0.51
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.86
Evidence: 0.50
Salient(blitz, be right now)
Evidence: 0.61
¬ Salient(blitz, has time now)
0.44
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.83
Evidence: 0.50
Salient(blitz, be right now)
Evidence: 0.77
¬ Salient(blitz, is tier pick right now)
0.43
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.83
Evidence: 0.04
Typical(blitz, be right now)
Evidence: 0.41
¬ Typical(blitz, is tier pick right now)
0.41
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.83
Evidence: 0.24
Plausible(blitz, be right now)
Evidence: 0.55
¬ Plausible(blitz, is tier pick right now)
0.39
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.82
Evidence: 0.50
Salient(blitz, be right now)
Evidence: 0.90
¬ Salient(blitz, is high tier pick right now)
0.28
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.82
Evidence: 0.24
Plausible(blitz, be right now)
Evidence: 0.78
¬ Plausible(blitz, is high tier pick right now)
0.20
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.82
Evidence: 0.04
Typical(blitz, be right now)
Evidence: 0.75
¬ Typical(blitz, is high tier pick right now)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.50
Salient(blitz, be right now)
Evidence: 0.04
¬ Typical(blitz, be right now)
Evidence: 0.96
¬ Remarkable(blitz, be right now)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.24
Plausible(blitz, be right now)
Evidence: 0.04
¬ Typical(blitz, be right now)