cheater: get on mvm

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.54
, word
Weight: 0.51
, show
Weight: 0.44
, person
Weight: 0.43
, man
Weight: 0.41
Siblings cheating
Weight: 0.33
, liar
Weight: 0.33
, whore
Weight: 0.32
, asshole
Weight: 0.32
, hate
Weight: 0.31

Related properties

Property Similarity
get on mvm 1.00
want come back 0.82
keep coming back 0.81
get behind dz06 0.78
want come 0.78
keep coming 0.77
go for long 0.76
want stay 0.76
get happy 0.76
beg come back 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.39
Plausible(cheater, get on mvm)
Evidence: 0.44
¬ Salient(cheater, get on mvm)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.64
Remarkable(cheater, get on mvm)
Evidence: 0.10
¬ Remarkable(cheater, want come back)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.39
Plausible(cheater, get on mvm)
Evidence: 0.07
¬ Plausible(cheater, want come back)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.44
Salient(cheater, get on mvm)
Evidence: 0.09
¬ Salient(cheater, want come back)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.64
Remarkable(cheater, get on mvm)
Evidence: 0.11
¬ Remarkable(cheater, keep coming back)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.39
Plausible(cheater, get on mvm)
Evidence: 0.08
¬ Plausible(cheater, keep coming back)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.44
Salient(cheater, get on mvm)
Evidence: 0.10
¬ Salient(cheater, keep coming back)
0.64
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 0.39
Plausible(cheater, get on mvm)
Evidence: 0.01
¬ Plausible(cheater, beg come back)
0.64
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 0.44
Salient(cheater, get on mvm)
Evidence: 0.01
¬ Salient(cheater, beg come back)
0.64
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 0.64
Remarkable(cheater, get on mvm)
Evidence: 0.01
¬ Remarkable(cheater, beg come back)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.39
Typical(cheater, get on mvm)
Evidence: 0.13
¬ Typical(cheater, beg come back)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.64
Remarkable(cheater, get on mvm)
Evidence: 0.26
¬ Remarkable(cheater, go for long)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.64
Remarkable(cheater, get on mvm)
Evidence: 0.29
¬ Remarkable(cheater, want stay)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.39
Plausible(cheater, get on mvm)
Evidence: 0.18
¬ Plausible(cheater, want stay)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.39
Typical(cheater, get on mvm)
Evidence: 0.29
¬ Typical(cheater, want come back)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.44
Salient(cheater, get on mvm)
Evidence: 0.21
¬ Salient(cheater, want stay)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.39
Typical(cheater, get on mvm)
Evidence: 0.28
¬ Typical(cheater, keep coming back)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.64
Remarkable(cheater, get on mvm)
Evidence: 0.46
¬ Remarkable(cheater, get behind dz06)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.44
Salient(cheater, get on mvm)
Evidence: 0.27
¬ Salient(cheater, go for long)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.64
Remarkable(cheater, get on mvm)
Evidence: 0.43
¬ Remarkable(cheater, get happy)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.39
Typical(cheater, get on mvm)
Evidence: 0.32
¬ Typical(cheater, want come)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.39
Plausible(cheater, get on mvm)
Evidence: 0.34
¬ Plausible(cheater, want come)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.64
Remarkable(cheater, get on mvm)
Evidence: 0.56
¬ Remarkable(cheater, keep coming)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.39
Typical(cheater, get on mvm)
Evidence: 0.32
¬ Typical(cheater, want stay)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.44
Salient(cheater, get on mvm)
Evidence: 0.39
¬ Salient(cheater, want come)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.39
Plausible(cheater, get on mvm)
Evidence: 0.35
¬ Plausible(cheater, go for long)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.44
Salient(cheater, get on mvm)
Evidence: 0.39
¬ Salient(cheater, keep coming)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.64
Remarkable(cheater, get on mvm)
Evidence: 0.64
¬ Remarkable(cheater, want come)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.39
Plausible(cheater, get on mvm)
Evidence: 0.37
¬ Plausible(cheater, keep coming)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.39
Typical(cheater, get on mvm)
Evidence: 0.39
¬ Typical(cheater, keep coming)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.44
Salient(cheater, get on mvm)
Evidence: 0.48
¬ Salient(cheater, get behind dz06)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.39
Plausible(cheater, get on mvm)
Evidence: 0.51
¬ Plausible(cheater, get behind dz06)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.44
Salient(cheater, get on mvm)
Evidence: 0.59
¬ Salient(cheater, get happy)
0.43
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.39
Typical(cheater, get on mvm)
Evidence: 0.55
¬ Typical(cheater, go for long)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.78
Evidence: 0.39
Typical(cheater, get on mvm)
Evidence: 0.59
¬ Typical(cheater, get behind dz06)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.39
Plausible(cheater, get on mvm)
Evidence: 0.60
¬ Plausible(cheater, get happy)
0.37
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.76
Evidence: 0.39
Typical(cheater, get on mvm)
Evidence: 0.72
¬ Typical(cheater, get happy)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.44
Salient(cheater, get on mvm)
Evidence: 0.39
¬ Typical(cheater, get on mvm)
Evidence: 0.64
¬ Remarkable(cheater, get on mvm)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.39
Plausible(cheater, get on mvm)
Evidence: 0.39
¬ Typical(cheater, get on mvm)