cry: be motivated by be sad

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents song
Weight: 0.66
, sound
Weight: 0.62
, hit
Weight: 0.57
, thing
Weight: 0.54
Siblings scream
Weight: 0.34
, shout
Weight: 0.34
, laugh
Weight: 0.33
, know
Weight: 0.33
, remember
Weight: 0.33

Related properties

Property Similarity
be motivated by be sad 1.00
causes feel sad 0.93
requires think about something sad 0.90
be motivated by you be happy 0.84
be motivated by you be distraught 0.82
be motivated by something be funny 0.82
be motivated by you hear good joke 0.79
be motivated by you be miserable 0.78
be motivated by express how funny something be 0.78
make someone happy 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.37
Rule weight: 0.66
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.44
Plausible(song, make someone happy)
Evidence: 0.51
¬ Typical(cry, be motivated by be sad)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.62
Similarity weight: 0.78
Evidence: 0.13
Plausible(cry, be motivated by be sad)
Evidence: 0.44
¬ Plausible(song, make someone happy)

Remarkability exclusitivity betweem a parent and a child

0.23
Rule weight: 0.58
Evidence weight: 0.51
Similarity weight: 0.78
Evidence: 0.72
¬ Remarkable(cry, be motivated by be sad)
Evidence: 0.69
¬ Remarkable(song, make someone happy)

Remarkability exclusitivity between siblings

0.05
Rule weight: 0.13
Evidence weight: 0.44
Similarity weight: 0.93
Evidence: 0.72
¬ Remarkable(cry, be motivated by be sad)
Evidence: 0.77
¬ Remarkable(remember, causes feel sad)
0.05
Rule weight: 0.13
Evidence weight: 0.44
Similarity weight: 0.84
Evidence: 0.72
¬ Remarkable(cry, be motivated by be sad)
Evidence: 0.77
¬ Remarkable(laugh, be motivated by you be happy)
0.04
Rule weight: 0.13
Evidence weight: 0.42
Similarity weight: 0.78
Evidence: 0.72
¬ Remarkable(cry, be motivated by be sad)
Evidence: 0.80
¬ Remarkable(laugh, be motivated by express how funny something be)
0.04
Rule weight: 0.13
Evidence weight: 0.40
Similarity weight: 0.82
Evidence: 0.72
¬ Remarkable(cry, be motivated by be sad)
Evidence: 0.83
¬ Remarkable(laugh, be motivated by something be funny)
0.04
Rule weight: 0.13
Evidence weight: 0.41
Similarity weight: 0.79
Evidence: 0.72
¬ Remarkable(cry, be motivated by be sad)
Evidence: 0.81
¬ Remarkable(laugh, be motivated by you hear good joke)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.44
Plausible(song, make someone happy)
Evidence: 0.72
Remarkable(cry, be motivated by be sad)
Evidence: 0.13
¬ Plausible(cry, be motivated by be sad)

Remarkability from sibling implausibility

0.54
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.93
Evidence: 0.13
Plausible(cry, be motivated by be sad)
Evidence: 0.77
Remarkable(remember, causes feel sad)
Evidence: 0.19
¬ Plausible(remember, causes feel sad)
0.46
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.13
Plausible(cry, be motivated by be sad)
Evidence: 0.81
Remarkable(laugh, be motivated by you hear good joke)
Evidence: 0.09
¬ Plausible(laugh, be motivated by you hear good joke)
0.45
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.13
Plausible(cry, be motivated by be sad)
Evidence: 0.77
Remarkable(laugh, be motivated by you be happy)
Evidence: 0.51
¬ Plausible(laugh, be motivated by you be happy)
0.45
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.13
Plausible(cry, be motivated by be sad)
Evidence: 0.83
Remarkable(laugh, be motivated by something be funny)
Evidence: 0.58
¬ Plausible(laugh, be motivated by something be funny)
0.45
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.13
Plausible(cry, be motivated by be sad)
Evidence: 0.80
Remarkable(laugh, be motivated by express how funny something be)
Evidence: 0.30
¬ Plausible(laugh, be motivated by express how funny something be)

