cellphone: effect people in negative way

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents electronic device
Weight: 0.71
, device
Weight: 0.65
, cell phone
Weight: 0.61
, item
Weight: 0.61
, thing
Weight: 0.56
Siblings cellular telephone
Weight: 0.38
, mobile phone
Weight: 0.38
, mobile
Weight: 0.37

Related properties

Property Similarity
effect people in negative way 1.00
effect people in way 0.94
have impact 0.81
have impact on america 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.55
Plausible(cellphone, effect people in negative way)
Evidence: 0.70
¬ Salient(cellphone, effect people in negative way)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.51
Typical(cellphone, effect people in negative way)
Evidence: 0.02
¬ Typical(cellphone, have impact)
0.65
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.94
Evidence: 0.78
Remarkable(cellphone, effect people in negative way)
Evidence: 0.88
¬ Remarkable(cellphone, effect people in way)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.94
Evidence: 0.51
Typical(cellphone, effect people in negative way)
Evidence: 0.42
¬ Typical(cellphone, effect people in way)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.55
Plausible(cellphone, effect people in negative way)
Evidence: 0.22
¬ Plausible(cellphone, have impact)
0.62
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.94
Evidence: 0.70
Salient(cellphone, effect people in negative way)
Evidence: 0.77
¬ Salient(cellphone, effect people in way)
0.61
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.94
Evidence: 0.55
Plausible(cellphone, effect people in negative way)
Evidence: 0.55
¬ Plausible(cellphone, effect people in way)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.70
Salient(cellphone, effect people in negative way)
Evidence: 0.51
¬ Salient(cellphone, have impact)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.70
Salient(cellphone, effect people in negative way)
Evidence: 0.53
¬ Salient(cellphone, have impact on america)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.78
Remarkable(cellphone, effect people in negative way)
Evidence: 0.74
¬ Remarkable(cellphone, have impact on america)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.78
Remarkable(cellphone, effect people in negative way)
Evidence: 0.98
¬ Remarkable(cellphone, have impact)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.51
Typical(cellphone, effect people in negative way)
Evidence: 0.37
¬ Typical(cellphone, have impact on america)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.55
Plausible(cellphone, effect people in negative way)
Evidence: 0.43
¬ Plausible(cellphone, have impact on america)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.70
Salient(cellphone, effect people in negative way)
Evidence: 0.51
¬ Typical(cellphone, effect people in negative way)
Evidence: 0.78
¬ Remarkable(cellphone, effect people in negative way)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.55
Plausible(cellphone, effect people in negative way)
Evidence: 0.51
¬ Typical(cellphone, effect people in negative way)