chess player: even bother playing with humans

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.52
, woman
Weight: 0.48
, sport
Weight: 0.47
, athlete
Weight: 0.46
Siblings chess game
Weight: 0.38
, hockey game
Weight: 0.35
, tennis player
Weight: 0.35
, football game
Weight: 0.35

Related properties

Property Similarity
even bother playing with humans 1.00
even bother playing 0.95
playing with humans 0.90

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.56
Plausible(chess player, even bother playing with humans)
Evidence: 0.72
¬ Salient(chess player, even bother playing with humans)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.90
Evidence: 0.52
Typical(chess player, even bother playing with humans)
Evidence: 0.02
¬ Typical(chess player, playing with humans)
0.73
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.95
Evidence: 0.77
Remarkable(chess player, even bother playing with humans)
Evidence: 0.42
¬ Remarkable(chess player, even bother playing)
0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.72
Salient(chess player, even bother playing with humans)
Evidence: 0.48
¬ Salient(chess player, even bother playing)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.56
Plausible(chess player, even bother playing with humans)
Evidence: 0.22
¬ Plausible(chess player, playing with humans)
0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.90
Evidence: 0.72
Salient(chess player, even bother playing with humans)
Evidence: 0.53
¬ Salient(chess player, playing with humans)
0.63
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.95
Evidence: 0.56
Plausible(chess player, even bother playing with humans)
Evidence: 0.51
¬ Plausible(chess player, even bother playing)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.90
Evidence: 0.77
Remarkable(chess player, even bother playing with humans)
Evidence: 0.99
¬ Remarkable(chess player, playing with humans)
0.57
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.95
Evidence: 0.52
Typical(chess player, even bother playing with humans)
Evidence: 0.63
¬ Typical(chess player, even bother playing)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.72
Salient(chess player, even bother playing with humans)
Evidence: 0.52
¬ Typical(chess player, even bother playing with humans)
Evidence: 0.77
¬ Remarkable(chess player, even bother playing with humans)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.56
Plausible(chess player, even bother playing with humans)
Evidence: 0.52
¬ Typical(chess player, even bother playing with humans)