computer game: run slow

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents software
Weight: 0.75
, computer program
Weight: 0.72
, game
Weight: 0.71
, electronic device
Weight: 0.69
, field
Weight: 0.69
Siblings mass effect
Weight: 0.60
, mmorpg
Weight: 0.58
, solitaire
Weight: 0.58
, pinball
Weight: 0.57
, doom
Weight: 0.57

Related properties

Property Similarity
run slow 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.39
¬ Remarkable(computer game, run slow)
Evidence: 0.01
¬ Remarkable(doom, run slow)
0.12
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.39
¬ Remarkable(computer game, run slow)
Evidence: 0.16
¬ Remarkable(solitaire, run slow)

Remarkability from sibling implausibility

0.60
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.59
Plausible(computer game, run slow)
Evidence: 0.01
Remarkable(doom, run slow)
Evidence: 0.01
¬ Plausible(doom, run slow)
0.57
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.59
Plausible(computer game, run slow)
Evidence: 0.16
Remarkable(solitaire, run slow)
Evidence: 0.15
¬ Plausible(solitaire, run slow)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.59
Plausible(computer game, run slow)
Evidence: 0.56
¬ Salient(computer game, run slow)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.56
Salient(computer game, run slow)
Evidence: 0.73
¬ Typical(computer game, run slow)
Evidence: 0.39
¬ Remarkable(computer game, run slow)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.59
Plausible(computer game, run slow)
Evidence: 0.73
¬ Typical(computer game, run slow)

Typicality and Rermarkability incompatibility between siblings

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.39
¬ Remarkable(computer game, run slow)
Evidence: 0.13
¬ Typical(doom, run slow)
0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.39
¬ Remarkable(computer game, run slow)
Evidence: 0.38
¬ Typical(solitaire, run slow)