bullet: be at gun shop

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents projectile
Weight: 0.72
, thing
Weight: 0.62
, piece
Weight: 0.62
, weapon
Weight: 0.61
Siblings machine gun
Weight: 0.35
, rifle
Weight: 0.35
, shot
Weight: 0.35
, pistol
Weight: 0.34
, gun
Weight: 0.34

Related properties

Property Similarity
be at gun shop 1.00
be at gun store 0.97
be at gun 0.94
be use in gun 0.91
be fire from gun 0.90
be used to fire from gun 0.90
be at gun case 0.89
be defined as gun 0.88
be at gun enthusiast lock gun cabinet 0.88
be used to load pistol or gun 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.58
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.86
Plausible(projectile, be at gun)
Evidence: 0.50
¬ Typical(bullet, be at gun shop)
0.51
Rule weight: 0.66
Evidence weight: 0.85
Similarity weight: 0.90
Evidence: 0.71
Plausible(projectile, be fire from gun)
Evidence: 0.50
¬ Typical(bullet, be at gun shop)
0.49
Rule weight: 0.66
Evidence weight: 0.83
Similarity weight: 0.88
Evidence: 0.66
Plausible(piece, be defined as gun)
Evidence: 0.50
¬ Typical(bullet, be at gun shop)
0.35
Rule weight: 0.66
Evidence weight: 0.55
Similarity weight: 0.97
Evidence: 0.11
Plausible(weapon, be at gun store)
Evidence: 0.50
¬ Typical(bullet, be at gun shop)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.97
Evidence: 0.11
Plausible(bullet, be at gun shop)
Evidence: 0.11
¬ Plausible(weapon, be at gun store)
0.03
Rule weight: 0.09
Evidence weight: 0.42
Similarity weight: 0.88
Evidence: 0.11
Plausible(bullet, be at gun shop)
Evidence: 0.66
¬ Plausible(piece, be defined as gun)
0.03
Rule weight: 0.09
Evidence weight: 0.37
Similarity weight: 0.90
Evidence: 0.11
Plausible(bullet, be at gun shop)
Evidence: 0.71
¬ Plausible(projectile, be fire from gun)
0.02
Rule weight: 0.09
Evidence weight: 0.23
Similarity weight: 0.94
Evidence: 0.11
Plausible(bullet, be at gun shop)
Evidence: 0.86
¬ Plausible(projectile, be at gun)

Remarkability exclusitivity betweem a parent and a child

0.48
Rule weight: 0.58
Evidence weight: 0.86
Similarity weight: 0.97
Evidence: 0.71
¬ Remarkable(bullet, be at gun shop)
Evidence: 0.20
¬ Remarkable(weapon, be at gun store)
0.45
Rule weight: 0.58
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.71
¬ Remarkable(bullet, be at gun shop)
Evidence: 0.16
¬ Remarkable(piece, be defined as gun)
0.36
Rule weight: 0.58
Evidence weight: 0.70
Similarity weight: 0.90
Evidence: 0.71
¬ Remarkable(bullet, be at gun shop)
Evidence: 0.42
¬ Remarkable(projectile, be fire from gun)
0.35
Rule weight: 0.58
Evidence weight: 0.65
Similarity weight: 0.94
Evidence: 0.71
¬ Remarkable(bullet, be at gun shop)
Evidence: 0.49
¬ Remarkable(projectile, be at gun)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.71
¬ Remarkable(bullet, be at gun shop)
Evidence: 0.24
¬ Remarkable(pistol, be at gun shop)
0.10
Rule weight: 0.13
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.71
¬ Remarkable(bullet, be at gun shop)
Evidence: 0.38
¬ Remarkable(gun, be at gun shop)
0.07
Rule weight: 0.13
Evidence weight: 0.64
Similarity weight: 0.88
Evidence: 0.71
¬ Remarkable(bullet, be at gun shop)
Evidence: 0.51
¬ Remarkable(gun, be at gun enthusiast lock gun cabinet)
0.07
Rule weight: 0.13
Evidence weight: 0.53
Similarity weight: 0.97
Evidence: 0.71
¬ Remarkable(bullet, be at gun shop)
Evidence: 0.66
¬ Remarkable(gun, be at gun store)
0.06
Rule weight: 0.13
Evidence weight: 0.49
Similarity weight: 0.89
Evidence: 0.71
¬ Remarkable(bullet, be at gun shop)
Evidence: 0.72
¬ Remarkable(rifle, be at gun case)

