blitz: has time now

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.56
, time
Weight: 0.51
, band
Weight: 0.45
, magazine
Weight: 0.42
, problem
Weight: 0.41
Siblings rush
Weight: 0.32
, big bang
Weight: 0.31
, flip flop
Weight: 0.31
, play game
Weight: 0.31

Related properties

Property Similarity
has time now 1.00
be right now 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.58
Similarity weight: 1.00
Evidence: 0.31
Plausible(blitz, has time now)
Evidence: 0.61
¬ Salient(blitz, has time now)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.97
Remarkable(blitz, has time now)
Evidence: 0.96
¬ Remarkable(blitz, be right now)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.08
Typical(blitz, has time now)
Evidence: 0.04
¬ Typical(blitz, be right now)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.31
Plausible(blitz, has time now)
Evidence: 0.24
¬ Plausible(blitz, be right now)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.61
Salient(blitz, has time now)
Evidence: 0.50
¬ Salient(blitz, be right now)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.61
Salient(blitz, has time now)
Evidence: 0.08
¬ Typical(blitz, has time now)
Evidence: 0.97
¬ Remarkable(blitz, has time now)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.31
Plausible(blitz, has time now)
Evidence: 0.08
¬ Typical(blitz, has time now)