create something to help other person: be motivated by feel helpful

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by feel helpful 1.00
be motivated by be helpful 0.96
be motivated by it make you feel good 0.86
be motivated by feel yourself good 0.85
be motivated by other person to be happy 0.83
be motivated by help them 0.83
causes good feel 0.83
causes feel good 0.83
be motivated by make others happy 0.82
requires feel what they feel 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(create something to help other person, be motivated by feel helpful)
Evidence: 0.76
¬ Salient(create something to help other person, be motivated by feel helpful)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.96
Evidence: 0.95
Plausible(create something to help other person, be motivated by feel helpful)
Evidence: 0.84
¬ Plausible(create something to help other person, be motivated by be helpful)
0.77
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.96
Evidence: 0.90
Remarkable(create something to help other person, be motivated by feel helpful)
Evidence: 0.60
¬ Remarkable(create something to help other person, be motivated by be helpful)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.95
Plausible(create something to help other person, be motivated by feel helpful)
Evidence: 0.97
¬ Plausible(create something to help other person, be motivated by it make you feel good)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.95
Plausible(create something to help other person, be motivated by feel helpful)
Evidence: 0.94
¬ Plausible(create something to help other person, be motivated by feel yourself good)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.14
Typical(create something to help other person, be motivated by feel helpful)
Evidence: 0.07
¬ Typical(create something to help other person, be motivated by it make you feel good)
0.69
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.96
Evidence: 0.76
Salient(create something to help other person, be motivated by feel helpful)
Evidence: 0.69
¬ Salient(create something to help other person, be motivated by be helpful)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.14
Typical(create something to help other person, be motivated by feel helpful)
Evidence: 0.03
¬ Typical(create something to help other person, requires feel what they feel)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.14
Typical(create something to help other person, be motivated by feel helpful)
Evidence: 0.05
¬ Typical(create something to help other person, be motivated by help them)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.95
Plausible(create something to help other person, be motivated by feel helpful)
Evidence: 0.92
¬ Plausible(create something to help other person, be motivated by other person to be happy)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.95
Plausible(create something to help other person, be motivated by feel helpful)
Evidence: 0.90
¬ Plausible(create something to help other person, causes feel good)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.95
Plausible(create something to help other person, be motivated by feel helpful)
Evidence: 0.99
¬ Plausible(create something to help other person, be motivated by help them)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.95
Plausible(create something to help other person, be motivated by feel helpful)
Evidence: 0.96
¬ Plausible(create something to help other person, causes good feel)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.95
Plausible(create something to help other person, be motivated by feel helpful)
Evidence: 0.90
¬ Plausible(create something to help other person, be motivated by make others happy)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.95
Plausible(create something to help other person, be motivated by feel helpful)
Evidence: 1.00
¬ Plausible(create something to help other person, requires feel what they feel)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.90
Remarkable(create something to help other person, be motivated by feel helpful)
Evidence: 0.96
¬ Remarkable(create something to help other person, be motivated by it make you feel good)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.90
Remarkable(create something to help other person, be motivated by feel helpful)
Evidence: 0.93
¬ Remarkable(create something to help other person, be motivated by feel yourself good)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.90
Remarkable(create something to help other person, be motivated by feel helpful)
Evidence: 0.92
¬ Remarkable(create something to help other person, be motivated by help them)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.90
Remarkable(create something to help other person, be motivated by feel helpful)
Evidence: 0.93
¬ Remarkable(create something to help other person, be motivated by other person to be happy)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.90
Remarkable(create something to help other person, be motivated by feel helpful)
Evidence: 0.92
¬ Remarkable(create something to help other person, causes good feel)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.90
Remarkable(create something to help other person, be motivated by feel helpful)
Evidence: 0.92
¬ Remarkable(create something to help other person, causes feel good)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.14
Typical(create something to help other person, be motivated by feel helpful)
Evidence: 0.14
¬ Typical(create something to help other person, be motivated by feel yourself good)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.90
Remarkable(create something to help other person, be motivated by feel helpful)
Evidence: 0.92
¬ Remarkable(create something to help other person, be motivated by make others happy)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.90
Remarkable(create something to help other person, be motivated by feel helpful)
Evidence: 0.93
¬ Remarkable(create something to help other person, requires feel what they feel)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.14
Typical(create something to help other person, be motivated by feel helpful)
Evidence: 0.12
¬ Typical(create something to help other person, causes good feel)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.14
Typical(create something to help other person, be motivated by feel helpful)
Evidence: 0.16
¬ Typical(create something to help other person, be motivated by other person to be happy)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.86
Evidence: 0.76
Salient(create something to help other person, be motivated by feel helpful)
Evidence: 0.72
¬ Salient(create something to help other person, be motivated by it make you feel good)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.76
Salient(create something to help other person, be motivated by feel helpful)
Evidence: 0.69
¬ Salient(create something to help other person, be motivated by feel yourself good)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.76
Salient(create something to help other person, be motivated by feel helpful)
Evidence: 0.63
¬ Salient(create something to help other person, causes feel good)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.76
Salient(create something to help other person, be motivated by feel helpful)
Evidence: 0.65
¬ Salient(create something to help other person, be motivated by other person to be happy)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.76
Salient(create something to help other person, be motivated by feel helpful)
Evidence: 0.61
¬ Salient(create something to help other person, be motivated by make others happy)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.14
Typical(create something to help other person, be motivated by feel helpful)
Evidence: 0.20
¬ Typical(create something to help other person, causes feel good)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.76
Salient(create something to help other person, be motivated by feel helpful)
Evidence: 0.74
¬ Salient(create something to help other person, causes good feel)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.14
Typical(create something to help other person, be motivated by feel helpful)
Evidence: 0.20
¬ Typical(create something to help other person, be motivated by make others happy)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.76
Salient(create something to help other person, be motivated by feel helpful)
Evidence: 0.89
¬ Salient(create something to help other person, be motivated by help them)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.76
Salient(create something to help other person, be motivated by feel helpful)
Evidence: 0.91
¬ Salient(create something to help other person, requires feel what they feel)
0.53
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.96
Evidence: 0.14
Typical(create something to help other person, be motivated by feel helpful)
Evidence: 0.41
¬ Typical(create something to help other person, be motivated by be helpful)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.76
Salient(create something to help other person, be motivated by feel helpful)
Evidence: 0.14
¬ Typical(create something to help other person, be motivated by feel helpful)
Evidence: 0.90
¬ Remarkable(create something to help other person, be motivated by feel helpful)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.95
Plausible(create something to help other person, be motivated by feel helpful)
Evidence: 0.14
¬ Typical(create something to help other person, be motivated by feel helpful)