cry: be motivated by you be miserable

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents song
Weight: 0.66
, sound
Weight: 0.62
, hit
Weight: 0.57
, thing
Weight: 0.54
Siblings scream
Weight: 0.34
, shout
Weight: 0.34
, laugh
Weight: 0.33
, know
Weight: 0.33
, remember
Weight: 0.33

Related properties

Property Similarity
be motivated by you be miserable 1.00
be motivated by you be happy 0.81
be motivated by be sad 0.78
be motivated by you hear good joke 0.77
be used to bad time 0.76
causes feel sad 0.76
be motivated by you be hurt 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.47
¬ Remarkable(cry, be motivated by you be miserable)
Evidence: 0.34
¬ Remarkable(remember, be used to bad time)
0.07
Rule weight: 0.13
Evidence weight: 0.64
Similarity weight: 0.81
Evidence: 0.47
¬ Remarkable(cry, be motivated by you be miserable)
Evidence: 0.77
¬ Remarkable(laugh, be motivated by you be happy)
0.06
Rule weight: 0.13
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.47
¬ Remarkable(cry, be motivated by you be miserable)
Evidence: 0.77
¬ Remarkable(remember, causes feel sad)
0.06
Rule weight: 0.13
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.47
¬ Remarkable(cry, be motivated by you be miserable)
Evidence: 0.81
¬ Remarkable(laugh, be motivated by you hear good joke)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.60
Plausible(cry, be motivated by you be miserable)
Evidence: 0.77
Remarkable(laugh, be motivated by you be happy)
Evidence: 0.51
¬ Plausible(laugh, be motivated by you be happy)
0.46
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.60
Plausible(cry, be motivated by you be miserable)
Evidence: 0.81
Remarkable(laugh, be motivated by you hear good joke)
Evidence: 0.09
¬ Plausible(laugh, be motivated by you hear good joke)
0.45
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.60
Plausible(cry, be motivated by you be miserable)
Evidence: 0.77
Remarkable(remember, causes feel sad)
Evidence: 0.19
¬ Plausible(remember, causes feel sad)
0.43
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.60
Plausible(cry, be motivated by you be miserable)
Evidence: 0.34
Remarkable(remember, be used to bad time)
Evidence: 0.22
¬ Plausible(remember, be used to bad time)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.60
Plausible(cry, be motivated by you be miserable)
Evidence: 0.39
¬ Salient(cry, be motivated by you be miserable)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.60
Plausible(cry, be motivated by you be miserable)
Evidence: 0.13
¬ Plausible(cry, be motivated by be sad)
0.61
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.60
Plausible(cry, be motivated by you be miserable)
Evidence: 0.11
¬ Plausible(cry, be motivated by you be hurt)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.60
Typical(cry, be motivated by you be miserable)
Evidence: 0.51
¬ Typical(cry, be motivated by be sad)
0.49
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.60
Typical(cry, be motivated by you be miserable)
Evidence: 0.58
¬ Typical(cry, be motivated by you be hurt)
0.44
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.75
Evidence: 0.47
Remarkable(cry, be motivated by you be miserable)
Evidence: 0.58
¬ Remarkable(cry, be motivated by you be hurt)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.78
Evidence: 0.47
Remarkable(cry, be motivated by you be miserable)
Evidence: 0.72
¬ Remarkable(cry, be motivated by be sad)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.39
Salient(cry, be motivated by you be miserable)
Evidence: 0.64
¬ Salient(cry, be motivated by be sad)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.75
Evidence: 0.39
Salient(cry, be motivated by you be miserable)
Evidence: 0.60
¬ Salient(cry, be motivated by you be hurt)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.39
Salient(cry, be motivated by you be miserable)
Evidence: 0.60
¬ Typical(cry, be motivated by you be miserable)
Evidence: 0.47
¬ Remarkable(cry, be motivated by you be miserable)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.60
Plausible(cry, be motivated by you be miserable)
Evidence: 0.60
¬ Typical(cry, be motivated by you be miserable)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.47
¬ Remarkable(cry, be motivated by you be miserable)
Evidence: 0.21
¬ Typical(laugh, be motivated by you be happy)
0.08
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.47
¬ Remarkable(cry, be motivated by you be miserable)
Evidence: 0.52
¬ Typical(laugh, be motivated by you hear good joke)
0.08
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.47
¬ Remarkable(cry, be motivated by you be miserable)
Evidence: 0.50
¬ Typical(remember, causes feel sad)
0.07
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.47
¬ Remarkable(cry, be motivated by you be miserable)
Evidence: 0.61
¬ Typical(remember, be used to bad time)