bullet: be used to projectile

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents projectile
Weight: 0.72
, thing
Weight: 0.62
, piece
Weight: 0.62
, weapon
Weight: 0.61
Siblings machine gun
Weight: 0.35
, rifle
Weight: 0.35
, shot
Weight: 0.35
, pistol
Weight: 0.34
, gun
Weight: 0.34

Related properties

Property Similarity
be used to projectile 1.00
be used to rapid fire of projectile 0.91
be at bullet 0.78
be used to fire bullet 0.77
fire bullet to target 0.77
fire bullet 0.77
be used to rapidly fire bullet 0.76
be used to shoot bullet 0.76
be used to shoot from cannon 0.76
fire many bullet quickly 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.40
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.44
Plausible(projectile, be used to shoot from cannon)
Evidence: 0.37
¬ Typical(bullet, be used to projectile)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.78
Plausible(bullet, be used to projectile)
Evidence: 0.44
¬ Plausible(projectile, be used to shoot from cannon)

Remarkability exclusitivity betweem a parent and a child

0.35
Rule weight: 0.58
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.49
¬ Remarkable(bullet, be used to projectile)
Evidence: 0.39
¬ Remarkable(projectile, be used to shoot from cannon)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.49
¬ Remarkable(bullet, be used to projectile)
Evidence: 0.07
¬ Remarkable(gun, be at bullet)
0.10
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.49
¬ Remarkable(bullet, be used to projectile)
Evidence: 0.13
¬ Remarkable(pistol, fire bullet)
0.09
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.49
¬ Remarkable(bullet, be used to projectile)
Evidence: 0.16
¬ Remarkable(machine gun, fire many bullet quickly)
0.09
Rule weight: 0.13
Evidence weight: 0.74
Similarity weight: 0.91
Evidence: 0.49
¬ Remarkable(bullet, be used to projectile)
Evidence: 0.52
¬ Remarkable(machine gun, be used to rapid fire of projectile)
0.09
Rule weight: 0.13
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.49
¬ Remarkable(bullet, be used to projectile)
Evidence: 0.25
¬ Remarkable(machine gun, be used to rapidly fire bullet)
0.09
Rule weight: 0.13
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.49
¬ Remarkable(bullet, be used to projectile)
Evidence: 0.33
¬ Remarkable(rifle, be used to fire bullet)
0.08
Rule weight: 0.13
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.49
¬ Remarkable(bullet, be used to projectile)
Evidence: 0.38
¬ Remarkable(gun, fire bullet to target)
0.07
Rule weight: 0.13
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.49
¬ Remarkable(bullet, be used to projectile)
Evidence: 0.57
¬ Remarkable(gun, be used to shoot bullet)

Remarkability from parent implausibility

0.25
Rule weight: 0.42
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.44
Plausible(projectile, be used to shoot from cannon)
Evidence: 0.49
Remarkable(bullet, be used to projectile)
Evidence: 0.78
¬ Plausible(bullet, be used to projectile)

Remarkability from sibling implausibility

0.53
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.78
Plausible(bullet, be used to projectile)
Evidence: 0.52
Remarkable(machine gun, be used to rapid fire of projectile)
Evidence: 0.24
¬ Plausible(machine gun, be used to rapid fire of projectile)
0.46
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.78
Plausible(bullet, be used to projectile)
Evidence: 0.07
Remarkable(gun, be at bullet)
Evidence: 0.06
¬ Plausible(gun, be at bullet)
0.46
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.78
Plausible(bullet, be used to projectile)
Evidence: 0.33
Remarkable(rifle, be used to fire bullet)
Evidence: 0.07
¬ Plausible(rifle, be used to fire bullet)
0.46
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.78
Plausible(bullet, be used to projectile)
Evidence: 0.38
Remarkable(gun, fire bullet to target)
Evidence: 0.06
¬ Plausible(gun, fire bullet to target)
0.45
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.78
Plausible(bullet, be used to projectile)
Evidence: 0.25
Remarkable(machine gun, be used to rapidly fire bullet)
Evidence: 0.13
¬ Plausible(machine gun, be used to rapidly fire bullet)
0.45
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.78
Plausible(bullet, be used to projectile)
Evidence: 0.57
Remarkable(gun, be used to shoot bullet)
Evidence: 0.28
¬ Plausible(gun, be used to shoot bullet)
0.44
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.78
Plausible(bullet, be used to projectile)
Evidence: 0.13
Remarkable(pistol, fire bullet)
Evidence: 0.20
¬ Plausible(pistol, fire bullet)
0.44
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.78
Plausible(bullet, be used to projectile)
Evidence: 0.16
Remarkable(machine gun, fire many bullet quickly)
Evidence: 0.15
¬ Plausible(machine gun, fire many bullet quickly)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.78
Plausible(bullet, be used to projectile)
Evidence: 0.65
¬ Salient(bullet, be used to projectile)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.65
Salient(bullet, be used to projectile)
Evidence: 0.37
¬ Typical(bullet, be used to projectile)
Evidence: 0.49
¬ Remarkable(bullet, be used to projectile)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.78
Plausible(bullet, be used to projectile)
Evidence: 0.37
¬ Typical(bullet, be used to projectile)

Typicality and Rermarkability incompatibility between a parent and a child

0.25
Rule weight: 0.51
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.49
¬ Remarkable(bullet, be used to projectile)
Evidence: 0.74
¬ Typical(projectile, be used to shoot from cannon)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 0.91
Evidence: 0.49
¬ Remarkable(bullet, be used to projectile)
Evidence: 0.41
¬ Typical(machine gun, be used to rapid fire of projectile)
0.09
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.49
¬ Remarkable(bullet, be used to projectile)
Evidence: 0.36
¬ Typical(gun, be used to shoot bullet)
0.07
Rule weight: 0.14
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.49
¬ Remarkable(bullet, be used to projectile)
Evidence: 0.65
¬ Typical(machine gun, be used to rapidly fire bullet)
0.07
Rule weight: 0.14
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.49
¬ Remarkable(bullet, be used to projectile)
Evidence: 0.66
¬ Typical(pistol, fire bullet)
0.07
Rule weight: 0.14
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.49
¬ Remarkable(bullet, be used to projectile)
Evidence: 0.73
¬ Typical(rifle, be used to fire bullet)
0.07
Rule weight: 0.14
Evidence weight: 0.66
Similarity weight: 0.75
Evidence: 0.49
¬ Remarkable(bullet, be used to projectile)
Evidence: 0.70
¬ Typical(machine gun, fire many bullet quickly)
0.07
Rule weight: 0.14
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.49
¬ Remarkable(bullet, be used to projectile)
Evidence: 0.76
¬ Typical(gun, fire bullet to target)
0.06
Rule weight: 0.14
Evidence weight: 0.55
Similarity weight: 0.78
Evidence: 0.49
¬ Remarkable(bullet, be used to projectile)
Evidence: 0.91
¬ Typical(gun, be at bullet)

Typicality inheritance from parent to child

0.20
Rule weight: 0.48
Evidence weight: 0.53
Similarity weight: 0.76
Evidence: 0.37
Typical(bullet, be used to projectile)
Evidence: 0.74
¬ Typical(projectile, be used to shoot from cannon)