Remarkability from parent implausibility

0.39
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.97
Evidence: 0.11
Plausible(weapon, be at gun store)
Evidence: 0.71
Remarkable(bullet, be at gun shop)
Evidence: 0.11
¬ Plausible(bullet, be at gun shop)
0.39
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.94
Evidence: 0.86
Plausible(projectile, be at gun)
Evidence: 0.71
Remarkable(bullet, be at gun shop)
Evidence: 0.11
¬ Plausible(bullet, be at gun shop)
0.37
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.90
Evidence: 0.71
Plausible(projectile, be fire from gun)
Evidence: 0.71
Remarkable(bullet, be at gun shop)
Evidence: 0.11
¬ Plausible(bullet, be at gun shop)
0.37
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.66
Plausible(piece, be defined as gun)
Evidence: 0.71
Remarkable(bullet, be at gun shop)
Evidence: 0.11
¬ Plausible(bullet, be at gun shop)

Remarkability from sibling implausibility

0.58
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.11
Plausible(bullet, be at gun shop)
Evidence: 0.24
Remarkable(pistol, be at gun shop)
Evidence: 0.06
¬ Plausible(pistol, be at gun shop)
0.54
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.97
Evidence: 0.11
Plausible(bullet, be at gun shop)
Evidence: 0.66
Remarkable(gun, be at gun store)
Evidence: 0.22
¬ Plausible(gun, be at gun store)
0.52
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.11
Plausible(bullet, be at gun shop)
Evidence: 0.51
Remarkable(gun, be at gun enthusiast lock gun cabinet)
Evidence: 0.05
¬ Plausible(gun, be at gun enthusiast lock gun cabinet)
0.52
Rule weight: 0.60
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.11
Plausible(bullet, be at gun shop)
Evidence: 0.38
Remarkable(gun, be at gun shop)
Evidence: 0.26
¬ Plausible(gun, be at gun shop)
0.50
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.11
Plausible(bullet, be at gun shop)
Evidence: 0.72
Remarkable(rifle, be at gun case)
Evidence: 0.23
¬ Plausible(rifle, be at gun case)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.11
Plausible(bullet, be at gun shop)
Evidence: 0.44
¬ Salient(bullet, be at gun shop)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.91
Evidence: 0.71
Remarkable(bullet, be at gun shop)
Evidence: 0.31
¬ Remarkable(bullet, be use in gun)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.44
Salient(bullet, be at gun shop)
Evidence: 0.23
¬ Salient(bullet, be use in gun)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.71
Remarkable(bullet, be at gun shop)
Evidence: 0.44
¬ Remarkable(bullet, be fire from gun)
0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.90
Evidence: 0.44
Salient(bullet, be at gun shop)
Evidence: 0.26
¬ Salient(bullet, be fire from gun)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.50
Typical(bullet, be at gun shop)
Evidence: 0.32
¬ Typical(bullet, be used to fire from gun)
0.64
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.91
Evidence: 0.50
Typical(bullet, be at gun shop)
Evidence: 0.36
¬ Typical(bullet, be use in gun)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.50
Typical(bullet, be at gun shop)
Evidence: 0.33
¬ Typical(bullet, be used to load pistol or gun)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.71
Remarkable(bullet, be at gun shop)
Evidence: 0.62
¬ Remarkable(bullet, be used to load pistol or gun)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.90
Evidence: 0.50
Typical(bullet, be at gun shop)
Evidence: 0.40
¬ Typical(bullet, be fire from gun)
0.60
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.90
Evidence: 0.71
Remarkable(bullet, be at gun shop)
Evidence: 0.73
¬ Remarkable(bullet, be used to fire from gun)
0.56
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.44
Salient(bullet, be at gun shop)
Evidence: 0.45
¬ Salient(bullet, be used to load pistol or gun)
0.54
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.90
Evidence: 0.44
Salient(bullet, be at gun shop)
Evidence: 0.54
¬ Salient(bullet, be used to fire from gun)
0.24
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.90
Evidence: 0.11
Plausible(bullet, be at gun shop)
Evidence: 0.77
¬ Plausible(bullet, be fire from gun)
0.23
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.90
Evidence: 0.11
Plausible(bullet, be at gun shop)
Evidence: 0.78
¬ Plausible(bullet, be used to fire from gun)
0.22
Rule weight: 0.85
Evidence weight: 0.29
Similarity weight: 0.88
Evidence: 0.11
Plausible(bullet, be at gun shop)
Evidence: 0.80
¬ Plausible(bullet, be used to load pistol or gun)
0.21
Rule weight: 0.85
Evidence weight: 0.27
Similarity weight: 0.91
Evidence: 0.11
Plausible(bullet, be at gun shop)
Evidence: 0.82
¬ Plausible(bullet, be use in gun)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.44
Salient(bullet, be at gun shop)
Evidence: 0.50
¬ Typical(bullet, be at gun shop)
Evidence: 0.71
¬ Remarkable(bullet, be at gun shop)

