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buy present
:
requires find something special
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires find something special
1.00
be motivated by do something nice for other person
0.84
requires make sure you have money
0.80
be motivated by impress your special lady
0.80
be used to give gift that make person happy
0.79
requires bring some money
0.79
requires get some money
0.79
causes you make someone happy
0.78
requires have extra money
0.78
be motivated by give someone gift
0.77
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.28
Rule weight:
0.28
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.98
Plausible(
buy present
,
requires find something special
)
⋁
Evidence:
0.90
¬ Salient(
buy present
,
requires find something special
)
Similarity expansion
0.71
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.84
Evidence:
0.98
Plausible(
buy present
,
requires find something special
)
⋁
Evidence:
0.87
¬ Plausible(
buy present
,
be motivated by do something nice for other person
)
0.67
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.84
Evidence:
0.90
Salient(
buy present
,
requires find something special
)
⋁
Evidence:
0.59
¬ Salient(
buy present
,
be motivated by do something nice for other person
)
0.67
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.80
Evidence:
0.98
Plausible(
buy present
,
requires find something special
)
⋁
Evidence:
0.55
¬ Plausible(
buy present
,
be motivated by impress your special lady
)
0.67
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.80
Evidence:
0.98
Plausible(
buy present
,
requires find something special
)
⋁
Evidence:
0.99
¬ Plausible(
buy present
,
requires make sure you have money
)
0.67
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.79
Evidence:
0.98
Plausible(
buy present
,
requires find something special
)
⋁
Evidence:
0.84
¬ Plausible(
buy present
,
be used to give gift that make person happy
)
0.66
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.79
Evidence:
0.98
Plausible(
buy present
,
requires find something special
)
⋁
Evidence:
0.98
¬ Plausible(
buy present
,
requires bring some money
)
0.66
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.79
Evidence:
0.98
Plausible(
buy present
,
requires find something special
)
⋁
Evidence:
0.99
¬ Plausible(
buy present
,
requires get some money
)
0.66
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.78
Evidence:
0.98
Plausible(
buy present
,
requires find something special
)
⋁
Evidence:
0.83
¬ Plausible(
buy present
,
causes you make someone happy
)
0.66
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.80
Evidence:
0.07
Typical(
buy present
,
requires find something special
)
⋁
Evidence:
0.04
¬ Typical(
buy present
,
requires make sure you have money
)
0.65
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.80
Evidence:
0.90
Salient(
buy present
,
requires find something special
)
⋁
Evidence:
0.39
¬ Salient(
buy present
,
be motivated by impress your special lady
)
0.65
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.78
Evidence:
0.98
Plausible(
buy present
,
requires find something special
)
⋁
Evidence:
0.98
¬ Plausible(
buy present
,
requires have extra money
)
0.65
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.77
Evidence:
0.98
Plausible(
buy present
,
requires find something special
)
⋁
Evidence:
0.89
¬ Plausible(
buy present
,
be motivated by give someone gift
)
0.65
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.79
Evidence:
0.07
Typical(
buy present
,
requires find something special
)
⋁
Evidence:
0.04
¬ Typical(
buy present
,
requires get some money
)
0.64
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.79
Evidence:
0.90
Salient(
buy present
,
requires find something special
)
⋁
Evidence:
0.49
¬ Salient(
buy present
,
be used to give gift that make person happy
)
0.63
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.79
Evidence:
0.07
Typical(
buy present
,
requires find something special
)
⋁
Evidence:
0.06
¬ Typical(
buy present
,
requires bring some money
)
0.63
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.78
Evidence:
0.90
Salient(
buy present
,
requires find something special
)
⋁
Evidence:
0.56
¬ Salient(
buy present
,
causes you make someone happy
)
0.62
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.80
Evidence:
0.90
Salient(
buy present
,
requires find something special
)
⋁
Evidence:
0.88
¬ Salient(
buy present
,
requires make sure you have money
)
0.62
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.77
Evidence:
