cheater: get happy

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.54
, word
Weight: 0.51
, show
Weight: 0.44
, person
Weight: 0.43
, man
Weight: 0.41
Siblings cheating
Weight: 0.33
, liar
Weight: 0.33
, whore
Weight: 0.32
, asshole
Weight: 0.32
, hate
Weight: 0.31

Related properties

Property Similarity
get happy 1.00
is happy 0.97
end up happy 0.89
want come back 0.81
want come 0.80
want stay 0.78
get angry 0.78
get on mvm 0.76
get jealous 0.76
is afraid 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.64
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.97
Evidence: 1.00
Plausible(man, is happy)
Evidence: 0.72
¬ Typical(cheater, get happy)
0.58
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.97
Evidence: 0.85
Plausible(person, is happy)
Evidence: 0.72
¬ Typical(cheater, get happy)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.66
Similarity weight: 0.97
Evidence: 0.60
Plausible(cheater, get happy)
Evidence: 0.85
¬ Plausible(person, is happy)
0.05
Rule weight: 0.09
Evidence weight: 0.60
Similarity weight: 0.97
Evidence: 0.60
Plausible(cheater, get happy)
Evidence: 1.00
¬ Plausible(man, is happy)

Remarkability exclusitivity betweem a parent and a child

0.37
Rule weight: 0.58
Evidence weight: 0.66
Similarity weight: 0.97
Evidence: 0.43
¬ Remarkable(cheater, get happy)
Evidence: 0.79
¬ Remarkable(person, is happy)
0.32
Rule weight: 0.58
Evidence weight: 0.57
Similarity weight: 0.97
Evidence: 0.43
¬ Remarkable(cheater, get happy)
Evidence: 1.00
¬ Remarkable(man, is happy)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.43
¬ Remarkable(cheater, get happy)
Evidence: 0.65
¬ Remarkable(liar, get angry)

Remarkability from parent implausibility

0.41
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.97
Evidence: 1.00
Plausible(man, is happy)
Evidence: 0.43
Remarkable(cheater, get happy)
Evidence: 0.60
¬ Plausible(cheater, get happy)
0.39
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.97
Evidence: 0.85
Plausible(person, is happy)
Evidence: 0.43
Remarkable(cheater, get happy)
Evidence: 0.60
¬ Plausible(cheater, get happy)

