convict: call prison hell

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents person
Weight: 0.54
, prisoner
Weight: 0.48
, term
Weight: 0.48
, favorite
Weight: 0.45
, record
Weight: 0.41
Siblings murderer
Weight: 0.33
, defendant
Weight: 0.33
, criminal
Weight: 0.32
, homeless person
Weight: 0.32
, juror
Weight: 0.32

Related properties

Property Similarity
call prison hell 1.00
call prison as hell 0.99
be in prison end 0.87
get drugs in prison 0.83
were rewarded in fremantle prison 0.78
get life sentences 0.77
be called convicts 0.76
be sentenced to 0.75
get multiple life sentences 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.74
¬ Remarkable(convict, call prison hell)
Evidence: 0.11
¬ Remarkable(criminal, get multiple life sentences)

Remarkability from sibling implausibility

0.43
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.64
Plausible(convict, call prison hell)
Evidence: 0.11
Remarkable(criminal, get multiple life sentences)
Evidence: 0.13
¬ Plausible(criminal, get multiple life sentences)

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.64
Plausible(convict, call prison hell)
Evidence: 0.77
¬ Salient(convict, call prison hell)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.99
Evidence: 0.77
Salient(convict, call prison hell)
Evidence: 0.73
¬ Salient(convict, call prison as hell)
0.68
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.99
Evidence: 0.74
Remarkable(convict, call prison hell)
Evidence: 0.77
¬ Remarkable(convict, call prison as hell)
0.67
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.99
Evidence: 0.62
Typical(convict, call prison hell)
Evidence: 0.54
¬ Typical(convict, call prison as hell)
0.67
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.99
Evidence: 0.64
Plausible(convict, call prison hell)
Evidence: 0.58
¬ Plausible(convict, call prison as hell)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.62
Typical(convict, call prison hell)
Evidence: 0.18
¬ Typical(convict, get drugs in prison)
...

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.77
Salient(convict, call prison hell)
Evidence: 0.62
¬ Typical(convict, call prison hell)
Evidence: 0.74
¬ Remarkable(convict, call prison hell)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.64
Plausible(convict, call prison hell)
Evidence: 0.62
¬ Typical(convict, call prison hell)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.69
Similarity weight: 0.75
Evidence: 0.74
¬ Remarkable(convict, call prison hell)
Evidence: 0.42
¬ Typical(criminal, get multiple life sentences)