cellphone: have impact

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents electronic device
Weight: 0.71
, device
Weight: 0.65
, cell phone
Weight: 0.61
, item
Weight: 0.61
, thing
Weight: 0.56
Siblings cellular telephone
Weight: 0.38
, mobile phone
Weight: 0.38
, mobile
Weight: 0.37

Related properties

Property Similarity
have impact 1.00
have impact on america 0.84
effect people in negative way 0.81
effect people in way 0.79
affect life 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.22
Plausible(cellphone, have impact)
Evidence: 0.51
¬ Salient(cellphone, have impact)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.98
Remarkable(cellphone, have impact)
Evidence: 0.74
¬ Remarkable(cellphone, have impact on america)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.98
Remarkable(cellphone, have impact)
Evidence: 0.78
¬ Remarkable(cellphone, effect people in negative way)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.98
Remarkable(cellphone, have impact)
Evidence: 0.88
¬ Remarkable(cellphone, effect people in way)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.98
Remarkable(cellphone, have impact)
Evidence: 0.93
¬ Remarkable(cellphone, affect life)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.02
Typical(cellphone, have impact)
Evidence: 0.05
¬ Typical(cellphone, affect life)
...

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.51
Salient(cellphone, have impact)
Evidence: 0.02
¬ Typical(cellphone, have impact)
Evidence: 0.98
¬ Remarkable(cellphone, have impact)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.22
Plausible(cellphone, have impact)
Evidence: 0.02
¬ Typical(cellphone, have impact)