buy something for love one: requires go to shop

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires go to shop 1.00
requires go shop 1.00
requires go to shop with money 0.94
requires go to store 0.91
requires get money 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.89
Plausible(buy something for love one, requires go to shop)
Evidence: 0.71
¬ Salient(buy something for love one, requires go to shop)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.89
Plausible(buy something for love one, requires go to shop)
Evidence: 0.93
¬ Plausible(buy something for love one, requires go shop)
0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.89
Plausible(buy something for love one, requires go to shop)
Evidence: 0.90
¬ Plausible(buy something for love one, requires go to store)
0.69
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.46
Typical(buy something for love one, requires go to shop)
Evidence: 0.35
¬ Typical(buy something for love one, requires go shop)
0.68
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.26
Remarkable(buy something for love one, requires go to shop)
Evidence: 0.27
¬ Remarkable(buy something for love one, requires go shop)
0.66
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.71
Salient(buy something for love one, requires go to shop)
Evidence: 0.79
¬ Salient(buy something for love one, requires go shop)
0.62
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.46
Typical(buy something for love one, requires go to shop)
Evidence: 0.05
¬ Typical(buy something for love one, requires get money)
0.61
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.91
Evidence: 0.71
Salient(buy something for love one, requires go to shop)
Evidence: 0.75
¬ Salient(buy something for love one, requires go to store)
0.61
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.91
Evidence: 0.26
Remarkable(buy something for love one, requires go to shop)
Evidence: 0.29
¬ Remarkable(buy something for love one, requires go to store)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.91
Evidence: 0.46
Typical(buy something for love one, requires go to shop)
Evidence: 0.41
¬ Typical(buy something for love one, requires go to store)
0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.89
Plausible(buy something for love one, requires go to shop)
Evidence: 0.99
¬ Plausible(buy something for love one, requires get money)
0.47
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.71
Salient(buy something for love one, requires go to shop)
Evidence: 0.92
¬ Salient(buy something for love one, requires get money)
0.22
Rule weight: 0.85
Evidence weight: 0.34
Similarity weight: 0.75
Evidence: 0.26
Remarkable(buy something for love one, requires go to shop)
Evidence: 0.88
¬ Remarkable(buy something for love one, requires get money)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.71
Salient(buy something for love one, requires go to shop)
Evidence: 0.46
¬ Typical(buy something for love one, requires go to shop)
Evidence: 0.26
¬ Remarkable(buy something for love one, requires go to shop)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.89
Plausible(buy something for love one, requires go to shop)
Evidence: 0.46
¬ Typical(buy something for love one, requires go to shop)