cartoon: be amuse

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents image
Weight: 0.63
, film
Weight: 0.62
, tv show
Weight: 0.61
, comic
Weight: 0.59
Siblings cartoon network
Weight: 0.69
, anime
Weight: 0.66
, comic strip
Weight: 0.62
, movie
Weight: 0.34
, doll
Weight: 0.33

Related properties

Property Similarity
be amuse 1.00
be used to entertain 0.80
be used to be entertain 0.80
be entertain 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.44
¬ Remarkable(cartoon, be amuse)
Evidence: 0.37
¬ Remarkable(movie, be used to entertain)
0.09
Rule weight: 0.13
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.44
¬ Remarkable(cartoon, be amuse)
Evidence: 0.43
¬ Remarkable(doll, be used to be entertain)
0.09
Rule weight: 0.13
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.44
¬ Remarkable(cartoon, be amuse)
Evidence: 0.44
¬ Remarkable(movie, be entertain)

Remarkability from sibling implausibility

0.38
Rule weight: 0.60
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.48
Plausible(cartoon, be amuse)
Evidence: 0.43
Remarkable(doll, be used to be entertain)
Evidence: 0.69
¬ Plausible(doll, be used to be entertain)
0.36
Rule weight: 0.60
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.48
Plausible(cartoon, be amuse)
Evidence: 0.44
Remarkable(movie, be entertain)
Evidence: 0.89
¬ Plausible(movie, be entertain)
0.35
Rule weight: 0.60
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.48
Plausible(cartoon, be amuse)
Evidence: 0.37
Remarkable(movie, be used to entertain)
Evidence: 0.81
¬ Plausible(movie, be used to entertain)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.48
Plausible(cartoon, be amuse)
Evidence: 0.37
¬ Salient(cartoon, be amuse)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.37
Salient(cartoon, be amuse)
Evidence: 0.71
¬ Typical(cartoon, be amuse)
Evidence: 0.44
¬ Remarkable(cartoon, be amuse)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.48
Plausible(cartoon, be amuse)
Evidence: 0.71
¬ Typical(cartoon, be amuse)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.44
¬ Remarkable(cartoon, be amuse)
Evidence: 0.25
¬ Typical(movie, be entertain)
0.09
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.44
¬ Remarkable(cartoon, be amuse)
Evidence: 0.41
¬ Typical(movie, be used to entertain)
0.08
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.44
¬ Remarkable(cartoon, be amuse)
Evidence: 0.53
¬ Typical(doll, be used to be entertain)