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cash in
:
be used to loser
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to loser
1.00
be used to winner
0.76
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.25
Rule weight:
0.28
Evidence weight:
0.89
Similarity weight:
1.00
Evidence:
0.48
Plausible(
cash in
,
be used to loser
)
⋁
Evidence:
0.22
¬ Salient(
cash in
,
be used to loser
)
Similarity expansion
0.61
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.76
Evidence:
0.92
Typical(
cash in
,
be used to loser
)
⋁
Evidence:
0.64
¬ Typical(
cash in
,
be used to winner
)
0.43
Rule weight:
0.85
Evidence weight:
0.67
Similarity weight:
0.76
Evidence:
0.14
Remarkable(
cash in
,
be used to loser
)
⋁
Evidence:
0.38
¬ Remarkable(
cash in
,
be used to winner
)
0.43
Rule weight:
0.85
Evidence weight:
0.66
Similarity weight:
0.76
Evidence:
0.48
Plausible(
cash in
,
be used to loser
)
⋁
Evidence:
0.65
¬ Plausible(
cash in
,
be used to winner
)
0.39
Rule weight:
0.85
Evidence weight:
0.61
Similarity weight:
0.76
Evidence:
0.22
Salient(
cash in
,
be used to loser
)
⋁
Evidence:
0.50
¬ Salient(
cash in
,
be used to winner
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.90
Similarity weight:
1.00
Evidence:
0.22
Salient(
cash in
,
be used to loser
)
⋁
Evidence:
0.92
¬ Typical(
cash in
,
be used to loser
)
⋁
Evidence:
0.14
¬ Remarkable(
cash in
,
be used to loser
)
Typical implies Plausible
0.25
Rule weight:
0.48
Evidence weight:
0.52
Similarity weight:
1.00
Evidence:
0.48
Plausible(
cash in
,
be used to loser
)
⋁
Evidence:
0.92
¬ Typical(
cash in
,
be used to loser
)