bullet: kill werewolves

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents projectile
Weight: 0.72
, thing
Weight: 0.62
, piece
Weight: 0.62
, weapon
Weight: 0.61
Siblings machine gun
Weight: 0.35
, rifle
Weight: 0.35
, shot
Weight: 0.35
, assault rifle
Weight: 0.34

Related properties

Property Similarity
kill werewolves 1.00
kill vampires 0.91
kill 0.80
kill people 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.26
Rule weight: 0.66
Evidence weight: 0.49
Similarity weight: 0.80
Evidence: 0.33
Plausible(weapon, kill)
Evidence: 0.77
¬ Typical(bullet, kill werewolves)
0.25
Rule weight: 0.66
Evidence weight: 0.48
Similarity weight: 0.78
Evidence: 0.33
Plausible(weapon, kill people)
Evidence: 0.77
¬ Typical(bullet, kill werewolves)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.60
Plausible(bullet, kill werewolves)
Evidence: 0.33
¬ Plausible(weapon, kill)
0.06
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.60
Plausible(bullet, kill werewolves)
Evidence: 0.33
¬ Plausible(weapon, kill people)

Remarkability exclusitivity betweem a parent and a child

0.42
Rule weight: 0.58
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.32
¬ Remarkable(bullet, kill werewolves)
Evidence: 0.21
¬ Remarkable(weapon, kill people)
0.40
Rule weight: 0.58
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.32
¬ Remarkable(bullet, kill werewolves)
Evidence: 0.42
¬ Remarkable(weapon, kill)

Remarkability from parent implausibility

0.24
Rule weight: 0.42
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.33
Plausible(weapon, kill)
Evidence: 0.32
Remarkable(bullet, kill werewolves)
Evidence: 0.60
¬ Plausible(bullet, kill werewolves)
0.24
Rule weight: 0.42
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.33
Plausible(weapon, kill people)
Evidence: 0.32
Remarkable(bullet, kill werewolves)
Evidence: 0.60
¬ Plausible(bullet, kill werewolves)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.60
Plausible(bullet, kill werewolves)
Evidence: 0.49
¬ Salient(bullet, kill werewolves)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.49
Salient(bullet, kill werewolves)
Evidence: 0.22
¬ Salient(bullet, kill vampires)
0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.91
Evidence: 0.32
Remarkable(bullet, kill werewolves)
Evidence: 0.18
¬ Remarkable(bullet, kill vampires)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.60
Plausible(bullet, kill werewolves)
Evidence: 0.32
¬ Plausible(bullet, kill vampires)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.77
Typical(bullet, kill werewolves)
Evidence: 0.58
¬ Typical(bullet, kill vampires)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.77
Typical(bullet, kill werewolves)
Evidence: 0.47
¬ Typical(bullet, kill)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.60
Plausible(bullet, kill werewolves)
Evidence: 0.48
¬ Plausible(bullet, kill)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.77
Typical(bullet, kill werewolves)
Evidence: 0.84
¬ Typical(bullet, kill people)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.49
Salient(bullet, kill werewolves)
Evidence: 0.54
¬ Salient(bullet, kill)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.60
Plausible(bullet, kill werewolves)
Evidence: 0.74
¬ Plausible(bullet, kill people)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.32
Remarkable(bullet, kill werewolves)
Evidence: 0.48
¬ Remarkable(bullet, kill people)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.49
Salient(bullet, kill werewolves)
Evidence: 0.76
¬ Salient(bullet, kill people)
0.37
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.80
Evidence: 0.32
Remarkable(bullet, kill werewolves)
Evidence: 0.67
¬ Remarkable(bullet, kill)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.49
Salient(bullet, kill werewolves)
Evidence: 0.77
¬ Typical(bullet, kill werewolves)
Evidence: 0.32
¬ Remarkable(bullet, kill werewolves)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.60
Plausible(bullet, kill werewolves)
Evidence: 0.77
¬ Typical(bullet, kill werewolves)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.32
¬ Remarkable(bullet, kill werewolves)
Evidence: 0.38
¬ Typical(weapon, kill)
0.33
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.32
¬ Remarkable(bullet, kill werewolves)
Evidence: 0.58
¬ Typical(weapon, kill people)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.77
Typical(bullet, kill werewolves)
Evidence: 0.38
¬ Typical(weapon, kill)
0.33
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.77
Typical(bullet, kill werewolves)
Evidence: 0.58
¬ Typical(weapon, kill people)