Typical implies Plausible

0.26
Rule weight: 0.48
Evidence weight: 0.55
Similarity weight: 1.00
Evidence: 0.11
Plausible(bullet, be at gun shop)
Evidence: 0.50
¬ Typical(bullet, be at gun shop)

Typicality and Rermarkability incompatibility between a parent and a child

0.39
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.94
Evidence: 0.71
¬ Remarkable(bullet, be at gun shop)
Evidence: 0.26
¬ Typical(projectile, be at gun)
0.31
Rule weight: 0.51
Evidence weight: 0.67
Similarity weight: 0.90
Evidence: 0.71
¬ Remarkable(bullet, be at gun shop)
Evidence: 0.46
¬ Typical(projectile, be fire from gun)
0.23
Rule weight: 0.51
Evidence weight: 0.46
Similarity weight: 0.97
Evidence: 0.71
¬ Remarkable(bullet, be at gun shop)
Evidence: 0.76
¬ Typical(weapon, be at gun store)
0.22
Rule weight: 0.51
Evidence weight: 0.49
Similarity weight: 0.88
Evidence: 0.71
¬ Remarkable(bullet, be at gun shop)
Evidence: 0.72
¬ Typical(piece, be defined as gun)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.71
¬ Remarkable(bullet, be at gun shop)
Evidence: 0.46
¬ Typical(gun, be at gun shop)
0.09
Rule weight: 0.14
Evidence weight: 0.69
Similarity weight: 0.97
Evidence: 0.71
¬ Remarkable(bullet, be at gun shop)
Evidence: 0.43
¬ Typical(gun, be at gun store)
0.09
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 0.89
Evidence: 0.71
¬ Remarkable(bullet, be at gun shop)
Evidence: 0.38
¬ Typical(rifle, be at gun case)
0.06
Rule weight: 0.14
Evidence weight: 0.47
Similarity weight: 0.88
Evidence: 0.71
¬ Remarkable(bullet, be at gun shop)
Evidence: 0.74
¬ Typical(gun, be at gun enthusiast lock gun cabinet)
0.06
Rule weight: 0.14
Evidence weight: 0.42
Similarity weight: 1.00
Evidence: 0.71
¬ Remarkable(bullet, be at gun shop)
Evidence: 0.82
¬ Typical(pistol, be at gun shop)

Typicality inheritance from parent to child

0.40
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.94
Evidence: 0.50
Typical(bullet, be at gun shop)
Evidence: 0.26
¬ Typical(projectile, be at gun)
0.33
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.90
Evidence: 0.50
Typical(bullet, be at gun shop)
Evidence: 0.46
¬ Typical(projectile, be fire from gun)
0.29
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 0.97
Evidence: 0.50
Typical(bullet, be at gun shop)
Evidence: 0.76
¬ Typical(weapon, be at gun store)
0.28
Rule weight: 0.48
Evidence weight: 0.65
Similarity weight: 0.88
Evidence: 0.50
Typical(bullet, be at gun shop)
Evidence: 0.72
¬ Typical(piece, be defined as gun)