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.13
Plausible(cry, be motivated by be sad)
Evidence: 0.64
¬ Salient(cry, be motivated by be sad)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.51
Typical(cry, be motivated by be sad)
Evidence: 0.33
¬ Typical(cry, requires think about something sad)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.64
Salient(cry, be motivated by be sad)
Evidence: 0.33
¬ Salient(cry, be motivated by you be distraught)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.90
Evidence: 0.72
Remarkable(cry, be motivated by be sad)
Evidence: 0.70
¬ Remarkable(cry, requires think about something sad)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.72
Remarkable(cry, be motivated by be sad)
Evidence: 0.47
¬ Remarkable(cry, be motivated by you be distraught)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.72
Remarkable(cry, be motivated by be sad)
Evidence: 0.47
¬ Remarkable(cry, be motivated by you be miserable)
0.57
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.90
Evidence: 0.13
Plausible(cry, be motivated by be sad)
Evidence: 0.28
¬ Plausible(cry, requires think about something sad)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.64
Salient(cry, be motivated by be sad)
Evidence: 0.39
¬ Salient(cry, be motivated by you be miserable)
0.54
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.90
Evidence: 0.64
Salient(cry, be motivated by be sad)
Evidence: 0.81
¬ Salient(cry, requires think about something sad)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.51
Typical(cry, be motivated by be sad)
Evidence: 0.60
¬ Typical(cry, be motivated by you be miserable)
0.45
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.82
Evidence: 0.13
Plausible(cry, be motivated by be sad)
Evidence: 0.41
¬ Plausible(cry, be motivated by you be distraught)
0.43
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.82
Evidence: 0.51
Typical(cry, be motivated by be sad)
Evidence: 0.78
¬ Typical(cry, be motivated by you be distraught)
0.32
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.78
Evidence: 0.13
Plausible(cry, be motivated by be sad)
Evidence: 0.60
¬ Plausible(cry, be motivated by you be miserable)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.64
Salient(cry, be motivated by be sad)
Evidence: 0.51
¬ Typical(cry, be motivated by be sad)
Evidence: 0.72
¬ Remarkable(cry, be motivated by be sad)

Typical implies Plausible

0.27
Rule weight: 0.48
Evidence weight: 0.56
Similarity weight: 1.00
Evidence: 0.13
Plausible(cry, be motivated by be sad)
Evidence: 0.51
¬ Typical(cry, be motivated by be sad)

Typicality and Rermarkability incompatibility between a parent and a child

0.33
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.72
¬ Remarkable(cry, be motivated by be sad)
Evidence: 0.25
¬ Typical(song, make someone happy)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.72
¬ Remarkable(cry, be motivated by be sad)
Evidence: 0.16
¬ Typical(laugh, be motivated by something be funny)
0.10
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.72
¬ Remarkable(cry, be motivated by be sad)
Evidence: 0.21
¬ Typical(laugh, be motivated by you be happy)
0.08
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.72
¬ Remarkable(cry, be motivated by be sad)
Evidence: 0.31
¬ Typical(laugh, be motivated by express how funny something be)
0.08
Rule weight: 0.14
Evidence weight: 0.64
Similarity weight: 0.93
Evidence: 0.72
¬ Remarkable(cry, be motivated by be sad)
Evidence: 0.50
¬ Typical(remember, causes feel sad)
0.07
Rule weight: 0.14
Evidence weight: 0.63
Similarity weight: 0.79
Evidence: 0.72
¬ Remarkable(cry, be motivated by be sad)
Evidence: 0.52
¬ Typical(laugh, be motivated by you hear good joke)

Typicality inheritance from parent to child

0.33
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.51
Typical(cry, be motivated by be sad)
Evidence: 0.25
¬ Typical(song, make someone happy)