bullet: be used to murder

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents projectile
Weight: 0.72
, thing
Weight: 0.62
, piece
Weight: 0.62
, weapon
Weight: 0.61
Siblings machine gun
Weight: 0.35
, rifle
Weight: 0.35
, shot
Weight: 0.35
, pistol
Weight: 0.34
, gun
Weight: 0.34

Related properties

Property Similarity
be used to murder 1.00
be use by murder 0.97
be used to murder war death 0.94
be used to massacre person 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 0.94
Evidence: 0.52
¬ Remarkable(bullet, be used to murder)
Evidence: 0.10
¬ Remarkable(machine gun, be used to murder war death)
0.11
Rule weight: 0.13
Evidence weight: 0.86
Similarity weight: 0.97
Evidence: 0.52
¬ Remarkable(bullet, be used to murder)
Evidence: 0.26
¬ Remarkable(gun, be use by murder)
0.11
Rule weight: 0.13
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.52
¬ Remarkable(bullet, be used to murder)
Evidence: 0.34
¬ Remarkable(rifle, be used to murder)
0.09
Rule weight: 0.13
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.52
¬ Remarkable(bullet, be used to murder)
Evidence: 0.28
¬ Remarkable(gun, be used to massacre person)

Remarkability from sibling implausibility

0.59
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.10
Plausible(bullet, be used to murder)
Evidence: 0.34
Remarkable(rifle, be used to murder)
Evidence: 0.04
¬ Plausible(rifle, be used to murder)
0.52
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.94
Evidence: 0.10
Plausible(bullet, be used to murder)
Evidence: 0.10
Remarkable(machine gun, be used to murder war death)
Evidence: 0.09
¬ Plausible(machine gun, be used to murder war death)
0.50
Rule weight: 0.60
Evidence weight: 0.85
Similarity weight: 0.97
Evidence: 0.10
Plausible(bullet, be used to murder)
Evidence: 0.26
Remarkable(gun, be use by murder)
Evidence: 0.22
¬ Plausible(gun, be use by murder)
0.46
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.10
Plausible(bullet, be used to murder)
Evidence: 0.28
Remarkable(gun, be used to massacre person)
Evidence: 0.04
¬ Plausible(gun, be used to massacre person)

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.10
Plausible(bullet, be used to murder)
Evidence: 0.53
¬ Salient(bullet, be used to murder)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.53
Salient(bullet, be used to murder)
Evidence: 0.62
¬ Typical(bullet, be used to murder)
Evidence: 0.52
¬ Remarkable(bullet, be used to murder)

Typical implies Plausible

0.21
Rule weight: 0.48
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.10
Plausible(bullet, be used to murder)
Evidence: 0.62
¬ Typical(bullet, be used to murder)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 0.97
Evidence: 0.52
¬ Remarkable(bullet, be used to murder)
Evidence: 0.56
¬ Typical(gun, be use by murder)
0.08
Rule weight: 0.14
Evidence weight: 0.56
Similarity weight: 1.00
Evidence: 0.52
¬ Remarkable(bullet, be used to murder)
Evidence: 0.85
¬ Typical(rifle, be used to murder)
0.07
Rule weight: 0.14
Evidence weight: 0.55
Similarity weight: 0.94
Evidence: 0.52
¬ Remarkable(bullet, be used to murder)
Evidence: 0.87
¬ Typical(machine gun, be used to murder war death)
0.06
Rule weight: 0.14
Evidence weight: 0.54
Similarity weight: 0.78
Evidence: 0.52
¬ Remarkable(bullet, be used to murder)
Evidence: 0.89
¬ Typical(gun, be used to massacre person)