solitaire: run slow

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.62
, computer game
Weight: 0.58
, board game
Weight: 0.55
, thing
Weight: 0.55
Siblings chess game
Weight: 0.36
, backgammon
Weight: 0.34
, sudoku
Weight: 0.33
, pinball
Weight: 0.33
, roulette
Weight: 0.33

Related properties

Property Similarity
run slow 1.00
is slow 0.92

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.56
Rule weight: 0.66
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.59
Plausible(computer game, run slow)
Evidence: 0.38
¬ Typical(solitaire, run slow)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.49
Similarity weight: 1.00
Evidence: 0.15
Plausible(solitaire, run slow)
Evidence: 0.59
¬ Plausible(computer game, run slow)

Remarkability exclusitivity betweem a parent and a child

0.54
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.16
¬ Remarkable(solitaire, run slow)
Evidence: 0.39
¬ Remarkable(computer game, run slow)

Remarkability from parent implausibility

0.40
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.59
Plausible(computer game, run slow)
Evidence: 0.16
Remarkable(solitaire, run slow)
Evidence: 0.15
¬ Plausible(solitaire, run slow)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.15
Plausible(solitaire, run slow)
Evidence: 0.16
¬ Salient(solitaire, run slow)

Similarity expansion

0.46
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.92
Evidence: 0.16
Remarkable(solitaire, run slow)
Evidence: 0.49
¬ Remarkable(solitaire, is slow)
0.41
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.92
Evidence: 0.38
Typical(solitaire, run slow)
Evidence: 0.77
¬ Typical(solitaire, is slow)
0.32
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.92
Evidence: 0.15
Plausible(solitaire, run slow)
Evidence: 0.70
¬ Plausible(solitaire, is slow)
0.31
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.92
Evidence: 0.16
Salient(solitaire, run slow)
Evidence: 0.72
¬ Salient(solitaire, is slow)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.16
Salient(solitaire, run slow)
Evidence: 0.38
¬ Typical(solitaire, run slow)
Evidence: 0.16
¬ Remarkable(solitaire, run slow)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.15
Plausible(solitaire, run slow)
Evidence: 0.38
¬ Typical(solitaire, run slow)

Typicality and Rermarkability incompatibility between a parent and a child

0.45
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.16
¬ Remarkable(solitaire, run slow)
Evidence: 0.73
¬ Typical(computer game, run slow)

Typicality inheritance from parent to child

0.26
Rule weight: 0.48
Evidence weight: 0.55
Similarity weight: 1.00
Evidence: 0.38
Typical(solitaire, run slow)
Evidence: 0.73
¬ Typical(computer game, run slow)