cooperation: be necessary to create win-win situation

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents operation
Weight: 0.63
, value
Weight: 0.62
, thing
Weight: 0.58
, society
Weight: 0.57
, element
Weight: 0.56
Siblings harmony
Weight: 0.32
, generosity
Weight: 0.32
, business activity
Weight: 0.31
, diversity
Weight: 0.31
, trust
Weight: 0.31

Related properties

Property Similarity
be necessary to create win-win situation 1.00
be used to create good live condition for everyone 0.79
be necessary for progress 0.77
be used to create government 0.77
be at we do not understand 0.75
has become real it issue 0.75
be happen without your know 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.28
Rule weight: 0.66
Evidence weight: 0.57
Similarity weight: 0.75
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.80
¬ Typical(cooperation, be necessary to create win-win situation)
0.27
Rule weight: 0.66
Evidence weight: 0.53
Similarity weight: 0.75
Evidence: 0.42
Plausible(thing, be at we do not understand)
Evidence: 0.80
¬ Typical(cooperation, be necessary to create win-win situation)
0.16
Rule weight: 0.66
Evidence weight: 0.31
Similarity weight: 0.77
Evidence: 0.14
Plausible(society, be used to create government)
Evidence: 0.80
¬ Typical(cooperation, be necessary to create win-win situation)
0.15
Rule weight: 0.66
Evidence weight: 0.29
Similarity weight: 0.79
Evidence: 0.11
Plausible(society, be used to create good live condition for everyone)
Evidence: 0.80
¬ Typical(cooperation, be necessary to create win-win situation)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.03
Plausible(cooperation, be necessary to create win-win situation)
Evidence: 0.11
¬ Plausible(society, be used to create good live condition for everyone)
0.06
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.03
Plausible(cooperation, be necessary to create win-win situation)
Evidence: 0.14
¬ Plausible(society, be used to create government)
0.04
Rule weight: 0.09
Evidence weight: 0.59
Similarity weight: 0.75
Evidence: 0.03
Plausible(cooperation, be necessary to create win-win situation)
Evidence: 0.42
¬ Plausible(thing, be at we do not understand)
0.04
Rule weight: 0.09
Evidence weight: 0.56
Similarity weight: 0.75
Evidence: 0.03
Plausible(cooperation, be necessary to create win-win situation)
Evidence: 0.46
¬ Plausible(thing, be happen without your know)

Remarkability exclusitivity betweem a parent and a child

0.32
Rule weight: 0.58
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.58
¬ Remarkable(cooperation, be necessary to create win-win situation)
Evidence: 0.46
¬ Remarkable(society, be used to create government)
0.30
Rule weight: 0.58
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.58
¬ Remarkable(cooperation, be necessary to create win-win situation)
Evidence: 0.59
¬ Remarkable(society, be used to create good live condition for everyone)
0.29
Rule weight: 0.58
Evidence weight: 0.68
Similarity weight: 0.75
Evidence: 0.58
¬ Remarkable(cooperation, be necessary to create win-win situation)
Evidence: 0.56
¬ Remarkable(thing, be at we do not understand)
0.26
Rule weight: 0.58
Evidence weight: 0.59
Similarity weight: 0.75
Evidence: 0.58
¬ Remarkable(cooperation, be necessary to create win-win situation)
Evidence: 0.70
¬ Remarkable(thing, be happen without your know)

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.62
Similarity weight: 0.75
Evidence: 0.58
¬ Remarkable(cooperation, be necessary to create win-win situation)
Evidence: 0.65
¬ Remarkable(trust, has become real it issue)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.11
Plausible(society, be used to create good live condition for everyone)
Evidence: 0.58
Remarkable(cooperation, be necessary to create win-win situation)
Evidence: 0.03
¬ Plausible(cooperation, be necessary to create win-win situation)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.14
Plausible(society, be used to create government)
Evidence: 0.58
Remarkable(cooperation, be necessary to create win-win situation)
Evidence: 0.03
¬ Plausible(cooperation, be necessary to create win-win situation)
0.31
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.42
Plausible(thing, be at we do not understand)
Evidence: 0.58
Remarkable(cooperation, be necessary to create win-win situation)
Evidence: 0.03
¬ Plausible(cooperation, be necessary to create win-win situation)
0.31
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.58
Remarkable(cooperation, be necessary to create win-win situation)
Evidence: 0.03
¬ Plausible(cooperation, be necessary to create win-win situation)

Remarkability from sibling implausibility

0.41
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.03
Plausible(cooperation, be necessary to create win-win situation)
Evidence: 0.65
Remarkable(trust, has become real it issue)
Evidence: 0.27
¬ Plausible(trust, has become real it issue)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.57
Similarity weight: 1.00
Evidence: 0.03
Plausible(cooperation, be necessary to create win-win situation)
Evidence: 0.45
¬ Salient(cooperation, be necessary to create win-win situation)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.80
Typical(cooperation, be necessary to create win-win situation)
Evidence: 0.13
¬ Typical(cooperation, be necessary for progress)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.58
Remarkable(cooperation, be necessary to create win-win situation)
Evidence: 0.63
¬ Remarkable(cooperation, be necessary for progress)
0.35
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.77
Evidence: 0.45
Salient(cooperation, be necessary to create win-win situation)
Evidence: 0.85
¬ Salient(cooperation, be necessary for progress)
0.06
Rule weight: 0.85
Evidence weight: 0.09
Similarity weight: 0.77
Evidence: 0.03
Plausible(cooperation, be necessary to create win-win situation)
Evidence: 0.93
¬ Plausible(cooperation, be necessary for progress)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.45
Salient(cooperation, be necessary to create win-win situation)
Evidence: 0.80
¬ Typical(cooperation, be necessary to create win-win situation)
Evidence: 0.58
¬ Remarkable(cooperation, be necessary to create win-win situation)

Typical implies Plausible

0.11
Rule weight: 0.48
Evidence weight: 0.22
Similarity weight: 1.00
Evidence: 0.03
Plausible(cooperation, be necessary to create win-win situation)
Evidence: 0.80
¬ Typical(cooperation, be necessary to create win-win situation)

Typicality and Rermarkability incompatibility between a parent and a child

0.33
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.58
¬ Remarkable(cooperation, be necessary to create win-win situation)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.32
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.58
¬ Remarkable(cooperation, be necessary to create win-win situation)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.27
Rule weight: 0.51
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.58
¬ Remarkable(cooperation, be necessary to create win-win situation)
Evidence: 0.58
¬ Typical(society, be used to create good live condition for everyone)
0.26
Rule weight: 0.51
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.58
¬ Remarkable(cooperation, be necessary to create win-win situation)
Evidence: 0.57
¬ Typical(society, be used to create government)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.58
¬ Remarkable(cooperation, be necessary to create win-win situation)
Evidence: 0.35
¬ Typical(trust, has become real it issue)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.80
Typical(cooperation, be necessary to create win-win situation)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.34
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.80
Typical(cooperation, be necessary to create win-win situation)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.34
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.80
Typical(cooperation, be necessary to create win-win situation)
Evidence: 0.58
¬ Typical(society, be used to create good live condition for everyone)
0.33
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.80
Typical(cooperation, be necessary to create win-win situation)
Evidence: 0.57
¬ Typical(society, be used to create government)