# calculus: be used in business

from Quasimodo

## Related concepts

 Parents mathWeight: 0.61, topicWeight: 0.60, thingWeight: 0.59, courseWeight: 0.59, subjectWeight: 0.58 Siblings mathematicsWeight: 0.35, algebraWeight: 0.34, arithmeticWeight: 0.33, boolean algebraWeight: 0.33

## Related properties

 Similarity Property be used in business 1.00 be important in business 0.90 be needed for business 0.89 be required for business 0.87 be used in pokémon 0.82 be used 0.80 be used for for life 0.79 be used in development 0.78 be used for for real life 0.77 be used in game development 0.77

## Clauses

### Plausibility inference from child typicality

0.45
Rule weight: 0.66
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.34
Plausible(math, be used)
Evidence: 0.25
¬ Typical(calculus, be used in business)

### Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.44
Evidence: 0.34
¬ Plausible(math, be used)

### Remarkability exclusitivity betweem a parent and a child

0.04
Rule weight: 0.58
Evidence weight: 0.08
Similarity weight: 0.80
Evidence: 0.92
¬ Remarkable(calculus, be used in business)
Evidence: 1.00
¬ Remarkable(math, be used)

### Remarkability exclusitivity between siblings

0.01
Rule weight: 0.13
Evidence weight: 0.13
Similarity weight: 0.80
Evidence: 0.92
¬ Remarkable(calculus, be used in business)
Evidence: 0.94
¬ Remarkable(algebra, be used)

### Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.34
Plausible(math, be used)
Evidence: 0.92
Evidence: 0.44
¬ Plausible(calculus, be used in business)

### Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.44
Evidence: 0.94
Remarkable(algebra, be used)
Evidence: 0.36
¬ Plausible(algebra, be used)

### Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.44
Evidence: 0.68
¬ Salient(calculus, be used in business)

### Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.92
Evidence: 0.82
¬ Remarkable(calculus, be important in business)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.92
Evidence: 0.84
¬ Remarkable(calculus, be needed for business)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.92
Evidence: 0.81
¬ Remarkable(calculus, be required for business)
0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.25
Evidence: 0.03
¬ Typical(calculus, be used in pokémon)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.92
Evidence: 0.94
¬ Remarkable(calculus, be used in pokémon)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.44
Evidence: 0.18
¬ Plausible(calculus, be used in pokémon)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.25
Evidence: 0.06
¬ Typical(calculus, be used in game development)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.92
Evidence: 0.81
¬ Remarkable(calculus, be used for for real life)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.68
Evidence: 0.41
¬ Salient(calculus, be used in pokémon)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.92
Evidence: 0.98
¬ Remarkable(calculus, be used in game development)
0.56
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.90
Evidence: 0.68
Evidence: 0.88
¬ Salient(calculus, be important in business)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.44
Evidence: 0.30
¬ Plausible(calculus, be used in game development)
0.54
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.89
Evidence: 0.68
Evidence: 0.90
¬ Salient(calculus, be needed for business)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.68
Evidence: 0.60
¬ Salient(calculus, be used in game development)
0.53
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.87
Evidence: 0.68
Evidence: 0.91
¬ Salient(calculus, be required for business)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.68
Evidence: 0.75
¬ Salient(calculus, be used for for real life)
0.45
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.90
Evidence: 0.44
Evidence: 0.73
¬ Plausible(calculus, be important in business)
0.44
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.89
Evidence: 0.44
Evidence: 0.74
¬ Plausible(calculus, be needed for business)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.44
Evidence: 0.58
¬ Plausible(calculus, be used for for real life)
0.42
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.87
Evidence: 0.44
Evidence: 0.78
¬ Plausible(calculus, be required for business)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.25
Evidence: 0.52
¬ Typical(calculus, be used for for real life)
0.38
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.90
Evidence: 0.25
Evidence: 0.68
¬ Typical(calculus, be important in business)
0.38
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.89
Evidence: 0.25
Evidence: 0.67
¬ Typical(calculus, be needed for business)
0.33
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.87
Evidence: 0.25
Evidence: 0.73
¬ Typical(calculus, be required for business)

### Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.68
Evidence: 0.25
¬ Typical(calculus, be used in business)
Evidence: 0.92
¬ Remarkable(calculus, be used in business)

### Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.44
Evidence: 0.25
¬ Typical(calculus, be used in business)

### Typicality and Rermarkability incompatibility between a parent and a child

0.39
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.92
¬ Remarkable(calculus, be used in business)
Evidence: 0.06
¬ Typical(math, be used)

### Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.92
¬ Remarkable(calculus, be used in business)
Evidence: 0.14
¬ Typical(algebra, be used)

### Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.25