coin slot: be at candy machine

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be at candy machine 1.00
be at soda machine 0.88
be at gum-ball machine 0.83
be used to put in coin for soda pop 0.79
be used to buy soda 0.77
be used to laundry machine 0.76
be used to buy thing from vend machine 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.81
Plausible(coin slot, be at candy machine)
Evidence: 0.28
¬ Salient(coin slot, be at candy machine)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.28
Salient(coin slot, be at candy machine)
Evidence: 0.03
¬ Salient(coin slot, be at soda machine)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.30
Remarkable(coin slot, be at candy machine)
Evidence: 0.09
¬ Remarkable(coin slot, be at soda machine)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.28
Salient(coin slot, be at candy machine)
Evidence: 0.02
¬ Salient(coin slot, be at gum-ball machine)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.30
Remarkable(coin slot, be at candy machine)
Evidence: 0.06
¬ Remarkable(coin slot, be at gum-ball machine)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.81
Plausible(coin slot, be at candy machine)
Evidence: 0.71
¬ Plausible(coin slot, be at soda machine)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.81
Plausible(coin slot, be at candy machine)
Evidence: 0.40
¬ Plausible(coin slot, be used to put in coin for soda pop)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.81
Plausible(coin slot, be at candy machine)
Evidence: 0.65
¬ Plausible(coin slot, be at gum-ball machine)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.39
Typical(coin slot, be at candy machine)
Evidence: 0.09
¬ Typical(coin slot, be used to buy thing from vend machine)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.28
Salient(coin slot, be at candy machine)
Evidence: 0.15
¬ Salient(coin slot, be used to buy soda)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.30
Remarkable(coin slot, be at candy machine)
Evidence: 0.14
¬ Remarkable(coin slot, be used to laundry machine)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.28
Salient(coin slot, be at candy machine)
Evidence: 0.15
¬ Salient(coin slot, be used to laundry machine)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.81
Plausible(coin slot, be at candy machine)
Evidence: 0.73
¬ Plausible(coin slot, be used to buy soda)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.30
Remarkable(coin slot, be at candy machine)
Evidence: 0.20
¬ Remarkable(coin slot, be used to buy soda)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.81
Plausible(coin slot, be at candy machine)
Evidence: 0.81
¬ Plausible(coin slot, be used to laundry machine)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.28
Salient(coin slot, be at candy machine)
Evidence: 0.27
¬ Salient(coin slot, be used to put in coin for soda pop)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.81
Plausible(coin slot, be at candy machine)
Evidence: 0.96
¬ Plausible(coin slot, be used to buy thing from vend machine)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.39
Typical(coin slot, be at candy machine)
Evidence: 0.48
¬ Typical(coin slot, be used to laundry machine)
0.44
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.88
Evidence: 0.39
Typical(coin slot, be at candy machine)
Evidence: 0.68
¬ Typical(coin slot, be at soda machine)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.39
Typical(coin slot, be at candy machine)
Evidence: 0.57
¬ Typical(coin slot, be used to buy soda)
0.39
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.79
Evidence: 0.39
Typical(coin slot, be at candy machine)
Evidence: 0.71
¬ Typical(coin slot, be used to put in coin for soda pop)
0.38
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.79
Evidence: 0.30
Remarkable(coin slot, be at candy machine)
Evidence: 0.63
¬ Remarkable(coin slot, be used to put in coin for soda pop)
0.37
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.83
Evidence: 0.39
Typical(coin slot, be at candy machine)
Evidence: 0.80
¬ Typical(coin slot, be at gum-ball machine)
0.29
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.76
Evidence: 0.30
Remarkable(coin slot, be at candy machine)
Evidence: 0.78
¬ Remarkable(coin slot, be used to buy thing from vend machine)
0.24
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.76
Evidence: 0.28
Salient(coin slot, be at candy machine)
Evidence: 0.87
¬ Salient(coin slot, be used to buy thing from vend machine)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.28
Salient(coin slot, be at candy machine)
Evidence: 0.39
¬ Typical(coin slot, be at candy machine)
Evidence: 0.30
¬ Remarkable(coin slot, be at candy machine)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.81
Plausible(coin slot, be at candy machine)
Evidence: 0.39
¬ Typical(coin slot, be at candy machine)