0.90
Salient(
buy present
,
requires find something special
)
⋁
Evidence:
0.61
¬ Salient(
buy present
,
be motivated by give someone gift
)
0.62
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.78
Evidence:
0.07
Typical(
buy present
,
requires find something special
)
⋁
Evidence:
0.07
¬ Typical(
buy present
,
requires have extra money
)
0.61
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.79
Evidence:
0.90
Salient(
buy present
,
requires find something special
)
⋁
Evidence:
0.82
¬ Salient(
buy present
,
requires bring some money
)
0.61
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.79
Evidence:
0.90
Salient(
buy present
,
requires find something special
)
⋁
Evidence:
0.91
¬ Salient(
buy present
,
requires get some money
)
0.60
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.78
Evidence:
0.90
Salient(
buy present
,
requires find something special
)
⋁
Evidence:
0.84
¬ Salient(
buy present
,
requires have extra money
)
0.60
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.80
Evidence:
0.79
Remarkable(
buy present
,
requires find something special
)
⋁
Evidence:
0.53
¬ Remarkable(
buy present
,
be motivated by impress your special lady
)
0.58
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.84
Evidence:
0.79
Remarkable(
buy present
,
requires find something special
)
⋁
Evidence:
0.91
¬ Remarkable(
buy present
,
be motivated by do something nice for other person
)
0.58
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.84
Evidence:
0.07
Typical(
buy present
,
requires find something special
)
⋁
Evidence:
0.21
¬ Typical(
buy present
,
be motivated by do something nice for other person
)
0.55
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.78
Evidence:
0.79
Remarkable(
buy present
,
requires find something special
)
⋁
Evidence:
0.85
¬ Remarkable(
buy present
,
causes you make someone happy
)
0.55
Rule weight:
0.85
Evidence weight:
0.80
Similarity weight:
0.80
Evidence:
0.79
Remarkable(
buy present
,
requires find something special
)
⋁
Evidence:
0.94
¬ Remarkable(
buy present
,
requires make sure you have money
)
0.55
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.77
Evidence:
0.79
Remarkable(
buy present
,
requires find something special
)
⋁
Evidence:
0.82
¬ Remarkable(
buy present
,
be motivated by give someone gift
)
0.55
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.79
Evidence:
0.79
Remarkable(
buy present
,
requires find something special
)
⋁
Evidence:
0.91
¬ Remarkable(
buy present
,
be used to give gift that make person happy
)
0.54
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.79
Evidence:
0.79
Remarkable(
buy present
,
requires find something special
)
⋁
Evidence:
0.90
¬ Remarkable(
buy present
,
requires bring some money
)
0.54
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.78
Evidence:
0.79
Remarkable(
buy present
,
requires find something special
)
⋁
Evidence:
0.87
¬ Remarkable(
buy present
,
requires have extra money
)
0.54
Rule weight:
0.85
Evidence weight:
0.80
Similarity weight:
0.79
Evidence:
0.79
Remarkable(
buy present
,
requires find something special
)
⋁
Evidence:
0.93
¬ Remarkable(
buy present
,
requires get some money
)
0.52
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.79
Evidence:
0.07
Typical(
buy present
,
requires find something special
)
⋁
Evidence:
0.25
¬ Typical(
buy present
,
be used to give gift that make person happy
)
0.52
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.77
Evidence:
0.07
Typical(
buy present
,
requires find something special
)
⋁
Evidence:
0.23
¬ Typical(
buy present
,
be motivated by give someone gift
)
0.48
Rule weight:
0.85
Evidence weight:
0.72
Similarity weight:
0.78
Evidence:
0.07
Typical(
buy present
,
requires find something special
)
⋁
Evidence:
0.31
¬ Typical(
buy present
,
causes you make someone happy
)
0.22
Rule weight:
0.85
Evidence weight:
0.32
Similarity weight:
0.80
Evidence:
0.07
Typical(
buy present
,
requires find something special
)
⋁
Evidence:
0.73
¬ Typical(
buy present
,
be motivated by impress your special lady
)
...
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.90
Salient(
buy present
,
requires find something special
)
⋁
Evidence:
0.07
¬ Typical(
buy present
,
requires find something special
)
⋁
Evidence:
0.79
¬ Remarkable(
buy present
,
requires find something special
)
Typical implies Plausible
0.48
Rule weight:
0.48
Evidence weight:
1.00
Similarity weight:
1.00
Evidence:
0.98
Plausible(
buy present
,
requires find something special
)
⋁
Evidence:
0.07
¬ Typical(
buy present
,
requires find something special
)