buy food: requires have money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires have money 1.00
requires money 0.96
requires get money 0.95
requires use money 0.92
be used to person with money 0.88
requires make sure you have enough money 0.86
be used to those who have enough money 0.86
requires money and store 0.86
be used to spend money 0.83
causes run out of money 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.98
Plausible(buy food, requires have money)
Evidence: 0.89
¬ Salient(buy food, requires have money)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.96
Evidence: 0.98
Plausible(buy food, requires have money)
Evidence: 0.97
¬ Plausible(buy food, requires money)
0.79
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.98
Plausible(buy food, requires have money)
Evidence: 0.99
¬ Plausible(buy food, requires get money)
0.78
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.92
Evidence: 0.98
Plausible(buy food, requires have money)
Evidence: 0.99
¬ Plausible(buy food, requires use money)
0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.08
Typical(buy food, requires have money)
Evidence: 0.05
¬ Typical(buy food, requires get money)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.98
Plausible(buy food, requires have money)
Evidence: 0.89
¬ Plausible(buy food, be used to person with money)
0.74
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.89
Salient(buy food, requires have money)
Evidence: 0.86
¬ Salient(buy food, requires money)
0.73
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.92
Evidence: 0.08
Typical(buy food, requires have money)
Evidence: 0.07
¬ Typical(buy food, requires use money)
0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.96
Evidence: 0.08
Typical(buy food, requires have money)
Evidence: 0.11
¬ Typical(buy food, requires money)
0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.89
Salient(buy food, requires have money)
Evidence: 0.91
¬ Salient(buy food, requires get money)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.89
Salient(buy food, requires have money)
Evidence: 0.35
¬ Salient(buy food, be used to person with money)
0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.98
Plausible(buy food, requires have money)
Evidence: 0.99
¬ Plausible(buy food, requires make sure you have enough money)
0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.98
Plausible(buy food, requires have money)
Evidence: 0.98
¬ Plausible(buy food, be used to those who have enough money)
0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.98
Plausible(buy food, requires have money)
Evidence: 0.98
¬ Plausible(buy food, requires money and store)
0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.89
Salient(buy food, requires have money)
Evidence: 0.91
¬ Salient(buy food, requires use money)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.08
Typical(buy food, requires have money)
Evidence: 0.05
¬ Typical(buy food, requires make sure you have enough money)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.98
Plausible(buy food, requires have money)
Evidence: 0.96
¬ Plausible(buy food, be used to spend money)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.98
Plausible(buy food, requires have money)
Evidence: 0.83
¬ Plausible(buy food, causes run out of money)
0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.89
Salient(buy food, requires have money)
Evidence: 0.15
¬ Salient(buy food, causes run out of money)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.08
Typical(buy food, requires have money)
Evidence: 0.07
¬ Typical(buy food, be used to those who have enough money)
0.68
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.96
Evidence: 0.76
Remarkable(buy food, requires have money)
Evidence: 0.69
¬ Remarkable(buy food, requires money)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.76
Remarkable(buy food, requires have money)
Evidence: 0.41
¬ Remarkable(buy food, be used to person with money)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.89
Salient(buy food, requires have money)
Evidence: 0.86
¬ Salient(buy food, requires make sure you have enough money)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.89
Salient(buy food, requires have money)
Evidence: 0.88
¬ Salient(buy food, be used to those who have enough money)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.08
Typical(buy food, requires have money)
Evidence: 0.09
¬ Typical(buy food, requires money and store)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.89
Salient(buy food, requires have money)
Evidence: 0.88
¬ Salient(buy food, requires money and store)
0.66
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.92
Evidence: 0.76
Remarkable(buy food, requires have money)
Evidence: 0.71
¬ Remarkable(buy food, requires use money)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.76
Remarkable(buy food, requires have money)
Evidence: 0.29
¬ Remarkable(buy food, causes run out of money)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.89
Salient(buy food, requires have money)
Evidence: 0.81
¬ Salient(buy food, be used to spend money)
0.65
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.95
Evidence: 0.76
Remarkable(buy food, requires have money)
Evidence: 0.85
¬ Remarkable(buy food, requires get money)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.76
Remarkable(buy food, requires have money)
Evidence: 0.53
¬ Remarkable(buy food, be used to spend money)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.76
Remarkable(buy food, requires have money)
Evidence: 0.72
¬ Remarkable(buy food, requires money and store)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.08
Typical(buy food, requires have money)
Evidence: 0.16
¬ Typical(buy food, be used to spend money)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.76
Remarkable(buy food, requires have money)
Evidence: 0.84
¬ Remarkable(buy food, be used to those who have enough money)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.76
Remarkable(buy food, requires have money)
Evidence: 0.91
¬ Remarkable(buy food, requires make sure you have enough money)
0.52
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.88
Evidence: 0.08
Typical(buy food, requires have money)
Evidence: 0.33
¬ Typical(buy food, be used to person with money)
0.38
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.82
Evidence: 0.08
Typical(buy food, requires have money)
Evidence: 0.49
¬ Typical(buy food, causes run out of money)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.89
Salient(buy food, requires have money)
Evidence: 0.08
¬ Typical(buy food, requires have money)
Evidence: 0.76
¬ Remarkable(buy food, requires have money)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(buy food, requires have money)
Evidence: 0.08
¬ Typical(buy food, requires have money)