button: be push to activate something

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents line
Weight: 0.63
, electronic device
Weight: 0.61
, thing
Weight: 0.60
, type
Weight: 0.58
Siblings joystick
Weight: 0.62
, mute
Weight: 0.55
, dial
Weight: 0.55
, keyboard
Weight: 0.34
, lever
Weight: 0.33

Related properties

Property Similarity
be push to activate something 1.00
be push 0.83
be used to pull something out of water 0.77
stay put unless move 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.40
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.35
Plausible(thing, stay put unless move)
Evidence: 0.31
¬ Typical(button, be push to activate something)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.84
Plausible(button, be push to activate something)
Evidence: 0.35
¬ Plausible(thing, stay put unless move)

Remarkability exclusitivity betweem a parent and a child

0.28
Rule weight: 0.58
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.52
¬ Remarkable(button, be push to activate something)
Evidence: 0.67
¬ Remarkable(thing, stay put unless move)

Remarkability from parent implausibility

0.23
Rule weight: 0.42
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.35
Plausible(thing, stay put unless move)
Evidence: 0.52
Remarkable(button, be push to activate something)
Evidence: 0.84
¬ Plausible(button, be push to activate something)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.84
Plausible(button, be push to activate something)
Evidence: 0.68
¬ Salient(button, be push to activate something)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.68
Salient(button, be push to activate something)
Evidence: 0.12
¬ Salient(button, be push)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.52
Remarkable(button, be push to activate something)
Evidence: 0.11
¬ Remarkable(button, be push)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.84
Plausible(button, be push to activate something)
Evidence: 0.70
¬ Plausible(button, be push)
0.37
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.83
Evidence: 0.31
Typical(button, be push to activate something)
Evidence: 0.70
¬ Typical(button, be push)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.68
Salient(button, be push to activate something)
Evidence: 0.31
¬ Typical(button, be push to activate something)
Evidence: 0.52
¬ Remarkable(button, be push to activate something)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.84
Plausible(button, be push to activate something)
Evidence: 0.31
¬ Typical(button, be push to activate something)

Typicality and Rermarkability incompatibility between a parent and a child

0.32
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.52
¬ Remarkable(button, be push to activate something)
Evidence: 0.33
¬ Typical(thing, stay put unless move)

Typicality inheritance from parent to child

0.28
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.31
Typical(button, be push to activate something)
Evidence: 0.33
¬ Typical(thing, stay put unless move)