cardboard: be used to cut into piece to play with

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents cardboard box
Weight: 0.72
, metal
Weight: 0.60
, item
Weight: 0.59
, material
Weight: 0.58
, raw material
Weight: 0.58
Siblings styrofoam
Weight: 0.35
, plastic wrap
Weight: 0.34
, aluminum foil
Weight: 0.34
, paper towel
Weight: 0.34
, burlap
Weight: 0.34

Related properties

Property Similarity
be used to cut into piece to play with 1.00
be cut 0.81
be shape into beautiful item 0.78
be used to raise your foot under table 0.77
be used to pack when you move 0.76
be used to put stuff in 0.76
be used to make something 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.40
Rule weight: 0.66
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.74
Plausible(metal, be used to make something)
Evidence: 0.74
¬ Typical(cardboard, be used to cut into piece to play with)
0.38
Rule weight: 0.66
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.60
Plausible(metal, be cut)
Evidence: 0.74
¬ Typical(cardboard, be used to cut into piece to play with)
0.36
Rule weight: 0.66
Evidence weight: 0.73
Similarity weight: 0.75
Evidence: 0.63
Plausible(material, be used to make something)
Evidence: 0.74
¬ Typical(cardboard, be used to cut into piece to play with)
0.21
Rule weight: 0.66
Evidence weight: 0.43
Similarity weight: 0.76
Evidence: 0.22
Plausible(cardboard box, be used to put stuff in)
Evidence: 0.74
¬ Typical(cardboard, be used to cut into piece to play with)
0.20
Rule weight: 0.66
Evidence weight: 0.40
Similarity weight: 0.77
Evidence: 0.18
Plausible(cardboard box, be used to raise your foot under table)
Evidence: 0.74
¬ Typical(cardboard, be used to cut into piece to play with)
0.20
Rule weight: 0.66
Evidence weight: 0.38
Similarity weight: 0.78
Evidence: 0.17
Plausible(metal, be shape into beautiful item)
Evidence: 0.74
¬ Typical(cardboard, be used to cut into piece to play with)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.04
Plausible(cardboard, be used to cut into piece to play with)
Evidence: 0.17
¬ Plausible(metal, be shape into beautiful item)
0.06
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.04
Plausible(cardboard, be used to cut into piece to play with)
Evidence: 0.18
¬ Plausible(cardboard box, be used to raise your foot under table)
0.06
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.04
Plausible(cardboard, be used to cut into piece to play with)
Evidence: 0.22
¬ Plausible(cardboard box, be used to put stuff in)
0.03
Rule weight: 0.09
Evidence weight: 0.42
Similarity weight: 0.81
Evidence: 0.04
Plausible(cardboard, be used to cut into piece to play with)
Evidence: 0.60
¬ Plausible(metal, be cut)
0.03
Rule weight: 0.09
Evidence weight: 0.40
Similarity weight: 0.75
Evidence: 0.04
Plausible(cardboard, be used to cut into piece to play with)
Evidence: 0.63
¬ Plausible(material, be used to make something)
0.02
Rule weight: 0.09
Evidence weight: 0.29
Similarity weight: 0.75
Evidence: 0.04
Plausible(cardboard, be used to cut into piece to play with)
Evidence: 0.74
¬ Plausible(metal, be used to make something)

Remarkability exclusitivity betweem a parent and a child

0.44
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.58
¬ Remarkable(cardboard, be used to cut into piece to play with)
Evidence: 0.08
¬ Remarkable(metal, be cut)
0.42
Rule weight: 0.58
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.58
¬ Remarkable(cardboard, be used to cut into piece to play with)
Evidence: 0.07
¬ Remarkable(cardboard box, be used to raise your foot under table)
0.31
Rule weight: 0.58
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.58
¬ Remarkable(cardboard, be used to cut into piece to play with)
Evidence: 0.53
¬ Remarkable(metal, be shape into beautiful item)
0.27
Rule weight: 0.58
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.58
¬ Remarkable(cardboard, be used to cut into piece to play with)
Evidence: 0.64
¬ Remarkable(cardboard box, be used to put stuff in)
0.25
Rule weight: 0.58
Evidence weight: 0.57
Similarity weight: 0.75
Evidence: 0.58
¬ Remarkable(cardboard, be used to cut into piece to play with)
Evidence: 0.75
¬ Remarkable(material, be used to make something)
0.23
Rule weight: 0.58
Evidence weight: 0.52
Similarity weight: 0.75
Evidence: 0.58
¬ Remarkable(cardboard, be used to cut into piece to play with)
Evidence: 0.82
¬ Remarkable(metal, be used to make something)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.60
Plausible(metal, be cut)
Evidence: 0.58
Remarkable(cardboard, be used to cut into piece to play with)
Evidence: 0.04
¬ Plausible(cardboard, be used to cut into piece to play with)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.17
Plausible(metal, be shape into beautiful item)
Evidence: 0.58
Remarkable(cardboard, be used to cut into piece to play with)
Evidence: 0.04
¬ Plausible(cardboard, be used to cut into piece to play with)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.18
Plausible(cardboard box, be used to raise your foot under table)
Evidence: 0.58
Remarkable(cardboard, be used to cut into piece to play with)
Evidence: 0.04
¬ Plausible(cardboard, be used to cut into piece to play with)
0.31
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 0.74
Plausible(metal, be used to make something)
Evidence: 0.58
Remarkable(cardboard, be used to cut into piece to play with)
Evidence: 0.04
¬ Plausible(cardboard, be used to cut into piece to play with)
0.31
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.63
Plausible(material, be used to make something)
Evidence: 0.58
Remarkable(cardboard, be used to cut into piece to play with)
Evidence: 0.04
¬ Plausible(cardboard, be used to cut into piece to play with)
0.31
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.22
Plausible(cardboard box, be used to put stuff in)
Evidence: 0.58
Remarkable(cardboard, be used to cut into piece to play with)
Evidence: 0.04
¬ Plausible(cardboard, be used to cut into piece to play with)

