buy something: requires count your money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires count your money 1.00
requires money 0.82
requires have money or credit 0.78
causes use money 0.77
requires money or credit 0.77
requires save some money 0.77
causes lose money 0.77
requires spend money 0.77
causes spend lot of money 0.76
requires steal some money first 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.96
Plausible(buy something, requires count your money)
Evidence: 0.78
¬ Salient(buy something, requires count your money)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.96
Plausible(buy something, requires count your money)
Evidence: 0.99
¬ Plausible(buy something, requires money)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.12
Typical(buy something, requires count your money)
Evidence: 0.05
¬ Typical(buy something, requires money)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.96
Plausible(buy something, requires count your money)
Evidence: 0.99
¬ Plausible(buy something, requires have money or credit)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.96
Plausible(buy something, requires count your money)
Evidence: 0.99
¬ Plausible(buy something, causes use money)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.12
Typical(buy something, requires count your money)
Evidence: 0.05
¬ Typical(buy something, requires have money or credit)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.96
Plausible(buy something, requires count your money)
Evidence: 0.98
¬ Plausible(buy something, requires money or credit)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.96
Plausible(buy something, requires count your money)
Evidence: 0.90
¬ Plausible(buy something, causes lose money)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.12
Typical(buy something, requires count your money)
Evidence: 0.05
¬ Typical(buy something, causes use money)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.96
Plausible(buy something, requires count your money)
Evidence: 0.98
¬ Plausible(buy something, requires save some money)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.12
Typical(buy something, requires count your money)
Evidence: 0.04
¬ Typical(buy something, requires spend money)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.96
Plausible(buy something, requires count your money)
Evidence: 0.99
¬ Plausible(buy something, requires spend money)
0.62
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.96
Plausible(buy something, requires count your money)
Evidence: 0.95
¬ Plausible(buy something, causes spend lot of money)
0.62
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.78
Salient(buy something, requires count your money)
Evidence: 0.15
¬ Salient(buy something, requires steal some money first)
0.62
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.96
Plausible(buy something, requires count your money)
Evidence: 0.92
¬ Plausible(buy something, requires steal some money first)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.12
Typical(buy something, requires count your money)
Evidence: 0.07
¬ Typical(buy something, requires save some money)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.87
Remarkable(buy something, requires count your money)
Evidence: 0.91
¬ Remarkable(buy something, requires money)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.87
Remarkable(buy something, requires count your money)
Evidence: 0.40
¬ Remarkable(buy something, requires steal some money first)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.12
Typical(buy something, requires count your money)
Evidence: 0.10
¬ Typical(buy something, requires money or credit)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.87
Remarkable(buy something, requires count your money)
Evidence: 0.78
¬ Remarkable(buy something, requires money or credit)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.87
Remarkable(buy something, requires count your money)
Evidence: 0.90
¬ Remarkable(buy something, requires have money or credit)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.87
Remarkable(buy something, requires count your money)
Evidence: 0.91
¬ Remarkable(buy something, causes use money)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.87
Remarkable(buy something, requires count your money)
Evidence: 0.88
¬ Remarkable(buy something, causes lose money)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.87
Remarkable(buy something, requires count your money)
Evidence: 0.92
¬ Remarkable(buy something, requires save some money)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.87
Remarkable(buy something, requires count your money)
Evidence: 0.91
¬ Remarkable(buy something, requires spend money)
0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.12
Typical(buy something, requires count your money)
Evidence: 0.13
¬ Typical(buy something, causes spend lot of money)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.87
Remarkable(buy something, requires count your money)
Evidence: 0.91
¬ Remarkable(buy something, causes spend lot of money)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.78
Salient(buy something, requires count your money)
Evidence: 0.60
¬ Salient(buy something, causes lose money)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.78
Salient(buy something, requires count your money)
Evidence: 0.88
¬ Salient(buy something, requires money)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.78
Salient(buy something, requires count your money)
Evidence: 0.68
¬ Salient(buy something, causes spend lot of money)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.78
Salient(buy something, requires count your money)
Evidence: 0.83
¬ Salient(buy something, requires save some money)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.78
Salient(buy something, requires count your money)
Evidence: 0.90
¬ Salient(buy something, requires have money or credit)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.78
Salient(buy something, requires count your money)
Evidence: 0.88
¬ Salient(buy something, requires money or credit)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.78
Salient(buy something, requires count your money)
Evidence: 0.91
¬ Salient(buy something, causes use money)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.12
Typical(buy something, requires count your money)
Evidence: 0.23
¬ Typical(buy something, causes lose money)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.78
Salient(buy something, requires count your money)
Evidence: 0.92
¬ Salient(buy something, requires spend money)
0.46
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.75
Evidence: 0.12
Typical(buy something, requires count your money)
Evidence: 0.32
¬ Typical(buy something, requires steal some money first)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.78
Salient(buy something, requires count your money)
Evidence: 0.12
¬ Typical(buy something, requires count your money)
Evidence: 0.87
¬ Remarkable(buy something, requires count your money)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.96
Plausible(buy something, requires count your money)
Evidence: 0.12
¬ Typical(buy something, requires count your money)