chess player: use timers

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.52
, woman
Weight: 0.48
, sport
Weight: 0.47
, athlete
Weight: 0.46
Siblings chess game
Weight: 0.38
, hockey game
Weight: 0.35
, tennis player
Weight: 0.35
, football game
Weight: 0.35

Related properties

Property Similarity
use timers 1.00
use timer 0.80
have timer 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.09
Plausible(chess player, use timers)
Evidence: 0.15
¬ Salient(chess player, use timers)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.09
Plausible(chess player, use timers)
Evidence: 0.12
¬ Plausible(chess player, use timer)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.11
Typical(chess player, use timers)
Evidence: 0.16
¬ Typical(chess player, use timer)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.15
Salient(chess player, use timers)
Evidence: 0.19
¬ Salient(chess player, use timer)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.30
Remarkable(chess player, use timers)
Evidence: 0.30
¬ Remarkable(chess player, have timer)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.30
Remarkable(chess player, use timers)
Evidence: 0.34
¬ Remarkable(chess player, use timer)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.15
Salient(chess player, use timers)
Evidence: 0.26
¬ Salient(chess player, have timer)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.09
Plausible(chess player, use timers)
Evidence: 0.30
¬ Plausible(chess player, have timer)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.78
Evidence: 0.11
Typical(chess player, use timers)
Evidence: 0.42
¬ Typical(chess player, have timer)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.15
Salient(chess player, use timers)
Evidence: 0.11
¬ Typical(chess player, use timers)
Evidence: 0.30
¬ Remarkable(chess player, use timers)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.09
Plausible(chess player, use timers)
Evidence: 0.11
¬ Typical(chess player, use timers)