candy: be bad for kids

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents gift
Weight: 0.69
, refined sugar
Weight: 0.67
, item
Weight: 0.61
, snack
Weight: 0.61
Siblings milk chocolate
Weight: 0.77
, cotton candy
Weight: 0.69
, gum
Weight: 0.68
, rock candy
Weight: 0.67
, toffee
Weight: 0.61

Related properties

Property Similarity
be bad for kids 1.00
be bad for children 0.93
be addictive for kids 0.83
is bad for 0.83
affect students learning 0.76
give people 0.75
is dang good 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.08
Plausible(candy, be bad for kids)
Evidence: 0.08
¬ Salient(candy, be bad for kids)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.93
Evidence: 0.07
Remarkable(candy, be bad for kids)
Evidence: 0.05
¬ Remarkable(candy, be bad for children)
0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.08
Salient(candy, be bad for kids)
Evidence: 0.05
¬ Salient(candy, be bad for children)
0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.08
Plausible(candy, be bad for kids)
Evidence: 0.05
¬ Plausible(candy, be bad for children)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.08
Plausible(candy, be bad for kids)
Evidence: 0.08
¬ Plausible(candy, is bad for)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.07
Remarkable(candy, be bad for kids)
Evidence: 0.09
¬ Remarkable(candy, is bad for)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.08
Salient(candy, be bad for kids)
Evidence: 0.09
¬ Salient(candy, is bad for)
0.64
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.93
Evidence: 0.35
Typical(candy, be bad for kids)
Evidence: 0.30
¬ Typical(candy, be bad for children)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.35
Typical(candy, be bad for kids)
Evidence: 0.34
¬ Typical(candy, is bad for)
0.30
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.83
Evidence: 0.35
Typical(candy, be bad for kids)
Evidence: 0.89
¬ Typical(candy, be addictive for kids)
0.27
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.83
Evidence: 0.07
Remarkable(candy, be bad for kids)
Evidence: 0.67
¬ Remarkable(candy, be addictive for kids)
0.14
Rule weight: 0.85
Evidence weight: 0.20
Similarity weight: 0.83
Evidence: 0.08
Plausible(candy, be bad for kids)
Evidence: 0.86
¬ Plausible(candy, be addictive for kids)
0.10
Rule weight: 0.85
Evidence weight: 0.15
Similarity weight: 0.83
Evidence: 0.08
Salient(candy, be bad for kids)
Evidence: 0.92
¬ Salient(candy, be addictive for kids)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.08
Salient(candy, be bad for kids)
Evidence: 0.35
¬ Typical(candy, be bad for kids)
Evidence: 0.07
¬ Remarkable(candy, be bad for kids)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.08
Plausible(candy, be bad for kids)
Evidence: 0.35
¬ Typical(candy, be bad for kids)