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.55
Similarity weight: 1.00
Evidence: 0.04
Plausible(cardboard, be used to cut into piece to play with)
Evidence: 0.47
¬ Salient(cardboard, be used to cut into piece to play with)

Similarity expansion

0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.74
Typical(cardboard, be used to cut into piece to play with)
Evidence: 0.47
¬ Typical(cardboard, be used to pack when you move)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.04
Plausible(cardboard, be used to cut into piece to play with)
Evidence: 0.15
¬ Plausible(cardboard, be used to pack when you move)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.58
Remarkable(cardboard, be used to cut into piece to play with)
Evidence: 0.72
¬ Remarkable(cardboard, be used to pack when you move)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.47
Salient(cardboard, be used to cut into piece to play with)
Evidence: 0.68
¬ Salient(cardboard, be used to pack when you move)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.47
Salient(cardboard, be used to cut into piece to play with)
Evidence: 0.74
¬ Typical(cardboard, be used to cut into piece to play with)
Evidence: 0.58
¬ Remarkable(cardboard, be used to cut into piece to play with)

Typical implies Plausible

0.14
Rule weight: 0.48
Evidence weight: 0.29
Similarity weight: 1.00
Evidence: 0.04
Plausible(cardboard, be used to cut into piece to play with)
Evidence: 0.74
¬ Typical(cardboard, be used to cut into piece to play with)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.58
¬ Remarkable(cardboard, be used to cut into piece to play with)
Evidence: 0.11
¬ Typical(metal, be used to make something)
0.35
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.58
¬ Remarkable(cardboard, be used to cut into piece to play with)
Evidence: 0.16
¬ Typical(material, be used to make something)
0.29
Rule weight: 0.51
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.58
¬ Remarkable(cardboard, be used to cut into piece to play with)
Evidence: 0.41
¬ Typical(cardboard box, be used to put stuff in)
0.27
Rule weight: 0.51
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.58
¬ Remarkable(cardboard, be used to cut into piece to play with)
Evidence: 0.55
¬ Typical(metal, be shape into beautiful item)
0.22
Rule weight: 0.51
Evidence weight: 0.55
Similarity weight: 0.77
Evidence: 0.58
¬ Remarkable(cardboard, be used to cut into piece to play with)
Evidence: 0.77
¬ Typical(cardboard box, be used to raise your foot under table)
0.20
Rule weight: 0.51
Evidence weight: 0.49
Similarity weight: 0.81
Evidence: 0.58
¬ Remarkable(cardboard, be used to cut into piece to play with)
Evidence: 0.88
¬ Typical(metal, be cut)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.74
Typical(cardboard, be used to cut into piece to play with)
Evidence: 0.11
¬ Typical(metal, be used to make something)
0.35
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.74
Typical(cardboard, be used to cut into piece to play with)
Evidence: 0.16
¬ Typical(material, be used to make something)
0.33
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.74
Typical(cardboard, be used to cut into piece to play with)
Evidence: 0.41
¬ Typical(cardboard box, be used to put stuff in)
0.32
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.74
Typical(cardboard, be used to cut into piece to play with)
Evidence: 0.55
¬ Typical(metal, be shape into beautiful item)
0.30
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.74
Typical(cardboard, be used to cut into piece to play with)
Evidence: 0.88
¬ Typical(metal, be cut)
0.30
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.74
Typical(cardboard, be used to cut into piece to play with)
Evidence: 0.77
¬ Typical(cardboard box, be used to raise your foot under table)