boss: get angry

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents man
Weight: 0.63
, relationship
Weight: 0.59
, title
Weight: 0.57
, time
Weight: 0.57
Siblings manager
Weight: 0.63
, medusa
Weight: 0.48
, bowser
Weight: 0.47
, executioner
Weight: 0.40
, captain
Weight: 0.34

Related properties

Property Similarity
get angry 1.00
get jealous 0.81
is rude 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.64
Plausible(boss, get angry)
Evidence: 0.68
¬ Salient(boss, get angry)

Similarity expansion

0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.71
Typical(boss, get angry)
Evidence: 0.71
¬ Typical(boss, get jealous)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.68
Salient(boss, get angry)
Evidence: 0.76
¬ Salient(boss, get jealous)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.64
Plausible(boss, get angry)
Evidence: 0.68
¬ Plausible(boss, get jealous)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.71
Typical(boss, get angry)
Evidence: 0.77
¬ Typical(boss, is rude)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.52
Remarkable(boss, get angry)
Evidence: 0.64
¬ Remarkable(boss, get jealous)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.68
Salient(boss, get angry)
Evidence: 0.80
¬ Salient(boss, is rude)
0.47
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.64
Plausible(boss, get angry)
Evidence: 0.73
¬ Plausible(boss, is rude)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.75
Evidence: 0.52
Remarkable(boss, get angry)
Evidence: 0.62
¬ Remarkable(boss, is rude)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.68
Salient(boss, get angry)
Evidence: 0.71
¬ Typical(boss, get angry)
Evidence: 0.52
¬ Remarkable(boss, get angry)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.64
Plausible(boss, get angry)
Evidence: 0.71
¬ Typical(boss, get angry)