computer game: be responsible for violence

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents software
Weight: 0.75
, computer program
Weight: 0.72
, game
Weight: 0.71
, electronic device
Weight: 0.69
, field
Weight: 0.69
Siblings mass effect
Weight: 0.60
, mmorpg
Weight: 0.58
, solitaire
Weight: 0.58
, pinball
Weight: 0.57
, doom
Weight: 0.57

Related properties

Property Similarity
be responsible for violence 1.00
be responsible for violence in society 0.96

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.79
Plausible(computer game, be responsible for violence)
Evidence: 0.77
¬ Salient(computer game, be responsible for violence)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.96
Evidence: 0.77
Salient(computer game, be responsible for violence)
Evidence: 0.32
¬ Salient(computer game, be responsible for violence in society)
0.75
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.96
Evidence: 0.89
Typical(computer game, be responsible for violence)
Evidence: 0.70
¬ Typical(computer game, be responsible for violence in society)
0.74
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.96
Evidence: 0.79
Plausible(computer game, be responsible for violence)
Evidence: 0.47
¬ Plausible(computer game, be responsible for violence in society)
0.71
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.96
Evidence: 0.41
Remarkable(computer game, be responsible for violence)
Evidence: 0.22
¬ Remarkable(computer game, be responsible for violence in society)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.77
Salient(computer game, be responsible for violence)
Evidence: 0.89
¬ Typical(computer game, be responsible for violence)
Evidence: 0.41
¬ Remarkable(computer game, be responsible for violence)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.79
Plausible(computer game, be responsible for violence)
Evidence: 0.89
¬ Typical(computer game, be responsible for violence)