comfort friend: be used to help them feel good

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to help them feel good 1.00
be motivated by help them feel good 0.98
causes make them feel good 0.94
be motivated by them to feel good 0.94
be motivated by make him feel good 0.91
be motivated by they be feel bad 0.90
be motivated by him to feel good 0.90
be used to make friend feel good 0.90
causes feel good 0.90
causes they would feel good 0.90

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(comfort friend, be used to help them feel good)
Evidence: 0.88
¬ Salient(comfort friend, be used to help them feel good)

Similarity expansion

0.83
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.98
Evidence: 1.00
Plausible(comfort friend, be used to help them feel good)
Evidence: 1.00
¬ Plausible(comfort friend, be motivated by help them feel good)
0.81
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.98
Evidence: 0.03
Typical(comfort friend, be used to help them feel good)
Evidence: 0.03
¬ Typical(comfort friend, be motivated by help them feel good)
0.80
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.94
Evidence: 1.00
Plausible(comfort friend, be used to help them feel good)
Evidence: 1.00
¬ Plausible(comfort friend, be motivated by them to feel good)
0.80
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.98
Evidence: 0.95
Remarkable(comfort friend, be used to help them feel good)
Evidence: 0.96
¬ Remarkable(comfort friend, be motivated by help them feel good)
0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.03
Typical(comfort friend, be used to help them feel good)
Evidence: 0.03
¬ Typical(comfort friend, be motivated by them to feel good)
0.77
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.94
Evidence: 0.95
Remarkable(comfort friend, be used to help them feel good)
Evidence: 0.96
¬ Remarkable(comfort friend, be motivated by them to feel good)
0.77
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.90
Evidence: 1.00
Plausible(comfort friend, be used to help them feel good)
Evidence: 0.99
¬ Plausible(comfort friend, be motivated by they be feel bad)
0.77
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.90
Evidence: 1.00
Plausible(comfort friend, be used to help them feel good)
Evidence: 1.00
¬ Plausible(comfort friend, be motivated by him to feel good)
0.77
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.90
Evidence: 1.00
Plausible(comfort friend, be used to help them feel good)
Evidence: 0.99
¬ Plausible(comfort friend, be used to make friend feel good)
0.77
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.90
Evidence: 1.00
Plausible(comfort friend, be used to help them feel good)
Evidence: 1.00
¬ Plausible(comfort friend, causes feel good)
0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.90
Evidence: 0.88
Salient(comfort friend, be used to help them feel good)
Evidence: 0.10
¬ Salient(comfort friend, be motivated by they be feel bad)
0.75
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.98
Evidence: 0.88
Salient(comfort friend, be used to help them feel good)
Evidence: 0.81
¬ Salient(comfort friend, be motivated by help them feel good)
0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.03
Typical(comfort friend, be used to help them feel good)
Evidence: 0.03
¬ Typical(comfort friend, be motivated by him to feel good)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.03
Typical(comfort friend, be used to help them feel good)
Evidence: 0.03
¬ Typical(comfort friend, be used to make friend feel good)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.95
Remarkable(comfort friend, be used to help them feel good)
Evidence: 0.71
¬ Remarkable(comfort friend, be motivated by they be feel bad)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.03
Typical(comfort friend, be used to help them feel good)
Evidence: 0.03
¬ Typical(comfort friend, causes feel good)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.95
Remarkable(comfort friend, be used to help them feel good)
Evidence: 0.93
¬ Remarkable(comfort friend, causes feel good)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.95
Remarkable(comfort friend, be used to help them feel good)
Evidence: 0.96
¬ Remarkable(comfort friend, be motivated by him to feel good)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.95
Remarkable(comfort friend, be used to help them feel good)
Evidence: 0.97
¬ Remarkable(comfort friend, be used to make friend feel good)
0.72
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.94
Evidence: 0.88
Salient(comfort friend, be used to help them feel good)
Evidence: 0.85
¬ Salient(comfort friend, be motivated by them to feel good)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.88
Salient(comfort friend, be used to help them feel good)
Evidence: 0.82
¬ Salient(comfort friend, be used to make friend feel good)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.03
Typical(comfort friend, be used to help them feel good)
Evidence: 0.11
¬ Typical(comfort friend, be motivated by they be feel bad)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.88
Salient(comfort friend, be used to help them feel good)
Evidence: 0.88
¬ Salient(comfort friend, be motivated by him to feel good)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.88
Salient(comfort friend, be used to help them feel good)
Evidence: 0.93
¬ Salient(comfort friend, causes feel good)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.88
Salient(comfort friend, be used to help them feel good)
Evidence: 0.03
¬ Typical(comfort friend, be used to help them feel good)
Evidence: 0.95
¬ Remarkable(comfort friend, be used to help them feel good)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(comfort friend, be used to help them feel good)
Evidence: 0.03
¬ Typical(comfort friend, be used to help them feel good)