Remarkability from sibling implausibility

0.42
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.60
Plausible(cheater, get happy)
Evidence: 0.65
Remarkable(liar, get angry)
Evidence: 0.64
¬ Plausible(liar, get angry)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.60
Plausible(cheater, get happy)
Evidence: 0.59
¬ Salient(cheater, get happy)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.59
Salient(cheater, get happy)
Evidence: 0.29
¬ Salient(cheater, end up happy)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.60
Plausible(cheater, get happy)
Evidence: 0.07
¬ Plausible(cheater, want come back)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.59
Salient(cheater, get happy)
Evidence: 0.09
¬ Salient(cheater, want come back)
0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.43
Remarkable(cheater, get happy)
Evidence: 0.26
¬ Remarkable(cheater, end up happy)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.43
Remarkable(cheater, get happy)
Evidence: 0.10
¬ Remarkable(cheater, want come back)
0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.60
Plausible(cheater, get happy)
Evidence: 0.38
¬ Plausible(cheater, end up happy)
0.65
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.97
Evidence: 0.72
Typical(cheater, get happy)
Evidence: 0.78
¬ Typical(cheater, is happy)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.89
Evidence: 0.72
Typical(cheater, get happy)
Evidence: 0.57
¬ Typical(cheater, end up happy)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.72
Typical(cheater, get happy)
Evidence: 0.29
¬ Typical(cheater, want come back)
0.63
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.97
Evidence: 0.43
Remarkable(cheater, get happy)
Evidence: 0.43
¬ Remarkable(cheater, is happy)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.60
Plausible(cheater, get happy)
Evidence: 0.18
¬ Plausible(cheater, want stay)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.72
Typical(cheater, get happy)
Evidence: 0.32
¬ Typical(cheater, want come)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.59
Salient(cheater, get happy)
Evidence: 0.21
¬ Salient(cheater, want stay)
0.61
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.97
Evidence: 0.60
Plausible(cheater, get happy)
Evidence: 0.66
¬ Plausible(cheater, is happy)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.72
Typical(cheater, get happy)
Evidence: 0.32
¬ Typical(cheater, want stay)
0.61
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.97
Evidence: 0.59
Salient(cheater, get happy)
Evidence: 0.65
¬ Salient(cheater, is happy)
0.60
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.60
Plausible(cheater, get happy)
Evidence: 0.15
¬ Plausible(cheater, is afraid)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.59
Salient(cheater, get happy)
Evidence: 0.22
¬ Salient(cheater, get angry)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.59
Salient(cheater, get happy)
Evidence: 0.16
¬ Salient(cheater, is afraid)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.60
Plausible(cheater, get happy)
Evidence: 0.34
¬ Plausible(cheater, want come)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.60
Plausible(cheater, get happy)
Evidence: 0.29
¬ Plausible(cheater, get angry)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.43
Remarkable(cheater, get happy)
Evidence: 0.21
¬ Remarkable(cheater, get angry)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.72
Typical(cheater, get happy)
Evidence: 0.39
¬ Typical(cheater, get on mvm)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.43
Remarkable(cheater, get happy)
Evidence: 0.18
¬ Remarkable(cheater, is afraid)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.59
Salient(cheater, get happy)
Evidence: 0.39
¬ Salient(cheater, want come)
0.57
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.72
Typical(cheater, get happy)
Evidence: 0.37
¬ Typical(cheater, is afraid)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.72
Typical(cheater, get happy)
Evidence: 0.50
¬ Typical(cheater, get angry)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.43
Remarkable(cheater, get happy)
Evidence: 0.29
¬ Remarkable(cheater, want stay)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.60
Plausible(cheater, get happy)
Evidence: 0.39
¬ Plausible(cheater, get on mvm)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.59
Salient(cheater, get happy)
Evidence: 0.44
¬ Salient(cheater, get on mvm)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.72
Typical(cheater, get happy)
Evidence: 0.84
¬ Typical(cheater, get jealous)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.43
Remarkable(cheater, get happy)
Evidence: 0.55
¬ Remarkable(cheater, get jealous)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.60
Plausible(cheater, get happy)
Evidence: 0.78
¬ Plausible(cheater, get jealous)
0.44
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.43
Remarkable(cheater, get happy)
Evidence: 0.64
¬ Remarkable(cheater, want come)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.59
Salient(cheater, get happy)
Evidence: 0.82
¬ Salient(cheater, get jealous)
0.41
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.43
Remarkable(cheater, get happy)
Evidence: 0.64
¬ Remarkable(cheater, get on mvm)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.59
Salient(cheater, get happy)
Evidence: 0.72
¬ Typical(cheater, get happy)
Evidence: 0.43
¬ Remarkable(cheater, get happy)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.60
Plausible(cheater, get happy)
Evidence: 0.72
¬ Typical(cheater, get happy)

Typicality and Rermarkability incompatibility between a parent and a child

0.31
Rule weight: 0.51
Evidence weight: 0.63
Similarity weight: 0.97
Evidence: 0.43
¬ Remarkable(cheater, get happy)
Evidence: 0.86
¬ Typical(person, is happy)
0.28
Rule weight: 0.51
Evidence weight: 0.57
Similarity weight: 0.97
Evidence: 0.43
¬ Remarkable(cheater, get happy)
Evidence: 1.00
¬ Typical(man, is happy)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.43
¬ Remarkable(cheater, get happy)
Evidence: 0.66
¬ Typical(liar, get angry)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 0.97
Evidence: 0.72
Typical(cheater, get happy)
Evidence: 0.86
¬ Typical(person, is happy)
0.34
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 0.97
Evidence: 0.72
Typical(cheater, get happy)
Evidence: 1.00
¬ Typical(man, is happy)