chess board: be used to entertainment

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.59
, item
Weight: 0.59
, example
Weight: 0.45
, piece
Weight: 0.38
Siblings chess piece
Weight: 0.36
, chess set
Weight: 0.36
, table tennis
Weight: 0.34
, tennis game
Weight: 0.34
, chess player
Weight: 0.34

Related properties

Property Similarity
be used to entertainment 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.64
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.75
Plausible(game, be used to entertainment)
Evidence: 0.16
¬ Typical(chess board, be used to entertainment)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.69
Plausible(chess board, be used to entertainment)
Evidence: 0.75
¬ Plausible(game, be used to entertainment)

Remarkability exclusitivity betweem a parent and a child

0.34
Rule weight: 0.58
Evidence weight: 0.58
Similarity weight: 1.00
Evidence: 0.66
¬ Remarkable(chess board, be used to entertainment)
Evidence: 0.63
¬ Remarkable(game, be used to entertainment)

Remarkability from parent implausibility

0.40
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.75
Plausible(game, be used to entertainment)
Evidence: 0.66
Remarkable(chess board, be used to entertainment)
Evidence: 0.69
¬ Plausible(chess board, be used to entertainment)

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.69
Plausible(chess board, be used to entertainment)
Evidence: 0.91
¬ Salient(chess board, be used to entertainment)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.91
Salient(chess board, be used to entertainment)
Evidence: 0.16
¬ Typical(chess board, be used to entertainment)
Evidence: 0.66
¬ Remarkable(chess board, be used to entertainment)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.69
Plausible(chess board, be used to entertainment)
Evidence: 0.16
¬ Typical(chess board, be used to entertainment)

Typicality and Rermarkability incompatibility between a parent and a child

0.46
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.66
¬ Remarkable(chess board, be used to entertainment)
Evidence: 0.14
¬ Typical(game, be used to entertainment)

Typicality inheritance from parent to child

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.16
Typical(chess board, be used to entertainment)
Evidence: 0.14
¬ Typical(game, be used to entertainment)